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Materials In Unity | A Secret Ingredient for Photorealism
Rating: 4.2 out of 5(25 ratings)
179 students

Materials In Unity | A Secret Ingredient for Photorealism

Learn the basics of Materials in Unity and transform the look of your game
Created byTeam Augmeticc
Last updated 6/2019
English

What you'll learn

  • Gain complete knowledge about materials In Unity
  • Make your scenes look more visually appealing with clever strategies
  • Discover the latest and different material channels
  • Create scripts to control various material parameters in realtime

Course content

5 sections17 lectures1h 30m total length
  • Introduction2:40
  • Standard Shader7:33
  • Physically Based Rendering7:01
  • Texture Slots6:46

Requirements

  • You will need a Windows PC or a Mac and a free copy of Unity 2018 or above to follow along
  • Foundational understanding of Unity programming workflows and terminology
  • knowledge of the Unity Editor and other basic tools

Description

Making Visually appealing games is just a matter of some understanding about different subsystems In Unity Game Engine. Material Creation is one of those. Materials are responsible for the final look of an Object. If One gets their materials right they are done with more than half of the work to make good looking scenes for  games.

In this Unity course, you will: 

  • Master concepts of Material and shader

  • Learn to build complex and visually appealing materials

  • Master use of different maps needed to make materials

  • Gain Complete knowledge about Material Creation process In Unity

  • Control various material parameters via code

  • And more!

In this Course, we will start with absolute basics of what materials are and how they work. Then we will break down the different components of a material and talk about one of it's key components, a Shader. we will examine different maps that are used to make complete and realistic looking scenes/objects.

This course is perfect for developers working on games that require deep knowledge about Unity's Lighting System. Anyone using the Unity engine will benefit since we comprehensively cover how to correctly use many of its more advanced lighting sub-systems.

This course is designed in a short, concise and direct manner. So that you can gain most out of this course without wasting much of your time.

Why Learn Game Development with Unity?

The gaming industry is a $100 billion industry worldwide. By 2020, that number is expected to near $120 billion. With Unity being the most widely used engine to develop games across multiple platforms, there has never been a better time to get into the field. As you will learn, the types of games you can create with Unity and C# are limitless. Game development makes a great hobby, allowing you to learn a new skill and play your game with family and friends. It is also an exciting and rewarding career, where plenty of successful developers, have learned the fundamentals of game development through courses like this, and not in the traditional classroom setting. Every great game starts somewhere, so why not make it yours? While people often find coding or making games intimidating, this Unity course utilizes a unique teaching method which will allow you to gain a thorough understanding of concepts while you develop your own games. Thanks to the Unity community, you’ll be able to connect with other developers, work together on new projects, and make some incredible games!


If you have a few gaps in your experience, don’t worry. That’s what this course is for! You’ll have the opportunity to gain practice and learn best practices from an expert Unity instructor. 

Join us on this adventure today!  We’ll see you inside the course. 


Note :- This course comes with 30 day money back guarantee and lifetime access + support from us.

Who this course is for:

  • This course is perfect for developers working on games that require complete knowledge about Unity's material creation process
  • Unity Developers/ Environment artists/ 3D technical Artists/ Programmers/ Level Designers
  • Students having Foundational understanding of animation and 2D rendering
  • No Programming or Scripting is required
  • Anyone using the Unity engine will benefit since we comprehensively cover how to correctly use many of its more advanced lighting systems