This is an extensive Nuke Compositing course on 3d workflows inside of Nuke from an Industry Professional with years of Hollywood feature film experience.
You will learn the basics of the Nuke 3d system, up to an intermediate level, starting the most commonly used nodes and ending on advanced projections.
First, what do I need to know entering this course?:
If you already have a basic understanding of Nuke, you're good to go!
However, if you need to learn the absolute basics you can learn them on my previous course (on Udemy) Introduction to Nuke - NK101.
What will you learn?
3d Compositing Concepts (Camera moves, Parallax, Tracking, Triangulation, Solving Cameras, Orienting a 3d Scene to a real scene)
The basics 3d nodes (Geometry, Cameras, Rendering, Lighting)
How to build 3d scenes
3D Camera Projections
Cleanplating Techniques (Removing objects from the real world, or replacing entire parts of the real world)
Extra techniques and tricks along the way
What projects do I get to work on in this course?:
1. A planar track, replacing a side of vehicle, and even faking a reflection, using expressions in Nuke
2. A very in depth project, involving a 3d model construction, projections, cleanplating (removing an object), and re-projecting a stabilized image. We will move a driving car off of a path, and put it onto a beach (*All while the camera is moving*)
3. A sky replacement in Nuke using various techniques, and teaching how to deal with different Nodal Pan situations
Why this is the right course:
I am a professional Visual Effects Compositor who has worked on numerous large scale hollywood feature films, such as Avengers: Endgame, or Star Wars: The Rise of Skywalker. I have moved around the globe working for the top visual effects studios, and I have worked on thousands of composited shots (at the highest level).
So far, my students have loved my previous courses, and I'm sure you will get a lot of value from this course.
I have broken down the most complicated concepts of 3d compositing into visual diagrams, so that you can learn these concepts much faster than by reading technical papers!
What else can I do with these skills?
These techniques you will learn can be applied to MANY scenarios, a few examples below:
3D Matte paintings with many layers
Replace skies, buildings, or extend an ENTIRE ENVIRONMENT with a fake one
Track and Replace TV screens or phone screens with a desired effect
Remove people or objects from complicated moving scenes
Creating a day to night scene, and putting lights into the new scene
Changing the texture or look of an entire LANDSCAPE
(Example: Normal city day into a snowy covered landscape)
3D Track a scene, which can be exported to a third party software such as AUTODESK MAYA. This will allow you make a full CGI scene
Create a 3d scene that supports particles in Nuke (Such as creating a snowy scene, or rainy scene)
These techniques are absolutely vital to learn if you wish to pursue becoming a better compositors. This is the class I wish I would have had at the early stages of my career.
Note: You will be required to sign up and download the project files if you want to follow along with this class
I hope you'll join me. Thanks!