Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
Maya & Unreal 3D Character Kpop Dance Animation Fundamentals
Rating: 4.4 out of 5(11 ratings)
229 students

Maya & Unreal 3D Character Kpop Dance Animation Fundamentals

Complete Guide From Beginner to Pro Body Mechanics & VFX Basics: Autodesk Maya, Unreal Engine, Unity, Game Development
Created byClass Creatives
Last updated 11/2025
English

What you'll learn

  • Animating with Keyframes using Autodesk Maya
  • Understanding Unreal Engine's A.R.T. rigging tools for Autodesk Maya Animation Creation Process
  • Animating Production Ready Dance Animation
  • Learn Step by Step How to Animation in Layers Using VIdeo Reference to Create Pro Level Game Animations in Maya
  • Animation Ready for Exporting Character Animation to Unreal Engine or Unity Game Engine
  • VFX creation timing for production ready game asset (animated texture, mesh, and effect)
  • Understanding Production Process of Animation Using Unreal Engine's A.R.T. rigging tools for Autodesk Maya

Course content

12 sections58 lectures8h 58m total length
  • Overview of the project2:19
  • Course Setup Getting Started with Autodesk Maya3:27
  • Udemy Rating System Very Important Info!1:54

    Please remember to rate your instructor/course and leave comments about the course.  It is very important for us to also hear your feedback on what we are doing well, and what we can improve on in future courses, and how to improve the current course.  We appreciate the time you take for being a valuable student of ours!

  • Creating Idle Start Pose9:30

    Posing, body, hands, fingers for starting position, and setting up character position

  • Posing the Arms & Fingers10:27

    Posing the details in the fingers from the video reference

  • Animating the Root & Basic Timing15:48

    Animating the root, and footwork for the first dance spin

  • Extreme Pose Creation15:26

    Breaking down extreme poses

  • Adding Breakdowns16:19

    Breaking down extreme poses

  • Finding Next Extreme Pose5:35

    Extreme position for start of dance section

  • Advanced Skeleton Vs. ARTv1 | Python 3 & Post Maya 2022 Unreal Mannequin6:51

    If you would like to work with Unreal Mannequins post Autodesk Maya version 2022, utilizing Advanced Skeleton offers full support of all Autodesk Maya versions.

    All of the workflows outlined in the course will be identical, and you will be able to go to and from Unreal and Maya seamlessly.


    The developer offers full support of the rigging tool and interface on their website.

    We have attached a fully functional Advanced Skeleton Mannequin rig compatible with Advanced Skeleton in this lecture in the resource section.


    -----------------------------------------------------------------------------------------------------------------------


    Since Autodesk discontinued Python 2 for Maya 2023, you may be searching for alternatives to Unreal’s ART tools to animate and rig your characters with the latest versions of Maya that can then be implemented into your Unreal projects.

    In this video, we'll discuss how to pose and work with our unreal mannequin rigged with Advanced Skeleton and the Unreal ART tools helping you transition from one workflow to another great alternative. Overall you will find that both toolsets offer everything you will need to create great poses from your video reference image plane, and you can achieve outstanding results regardless of which rigging solution you utilize for your animations. We won’t cover every feature but hopefully this video will help you get started with the basics regardless of which toolset you are familiar with, or even if it is your first time posing and animating characters rigged with either method.

  • Frequently Asked Questions0:02

    PDF guide of our most frequently asked questions from students

Requirements

  • No prior knowledge of Autodesk Maya, Unity, or Unreal Engine needed.
  • The course utilizes Maya 2018, but prior knowledge of any 3d animation/modeling package is a plus.
  • Programming is a plus, but not required.
  • All Concepts Taught Can Be Applied to Any Animation Software or Animation Creation Process of User's Choice
  • No VFX experience necessary

Description

Hi there!

Welcome, and thanks for choosing Class Creative’s Maya & Unreal: 3D Character Kpop Dance Animation Fundamentals | Complete Guide From Beginners to Pros | Body Mechanics & VFX Basics!!

In this foundation course we will be learning the fundamentals of Character Animation for games (specifically for the Unreal engine, but this method will also work for other game engines such as Unity).

Learn everything necessary for a Character Animation Dance (Kpop example) utilizing Autodesk Maya taught by a AAA game professional with university level accredited instruction!  This process can be applied to any style of dance animation for your project!

Autodesk Maya is the industry standard 3D animation software, understanding the concepts in this course will help you land a job in the game, film, tv, or music industry.  In this course you will learn how to animate your custom created character from scratch.

What students are saying about this animation fundamentals course:

"Great step by step instruction for animation, good explanations on breaking down of animation motion, refinement and polishing the animations. He brings insight into techniques and gives reasoning behind the steps." - Jerry Bradshaw


We will cover the following core skill sets:

  • Getting started with Maya and understanding the animation process

  • Understanding how to utilize the reference image plane in Maya to create a realistic game engine ready Dance (Kpop) Animation

  • Strong Fundamentals of Animation Body Mechanics

  • Process of using IK/FK controllers and best practices of Unreal Engine's A.R.T. tools for Autodesk Maya

  • How to create animation timing for VFX using 3 different styles of rigs (animated texture, mesh, and visual effect rig)

  • Animation timing of these VFX rigs for pipeline production process

  • Unreal Engine's A.R.T. rigging tools for Autodesk Maya

  • Understanding hotkeys to animate and rig quickly

  • Animating with keyframes

  • Animating a production ready dance animation (Kpop) quickly and efficiently

  • Advanced polish process to create professional level animation ready for game engine (Unreal/Unity) export

NOTE - Course does NOT include custom character mesh.  ART tools will include mannequin mesh which will allow all animation and lessons to be animated without a mesh or completing a custom rig.  Course is strictly showing the process of animating a character of choice,  for ANY character regardless of software or rig limitations.  Maya 2022 for Mac OS (Pc/Linux Maya 2022 both currently support Python 2) currently only supports Python 3; the Art tools will require Python 2 which is currently only supported in Maya 2020 on Mac OS.

UPDATE  - We now provide and support current versions of Maya with a provided Advanced Skeleton Unreal Mannequin rig for the animation course if you choose not to use the ART tools Mannequin rig for Maya 2022.


We’ll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles!

  • Autodesk Maya, Unreal Engine’s Maya Animation Rigging Toolset (A.R.T. for short), and the Unreal game engine.


Why Learn From Class Creatives?

This course features an accredited university level animation instructor who has over 15 years of experience animating both keyframe, and motion capture for studios such as Naughty Dog, Insomniac, Guerilla Games, Sucker Punch, Google, Disney and more.  Whether it be a complex hyper realistic animation or a cartoony stylized “Disney” character animation it ALL starts with the fundamentals which we cover in these lectures.

Who This Course is For:

Whether you are just a beginner interested in Character Animation, or a Master professional looking to brush up on your current skill set, this course has material you surely won’t want to miss!

As with all Class Creative’s courses, we’ve laid out a structure that covers the full spectrum of industry standard character workflows from start to finish.

Please remember, if this is your first time creating animating a 3D character, we highly recommend that you follow the outline carefully, according to how our instructor’s have structured the course. We wouldn’t want you to miss out on any details!

However, if you are an advanced user and are looking for something specific to add to your repertoire feel free to dive in and skip to any sections you’d like to focus on.

Who this course is for:

  • Competency using a computer.
  • Developers who want to add game development to their skill-set.
  • Anyone with a passion for learning game development.
  • Anyone who wants the ability to create assets for games.
  • Anyone Interested in Character Animation
  • Anyone Wanting to Develop New Skills for Unreal Engine, or Unity