Meshy AI: 3D and Artificial Intelligence for Everyone.
What you'll learn
- Creating 3D models from text prompts.
- Creating 3D models from 2D images.
- Creating PBR Materials from Text Prompts.
- Creating 3D Vovel models from 2D images.
- How to Earn Credits and Free Use of the Program.
- Meshy AI 2.5 Update.
- Meshy 3.0 AI Update.
- How to save and import 3D models into other programs.
- Animation and Automatic Rig.
- Meshy AI 4.0 and 5.0 Update.
- Automatic Rig and Animation in Mixamo.
- Creating 3D Models with Tripo3D AI.
- Tips Generate Prompts and Resources and Paint 3D Model.
- Automatic Animation and Rig with MasterPiece X AI.
- Creating 3D Characters with 3D Aily.
- Creating 3D Model AI with Luma AI.
Requirements
- No experience is required, you will learn everything you need in this course.
Description
Note: The Speaker's voice is generated in AI, Automatic subtitles are available.
Topics: in this course we will study the new frontiers of artificial intelligence (AI) used in the 3D field for the creation of three-dimensional models.
First part: The course is aimed at everyone, as it is not necessary to have artistic modeling skills; the program used in a free version within everyone's reach will allow you to generate 3D objects with a strong visual impact useful in multiple fields, recreational, architectural, illustrative, advertising, medical, cultural historical, fashion, weapons, food and drink, nature and plants, sports, vehicles, furniture and furnishings, art, electronics and characters.
In this course we will study how AI and text prompts are now able to generate shapes in three dimensions including classic materials or PBR for the most varied applications.
We will learn how to download the generated files in different formats to our computer and how to integrate them into our favorite 3D programs or simply share them with friends and the social community.
This Ai is also able to create three-dimensional objects starting simply from 2D images, in a few minutes it will be possible to create a vast library of objects for our purposes.
In addition to the 3D generation tools we will study together how it is possible to create AI textures for our 3D models created in other programs, so as to be able to generate different versions of our model very quickly without long manual texturing sessions.
We will also learn how to refine 3D models and their Textures for sale.
We will study a new program always Ai for the generation of 3D Models and their Animation including Automatic Rig, always managed through text prompts and artificial intelligence.
This course opens the frontiers in the new 3D Ai and as we have seen for 2D the news and quality will increase rapidly over the next few months.
In the second part of the course we will study another AI software MasterPiece X, dedicated to the creation of 3d models and their Rig and automatic Animation.
In the third part of the course we will study another AI 3D software Aily, dedicated to the creation and customization of 3D characters.
In the fourth part of the course we will study another software Luma Ai dedicated to the creation of 3D AI models and their export, to be then imported into our favorite 3D programs.
In the fifth part of the course we will use Miaxo a useful program for the rig and animations of characters to be subsequently imported into our favorite 3D programs.
In the sixth part of the course we will study the updates of Meshy 3.0
In the seventh part of the course we will study the updates of Meshy 4.0
In the eighth part of the course we will study the new program for the generation of 3D models, Tripo3D AI.
As always we try to have the broadest possible overview by illustrating more software dedicated to the topic.
Note: Exercise files are attached to the lessons:
217_MeshyAI Discover
224_B_New Image to Prompt
240_Masterpiece X Bonus Credit
246_3DAily Introduction
254_Luma Presentation
259_Mixao Presentation
265_Preset Prompt_new
273_Rig and Quadruped Animation
276_New Text to 3D
279_Vehicles Monster Trucks
282_3D Model Generation Prompt Text
290_New Mesh Ai 4.0
Who this course is for:
- 3D content creation with AI for everyone.
Instructor
Marcello Pattarin
Si è laureato all'Accademia di Belle Arti di Brera, diplomato alla scuola d'arte superiore applicata all'industria del Castello Sforzesco di Milano, diplomato al Liceo Artistico Primo di Milano, specializzato in illustrazione pubblicitaria, architettonica, si è specializzato nella creazione di video corsi per 3ds max, Twinmotion, AI Art, creazione contenuti 3D e Beta Tester per 3ds max.
Con ventennale esperienza nell'utilizzo del software per modellazione, rendering animazione e Fx è stata la prima realtà italiana a realizzare video corsi dedicati al Rendering e successive produzioni, oggi arrivate a più di 5000 video lezioni, distribuite sui più importanti siti di grafica 3D internazionali.
He graduated from the Brera Academy of Fine Arts, graduated from the high school of art applied to industry at the Castello Sforzesco in Milan, graduated from the Liceo Artistico Primo in Milan, specialized in advertising and architectural illustration, and specialized in the creation of video courses for 3ds max, Twinmotion, AI Art, 3D content creation and Beta Tester for 3ds max.
With twenty years of experience in the use of software for modeling, rendering, animation and Fx, it was the first Italian company to create video courses dedicated to rendering and subsequent productions, today reaching more than 5000 video lessons, distributed on the most important international 3D graphics sites. .