make a 3D horror game in unity
What you'll learn
- 3D environment creating & Creating materials
- C# Programming
- Polishing and post processing
- build and publish you own game
- how to make player
- how to make anything interactable
- light baking
- post processing
- how to setup itch page and publish the game
Requirements
- basic to none experience needed
Description
Dive into the dark and thrilling world of horror game development with our comprehensive course designed to guide you through every step of the process. Whether you're a beginner or an experienced developer looking to specialize in the horror genre, this course offers a deep dive into the essential techniques, tools, and principles that make for a spine-chilling gaming experience.
The course also delves into practical game design, teaching you how to use industry-standard software and tools to bring your horror concepts to life. You'll gain hands-on experience with 3D modeling, character design, and AI behavior scripting, all tailored specifically for horror games.
By the end of the course, you'll have created your own horror game prototype, complete with a chilling story, immersive environments, and terrifying gameplay elements. Whether your goal is to scare, thrill, or simply entertain, this course will equip you with the skills and knowledge to make it happen.
what we will do together:-
-installing unity
-learn how to use unity
-knowing its basics
-learn about materials
-learn about Lighting
-learn about Normal Maps
-c# programming (player)
-c# programming (door)
-c# programming (Lever Door)
-c# programming (Code Door)
-write a script to anything that comes to mind
-post processing effects
-polishing the game
-baking lights
-setup itch page for your game
-publish your game for 0$ or more
Who this course is for:
- Beginner unity game developers
Instructor
Experienced game developer with over 6 years in the industry, creating games that entertain, challenge, and inspire. I've developed more than 30 games and successfully published 10 commercial titles, each bringing unique experiences to players. My focus is on crafting engaging gameplay and memorable worlds, blending creativity with technical expertise to deliver high-quality, polished games. I'm always exploring new ideas and pushing boundaries to bring fresh and captivating content to the gaming community