Mastering MetaHuman with Quixel and Unreal Engine
What you'll learn
- Create Meta Humans using Quixel
- Introduction to Unreal and features related to Meta Human
- Create a third person animation in Unreal of the created character
- Add a high-definition gaming scenario with the Meta Human as player
- Create a package-demo ready for your portfolio
Requirements
- A Mac or PC computer with access to the internet
- Unreal 5 - License Free
- Quixel - License Free
Description
Meta Human design is a trending subject in areas of gaming and cinematography. What used to be a difficult and closed process is now available to any person.
In this comprehensive course, we'll guide you through every step, whether you're an absolute beginner or have no prior experience with Meta Humans or Unreal Engine. Here's what awaits you:
Unlock the Power of Meta Humans: Discover how to leverage cutting-edge Meta Human technology to craft lifelike and expressive characters for your projects. We'll utilize free models provided by Quixel to ignite your creative spark.
Introduction to Unreal Engine: Master the fundamentals of Unreal Engine as we explore the features necessary for seamlessly integrating Meta Humans into your projects.
Breathing Life into Characters: Dive deep into character animation, rigging, and facial expressions, adding an extra layer of realism to your Meta Humans.
Build Your Portfolio: Craft a stunning project that will impress potential employers, clients, and friends alike, showcasing your newfound skills.
Our journey starts from square one:
Installation and Navigation: Learn how to install Unreal Engine and confidently navigate its interface.
Quixel Magic: Discover how to maximize Quixel, the industry-leading high-definition library, and seamlessly integrate it with Unreal.
Detailed Character Customization: We'll take a character and meticulously customize every detail, from facial features -like skin, eyelashes, freckles, and makeup- to clothing and body shape.
Unreal Integration: Import your Meta Human into an Unreal project and set it as the default player character in a demo game.
Adding Environments: Explore how to incorporate free high-definition environments into your project to test your character in different game scenarios.
Portfolio-Ready Package: Learn how to package your project, turning it into a portfolio piece to showcase to employers, on social media, or among friends.
We've crafted this course to be both educational and engaging, especially for those completely new to Meta Humans and Unreal Engine. By the end of our journey, you'll have the skills to create captivating Meta Humans, regardless of your prior knowledge.
Don't miss this incredible opportunity to boost your career in the world of video games. Enroll today, and let's embark on this extraordinary creative voyage together. I'm eagerly looking forward to seeing you in the course!"
Who this course is for:
- Curious minds wishing to expand their knowledge in this are of the gaming industry
- 3D Artists interested in the creation of high-definition characters
- Unreal Programmers looking to expand their 3D knowledge
- Professionals wanting to create a portfolio for different characters' design
Instructor
Long-time gamer, programmer, and entrepreneur. Since 2013 I dedicated myself to Making Video Games including Game and Level Design, Programming, Animations, Character Creation, and more.
I've been working with Multiple Tools such as Aseprite, Unreal, Unity, and Blender. Nevertheless, today my most important working tool is Unreal Engine 5.
I'm an online Coach and Mentor of new Game Designers and Unreal Developers. I make video games while creating courses and YouTube content for those starting in the industry. I'm always researching, learning, and sharing my knowledge with new generations.
In the world of video games, I discovered the perfect combination of my two most important passions: Programming and Gaming. And I love to encourage others to learn the path.
I'm passionate about my work, to the extreme that I can't wait for Mondays to come and continue creating. If you want to discover more about my work, please visit the my social media links.