What you'll learn
- Become an expert in modeling all kind of 3d assets using blender2.8 and substance painter.
- 3d modeling,3d texturing
Requirements
- Knowing the fundamentals of Blender 3d and Substance painter
Description
In this course we are going to learn how to model assets from start to finish starting with modeling then UV mapping, texturing, and finally rendering.
the course is divided into three chapters:
1-Creating a hydrant (modeling practice)
2-creating the M48 Kukri (Full walkthrough)
3-Creating Tactical Dagger (Full walkthrough)
We will be using Blender 2.8 and substance painter.
Who this course is for:
- Beginner blender users who want to get advanced in modeling
Instructor
Professional 3d artist
Abdelrahman Mohamed is a 3d artist who is well known for his modeling skills.he has been working on several game projects and several game studios. he gained form his +4 years of experience in modeling and texturing and being an instructor a great knowledge which you can find in his courses and tutorials.