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Build Your MR Game & Publish it on Meta's Horizon Store
Rating: 4.6 out of 5(643 ratings)
6,813 students

Build Your MR Game & Publish it on Meta's Horizon Store

Learn the foundations of MR, XR, VR Development on Quest headsets with Meta’s Horizon OS and Unity
Last updated 5/2025
English

What you'll learn

  • Learn to create a Mixed Reality Game in Your Living Room, from start to finish.
  • Understand the fundamentals of Meta's Horizon OS and its key features.
  • Learn to use Spatial Anchors and position content across sessions in your home.
  • Learn to use Passthrough, Scene Capture, and Scene Model.
  • Leverage natural input controls, including hands, voice, and controllers.
  • Learn to use Interaction SDK, Hand Tracking, Voice SDK, Tracked Keyboard, and Audio SDK.
  • Use Movement SDK to track your body, face, and eyes and enhance your social experience.
  • Integrate spatialized audio for an immersive audio experience.
  • Incorporate voice commands and recognition using the Voice SDK.
  • Prepare and release your Mixed Reality game
  • Turn your living room into a Mixed Reality Game with Meta's Horizon OS 2025
  • Learn to create Virtual Reality Apps with Unity

Course content

7 sections43 lectures3h 33m total length
  • Master Companion Document0:15
  • Meta's Horizon OS (previously Meta Presence Platform)3:04

    In this module we’ll get introduced to the Meta Presence Platform - the backbone of Virtual and Mixed Reality development. We will learn about important platform capabilities such as:

    • Passthrough

    • Spatial Anchors

    • Scene Understanding

    • Hand Tracking

    • Movement

    • Voice

  • Mixed Reality Features of Meta's Horizon OS9:33

    In this chapter we cover the platform features in the Meta Presence Platform.

  • Your GorillaZilla Project3:19

    In this chapter we get introduced to the GorillaZilla application.

  • Quiz

Requirements

  • To get the most from this course you’ll need access to a VR class PC. Mac is acceptable, but Unity Play Mode testing on the headset will not be supported.
  • You’ll need to install a Unity 2022.3 LTS version and we recommend using Unity Hub.
  • Meta Quest headsets are recommended for this course (Quest 3 or Quest 3s preferred)
  • Knowledge of C# is valuable but not required.

Description

Want to make Mixed Reality (MR/VR) games and apps in Unity?

Are you keen to expand your skillset to include Meta’s Horizon OS so you can create engaging Virtual Reality and MR games and experiences?

Then this course is for you! ​

Meta has added a ton of functionalities and features for making the creation of Mixed Reality apps and games easy, allowing you to bring your ideas to life.

In this course, you’ll learn how to harness the power of Meta’s Horizon OS to build immersive XR experiences.

Get hands-on experience designing and implementing


  • Passthrough

  • Scene Understanding

  • Smart Object Positioning

  • Hand Tracking

  • Controller Support

  • Interactions

  • Movement

  • Body Tracking

  • Eye Tracking

  • Face Tracking

  • Voice and Audio Detection

  • Meta's Mixed Reality Utility Kit (MRUK) (update January 2025)

  • Meshing for Object Occlusion (update January 2025)

All in all, you will learn to provide your app or game users with intuitive and engaging XR interactions.

You’ll get the most from this course if you have some familiarity with the Unity editor.

The creators are qualified and experienced with mixed reality, and will entertain you along the way.

You’ll also gain access to our community where you can discuss topics on a course-wide basis, or down to the individual video lesson. Get plugged into our XR Creators community of amazing developers on Discord (over 7000 members), and our student chat group.

Don’t hesitate to share your MR project with us and get your portfolio project reviewed!

Dive into the extraordinary world of Mixed Reality Experiences and begin your journey today

Btw, the best submissions will be reviewed to get into the Meta Quest Store and get the chance to win a free Meta Quest  headset!

Who this course is for:

  • This course is suitable for participants who are experienced with Unity, but new to Meta's Horizon Platform.