Design and Prototype an iOS8 Mobile App on Illustrator

Create beautiful, high-fidelity iOS8 app prototypes with interactions and transitions. No coding skills required.
Rating: 3.8 out of 5 (331 ratings)
14,307 students
Design and Prototype an iOS8 Mobile App on Illustrator
Rating: 3.8 out of 5 (331 ratings)
14,307 students
Know how to create iPhone 6 screens and assets
Prototype complex flows easily
Simulate iOS8 transitions and interactions
Put their creations on a phone

Requirements

  • Free Marvel App account
  • Free Dropbox account (minimum)
  • Illustrator CS6 or higher
  • Basic knowledge of Mac/PC operative systems
Description

Are you ready to blow people's minds?

Go from amateur to "iPhone App Design Badass" by using the power of prototypes. Learn to take a blank page and transform it into a complete, high-fidelity, and interactive prototype on your phone.

  • Design iOS assets from scratch using flat design (so trendy).
  • Create complete flows and pixel-perfect screens (so sharp!).
  • Prototype your creation on any smartphone (so smooth).
  • Reproduce amazing transitions and interactions with no coding at all (so smart).

(Warning: High Risk of Mind Explosions)

I'll walk you through the entire process, while skipping the boring theoretical knowledge. You will go straight to the juicy stuff, and start building the app of your dreams right away. For the prototype, we'll be using the free tool Marvel App (coming soon: InVision) and the design will be build on Adobe Illustrator (free trial available).

So, why did I create this course?

Working as a designer, documentation is often the main deliverable for clients. The problem is that when dealing with complicated interactions, documents get bulky and hard to read (google search: boring). Nobody wants to see an app on paper, they want to play with it on their phone; tap, swipe, scroll, and do a little dance. That’s why I found that creating quick mock-ups and prototypes were a more powerful way of telling a story. People are amazed to see the idea in action and you end up looking like a total champ.

Who is this course for?

This course was made for beginner to advanced designers who want to improve their skill set and want to show how their creations actually feel on a phone. Or for anyone that wants to mock-up their ideas in a realistic way.

Entrepreneurs will find this course useful to bring their dreams to the real world in an easy way. Pitching a prototype to investors will have them writing checks in no time.

This course will also prove valuable for UX and user testing. Upon completion, your designs will be transformed into interactive, high-fidelity products - without the use of expensive programmer$$$.

What you’ll learn

In this course we’ll start from a blank screen until we have a complete iPhone 6 app. You will follow along through the entire process.

We'll build a fashion shopping app following common iOS 8 patterns in navigation, animations, layouts, icons and graphics, buttons, interactivity and even color and typography. We’ll prototype a signup flow, an onboarding screen, discovery flow, search screens, and user settings. We’ll create product detail screens, brand pages, a selection menu, a tabbed menu, an image slideshow, and you'll even be able to put your smiling mugshot as a profile pic. Sweet, right?

Prototyping is powerful

Creating a prototype as a mock-up or final delivery allows for greater interaction with the product and a better understanding of how it works. It's an impactful way to present an experience or tell a story. People know how to interact with products.

Stop documenting. Start prototyping.

Take a look at the introductory video and take my free preview. I look forward to seeing you inside.

Who this course is for:
  • Graphic Designers
  • UX designers
  • Entrepreneurs
  • Anyone that has an idea for an app
  • UI designers
Course content
8 sections • 41 lectures • 5h 32m total length
  • Introduction
    03:14
  • Quick tips on how to take this course
    01:36
  • Introduction—What you'll learn and what you need for this section
    01:28
  • Let's start drawing our wireframes
    07:26
  • Understanding Marvel App
    01:43
  • Taking pics of the sketches with Marvel App
    01:28
  • Creating your prototype—Linking screens with hotspots and adding transitions
    05:56
  • Let's see how good you got!
    5 questions
  • Congratulations - You finished your first section!
    00:44
  • Setting up your file
    02:32
  • Setting colors
    05:25
  • Fonts and logo
    01:57
  • First image background
    05:02
  • First screen and buttons
    09:18
  • Let's see how good you are!
    2 questions
  • Introduction flow
    05:23
  • Signup flow
    10:26
  • Onboarding flow
    23:20
  • Tabbed navigation
    07:36
  • Let's test your skills!
    2 questions
  • Feed Section
    23:09
  • Feed Section - Hot
    07:46
  • Discover Section
    11:14
  • Product Detail
    19:43
  • Product Detail - Image Slider
    04:38
  • Product Options Panel
    09:26
  • Quick quiz!
    1 question
  • Search Section
    17:21
  • Brands Section
    15:58
  • Let's check those artboards!
    01:28
  • User Section
    09:01
  • Settings Section
    09:50
  • Icon and Details
    07:06
  • Export and Import
    12:11
  • Adding Actions and Transitions
    08:54
  • Hotspots on intro
    02:03
  • Setting up the signup flow
    07:45
  • Hotspots on Feed Section
    06:57
  • Setting up Discover, Product, and Brands
    22:44
  • Testing on Desktop
    08:35
  • Testing on iPhone
    03:59
  • Introduction—What you'll learn and what you need for this section
    01:32
  • Drawing your signup flow on a whiteboard
    11:18
  • Creating the prototype with Marvel App
    07:22
  • Creating the prototype with Marvel App (detail screen)
    07:41
  • Let's see how good you got!
    3 questions

Instructor
Product Designer
Pablo Stanley
  • 4.3 Instructor Rating
  • 7,896 Reviews
  • 111,851 Students
  • 7 Courses

Hello, I'm Pablo Stanley. I'm a San Francisco based product designer. I'm the designer and cofounder of a healthcare startup in San Francisco called Carbon Health. I love solving design puzzles, making silly illustrations, composing geeky music, creating colorful animated gifs, munching veggie burgers, and writing punny comics.

Mentoring is one of my new found passions. I want to learn and teach as much as I can and Udemy is the best platform for it.

I also write a comic series called “The Design Team”.