Mastering art creation for games and VR with Blender 2.8
4.8 (4 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
24 students enrolled

Mastering art creation for games and VR with Blender 2.8

Beginner to advanced, the comprehensive guide to game art creation in Blender 3D
New
4.8 (4 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
24 students enrolled
Created by Ludwig Heijden
Last updated 6/2020
English
English [Auto]
Current price: $69.99 Original price: $99.99 Discount: 30% off
5 hours left at this price!
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This course includes
  • 10.5 hours on-demand video
  • 8 articles
  • 17 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Model and paint assets for the VR and game industry
  • Create beautiful stylized game art in Blender 2.8 and up
  • Work with Blender's texture paint mode, create brushes and work with brushes
  • Create a VR scene in SketchFab
  • Learn paint fundamentals
Requirements
  • You should be able to use a PC/Mac
  • You should have a pen tablet like a Wacom Bamboo or different brand or type
  • Cardboard or better VR goggles and a mobile phone for viewing your result in VR
Description

After a successful course for previous Blender 3D versions, here is the new course for Blender 2.80 and up. It took me over one year to produce and while the previous course was great, this one is even better!

Always wanted to know the secret of making game art? Maybe you have tried Blender or another 3D application before but got overwhelmed by all the possibilities. Fear not, help is here!
My name is Ludwig and I have created this exciting course. I have helped game developers all over the world with their code and art with success. One of these games (Amico Ragnolo) even won an award! I have been a Blender user for over 10 years, like working with Unity, Unreal Engine and SketchFab. I would love to share my knowledge with you!

Content of this course

You will create a model in a stylized form like Fortnite, World of Warcraft or Dota2. You will only use Blender, so no Photoshop or other applications. You will not use any prefab textures but paint everything yourself. You will get your hands working as much as possible and most theory is woven into the hands-on practice so you will not be bored with long theoretic lectures. Each lecture you will learn more about how Blender works. You will not have to do the same over and over because every lecture you will learn new things. You will create materials and textures and learn how to apply them on your model. Then you will set up the lighting and learn how to render. In the end you will setup the model in a Sketchfab scene. Then you will setup VR in your SketchFab scene and you will be able to look around in your scene in VR*! It is also possible to view your scene with Augmented Reality** in SketchFab. This scene can be used to show friends, family and maybe more important be used in your portfolio!

You will learn

  • correct 3D terminology like vertex, edge, face, etc.

  • modeling

  • uv unwrapping

  • texture painting with techniques from the old masters

  • make particles

  • set up light

  • work with HDR backgrounds

  • upload and recreate your scene in Sketchfab

and a lot more!

Come and join me on an adventure! Don't be afraid, it's great fun!

*For VR in Sketchfab a cardboard or better VR device with a mobile phone is needed **For AR in Sketchfab a mobile phone or tablet with a gyroscope is needed (for specifications see sketchfab)


Who this course is for:
  • You never used Blender and want to start learning Blender in a pleasing way
  • You are a beginner Blender-user and want to start learning Blender with stylized assets
  • You are an intermediate or expert- level user but have no experience in making stylized assets
  • You want to texture your 3D models using traditional paint methods
Course content
Expand all 48 lectures 10:43:00
+ Introduction
6 lectures 15:36

I will introduce myself to you and you will get an overview of what you will learn in this course

Preview 02:18
Installation on macOS
03:25

This lecture is for you to determine what your goals are. You can be your own judge and see if you have reached your goals once the course is finished. You can share your goals in Q&A but please do so only if you want to. In Q&A you can look at other people’s goals and react. You are free to do so but be kind and do not judge other people. 

Download the PDF below to determine your goals. 

Don’t edit this PDF in your web-browser else your changes might not be saved. You can use Adobe Acrobat Reader instead. 

Preview 00:25

This is the first QuizTime. During this course you will get quizzes so you can check your progress. You will get the answer after each question is answered. No pressure, have fun!

QuizTime: Shortcuts
3 questions
+ Your first model: A voxel well
11 lectures 01:56:05
Introduction
01:18
Navigating the viewport
07:01
Getting started with modelling
19:17
Box modelling the well
11:18
Understanding UV-unwrapping
02:15

Download the quiz sheet and answer the three questions. The instructions are on the first page of the sheet. You can check your answers in the next part of the lecture!

QuizTime: Guess the UV-map
00:07
QuizTime: Your answers to "Guess the UV-map"
3 questions
Introduction to nodes
13:42
Paint your well
35:28
Light, camera and render!
11:28


You have created your first model and added a texture! Very good!

If you want you can now test your knowledge by answering some questions about this Section: Your first model: A voxel well

Quiztime: Your first model: A voxel well
4 questions
What have you learned
00:38
+ Mastering texture painting
18 lectures 06:00:27
Introduction
01:05
Going in depth with brushes
29:20
Brush practise
11:55
Painting fundamentals
17:09
Upgrade your mesh
18:05
Colour block in
15:43
Lighting block in
11:37
Shadow
20:14
Creases
23:56
Colour variation
29:26
Adding detail part one
14:15
Adding detail part two
19:14
Adding detail part three
14:19
Adding detail part four
01:25:19
Consistency and touch up
20:14
Baking, adding margins and LODs
15:29


If you want you can now test your knowledge by answering some questions about this Section: Mastering texture painting

Quiztime: Painting
3 questions
What have you learned
01:01
+ Particles and improved light and rendering
7 lectures 01:58:04

As you heard in last section you will take a little side step before you continue. What we will do is add a floor plane and grass to the scene to make it more complete. We will use a particle system for the grass. This all we give the scene a better ambiance

In this course you will learn:

  • How to paint a grass texture 

  • How to modelling the grass object 

  • How to make your first particle system 

  • How to make a procedural texture

  • How to Improve your renders

Introduction
00:21
Paint a grass texture
17:04
Modelling the grass object
05:37
Your first particle system
35:29
Your first procedural texture
31:11
Improve your renders
28:14


If you want you can now test your knowledge by answering some questions about this Section: Particles and improved light and rendering

Quiztime: Particles, light and rendering
3 questions

That was fun right? Using particles is one of the fun things in Blender indeed. In the next chapter we will upload your model to Sketchfab and create our own VR scene!

What have you learned
00:08
+ Bring your well to Sketchfab
6 lectures 32:46
Introduction
00:19
Cleaning up and exporting
09:13
Uploading your well
03:57
Adding materials to your Sketchfab well
14:17
Setting up VR in Sketchfab
03:58
Quiztime: Sketchfab
2 questions
What have you learned, la grande finale
01:02