Mobile Game Development with Flash CS6 and ActionScript 3.0
4.6 (4 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
44 students enrolled

Mobile Game Development with Flash CS6 and ActionScript 3.0

Step by step course to develop a template you can build upon to create and market mobile games.
4.6 (4 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
44 students enrolled
Last updated 9/2013
English
English [Auto-generated]
Price: $39.99
30-Day Money-Back Guarantee
This course includes
  • 7 hours on-demand video
  • 1 downloadable resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • By the end of the course, you will have a template that you can build upon to create and market your very own mobile games!
Requirements
  • Flash CS6 (recommended) with knowledge of ActionScript 3.0
Description

This VTC course on Mobile Game Development with Flash CS6 and ActionScript 3.0 is designed to walk you through the basics and provide the building blocks to create your very own mobile games. Author Chad Troftgruben begins with some ActionScript essentials and then demonstrates how to create touch, accelerometer, and gesture controls for mobile applications. Then he'll show you, step by step, how to design and code a game using Flash CS6 and ActionScript 3.0. By the end of the course, you will have a template that you can build upon to create and market your very own mobile games! ActionScript and Flash work files are included. This title is a self-paced software training course delivered via pre-recorded video. We do not provide additional information outside of the posted content.

Work files for this course can be downloaded from the first lecture.

Who this course is for:
  • Mobile Game Developers
Course content
Expand all 93 lectures 07:01:56
+ Taps
7 lectures 27:46
An Explanation of Taps
03:10
Setting Up the Document and Assets
06:32
Explanation of Mouse Events
01:58
Coding a Touch Event
05:24
Coding Drag Functionality pt. 1
03:19
Coding Drag Functionality pt. 2
04:31
Testing Other Taps
02:52
+ Gestures
10 lectures 44:14
Setting Up the Document and Assets
04:48
Coding a Rotation
05:36
Coding a Zoom Effect
06:58
Constraining Zoom Size pt. 1
03:13
Constraining Zoom Size pt. 2
03:51
Setting Up the Document for Swipes
02:42
Coding a Swipe pt. 1
03:35
Coding a Swipe pt. 2
03:39
Coding a Swipe pt. 3
04:51
Coding a Swipe pt. 4
05:01
+ Assembling Coin Game Assets
17 lectures 01:16:42
Overview of the Game
03:45
Setting Up the Background
03:10
Assembling Fish Animation
06:23
Assembling the Explosion pt. 1
04:08
Assembling the Explosion pt. 2
04:57
Animating the Bubbles pt. 1
06:00
Animating the Bubbles pt. 2
06:31
Animating the Bubbles pt. 3
02:39
Animating the Sparkle pt. 1
05:11
Animating the Sparkle pt. 2
03:30
Importing Other Assets pt. 1
04:44
Importing Other Assets pt. 2
05:10
Game Over Screen pt. 1
03:39
Game Over Screen pt. 2
06:02
Game Over Screen pt. 3
02:38
Setting Up Main Movie Clip pt. 1
05:03
Setting Up Main Movie Clip pt. 2
03:12
+ Coding the Coin Game
26 lectures 02:02:24
Creating an ActionScript File
03:00
Importing an ActionScript File
02:45
Importing Classes
05:06
Defining Variables pt. 1
03:54
Defining Variables pt. 2
02:16
Defining Variables pt. 3
05:26
Setting Up the Beginning
06:08
Accelerometer and Timers pt. 1
06:09
Accelerometer and Timers pt. 2
06:31
Functions for Coin and Bomb Timers
06:21
Function for Adding Coins pt. 1
05:17
Function for Adding Coins pt. 2
05:59
Star Bursts and Coin Score pt. 1
05:42
Star Bursts and Coin Score pt. 2
02:25
Clean Up Function
05:01
Create Bomb Function
04:48
OnTimer Bomb Function pt. 1
04:29
OnTimer Bomb Function pt. 2
03:55
OnTimer Bomb Function pt. 3
03:15
Remove Bomb Function
05:15
Bubbles Function
05:36
Speed of Fish
05:27
Start Game Function
05:38
Accelerometer Function
04:27
Game Over Function
03:44
Defining directionWas
03:50
+ Testing and Publishing
8 lectures 34:15
Debugging pt. 1
04:44
Debugging pt. 2
03:10
Adjusting Export View
04:09
Exporting to Android
03:37
Creating Your Android Certificate
05:26
Tips for Publishing to Google Play
04:05
Exporting to iOS
04:04
Apple Developer Certificate
05:00
+ Credits
1 lecture 00:59
About the Author
00:59