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Maya for Absolute Beginners: Complete Course
Rating: 4.8 out of 5(517 ratings)
2,484 students

Maya for Absolute Beginners: Complete Course

Unleash your fear of Maya and start creating awesome 3d content.
Last updated 6/2023
English

What you'll learn

  • Poly Modelling
  • UV Unwrapping
  • Rendering in Arnold
  • Bifrost and MASH

Course content

8 sections71 lectures15h 57m total length
  • Introduction1:16

    This introductory Maya course for absolute beginners guides you through modeling, texturing, animation, and dynamics, with beginner-friendly exercises and pipelines, and covers rendering with Arnold, Bifrost, and Mash.

  • Project Setup and Interface16:21

    Set up a new Maya project, explore the interface, shelves, and viewport; master transform tools (W, E, R) with axis constraints, and build a simple go-kart from basic shapes.

  • Components9:25

    Explore Maya components, from vertices and edges to faces, triangles, and quads, and objects, and learn how subdivision and topology increase model detail while mastering selection tools and saving scenes.

  • Extrude and Bevel19:23

    Master extrude and bevel in Maya by shaping a low-poly chair and dice, using the blue arrow, local translate, and insert edge loops to define edges and avoid double extrusions.

  • Image Planes and Poly modelling Basics18:52

    Explore image planes and poly modeling basics in Maya to build a hollow barrel from reference images, add rings with bevels and edge loops, and use camera shortcuts.

  • Customization and Clean up6:59

    Customize and clean up a Maya scene by building a shelf, adding essential tools, clearing history, freezing transformations, centering pivots, and organizing with clear naming and grouping.

  • Module 1 Project Part113:11

    Create a modular door project in Maya by modeling pillars and door planks, using bevels, extrusions, and loop subdivisions, then duplicate and mirror components across the world origin for symmetry.

  • Module 1 Project Part216:05

    Model a door in Maya by building hinges, metal frames, and handles from cylinders and cubes, using extrude, bevel, and duplication to apply the principle of complexity out of simplicity.

Requirements

  • You need Maya and Substance Painter

Description

Are you looking for a Maya course which is completely made for absolute beginners. May be you are currently using other 3d software like max or blender and want to try on your hand on Maya. If that is the case then i welcome you to Nexttut Education´s Maya for Absolute Beginners : Complete Course.

My name is Abraham Leal, I am 3D Artist and producer and I have 9 years of experience in the industry. Currently I lead my own studio Critical Hit were we design and produce projects for the entertainment Industry.

BENIFITS:

At the end of this course, your will be able to model, texture, rig, animate and use dynamics on simple beginner level projects.

IN THIS COURSE, WE WILL BE COVERING:

  • Poly Modelling

  • UV Unwrapping

  • Basic Texturing

  • Animation

  • Principles of rigging

  • Rendering in Arnold

  • Bifrost and MASH


    I will start the course by teaching you the basics of Maya by covering several exercises and tools. We will then jump into learning about all the different pipelines that Maya has to offer. We will learn several ways to model objects and how to add uvs to our models. We will learn about lights, materials, animation, dynamics and more!


    WHO SHOULD ENROL:
    I have designed this course for absolute beginner students who might think Maya is a complex software and who want to learn the complete pipeline that we use inside of it for a wide variety of projects. In this course I will be using Maya 2020 so make sure to have the latest update installed.

    Enrol now and start using Maya like never before.


Who this course is for:

  • absolute beginner students who might think Maya is a complex software and who want to learn the complete pipeline that we use inside of it for a wide variety of projects.