
Master android app development with kotlin through consistent practice, writing code, and completing exercises while taking breaks, slowing down to think, and building real apps.
Install Android Studio with SDK, configure emulators and AVD, enable virtualization, run and test your first app on real devices and emulator, and overview Android's compile, package, deploy, run process.
download Android Studio with the latest Flamingo sdk from the official Android website, install it for your platform, and use the sdk manager to install the latest stable sdk tools.
Create an android virtual device using android studio's virtual device manager (AVD), choose a device like pixel six with api 33, finish setup, and run the app on the emulator.
Open Android Studio and create a project with an empty views activity, choose Kotlin or Java, set minimum SDK 24, and run your first app on a virtual device.
Compile Kotlin and Java sources to bytecode and package into an APK. Install the APK on an emulator or device and launch the main activity with its layout.
Explore Android Studio anatomy by deep diving into the UI, layout editor, and code editor and their attributes, and understand the project structure and folders hierarchy.
Discover Android Studio’s UI essentials, from the main menu and project settings to tool windows and navigation, with actions to build, run, debug, and sign APKs, plus Firebase and version control integration.
Explore android studio editor features such as document tabs, gutter icons, on-the-fly code analysis, code completion, alt+insert generation, and code folding for efficient editing.
Master the Android layout editor in Android Studio by dragging components, editing XML in split design and code views, and using attributes and previews to build a responsive user interface.
Explore the Android project structure, focusing on the manifest.xml, the java source folder, and the rest resources folder, including layout, values, and themes, plus the Gradle build system.
Explore Kotlin syntax by declaring functions with the fun keyword and executing code inside the main function, including println statements.
Learn how to output text in Kotlin using println, print, and simple calculations with numbers, and understand the difference in newline behavior between print and println.
Discover how Kotlin comments improve readability and prevent execution during testing, using single-line comments with // and multi-line comments with /* */ to explain code.
Explore Kotlin variables, including var and val, mutability, type inference, and explicit typing; learn to print, concatenate strings, and understand naming rules and constants.
Explore Kotlin data types, distinguishing primitive and non primitive types, including byte, short, long, int, float, double, boolean, and char, and non primitive types like strings, arrays, and classes.
Explore Kotlin integer types: byte, short, int, and long, and their ranges and memory implications. See byte range -128 to 127, print values, and note long literals ending with L.
Explore numbers with float and double in Kotlin, showing how to create and print them. Learn that floats require an F suffix to compile, while doubles infer without any suffix.
Explore booleans in Kotlin, a boolean data type that holds true or false, declare with var or val, and evaluate boolean expressions using operators like greater than and equal to.
Explore Kotlin's character data type, using single quotes for a single letter, printing with print, and noting that unlike Java, ASCII numbers cannot be used as char literals.
Define and call functions in kotlin with the fun keyword, a name, parameters, parentheses, and a curly braces block that runs when invoked, like println in the JDK.
Pass parameters to functions by declaring types after function name, listing parameters in the correct order separated by commas, and ensuring the function call uses the same number of arguments.
Create objects from a class, access and modify attributes using dot notation, and call object methods such as break and drive on a car object with brand, year, and color.
Explore Kotlin data abstraction through abstract classes, showing how abstract functions enforce subclass implementation, inheritance, and overriding, with examples of a person and a teacher.
Explore Kotlin interfaces, how they compare to abstract classes, and how to implement a vehicle interface with speed, start engine, and accelerate in a car class.
Discover how Kotlin implements nested classes inside an outer class, access outer members with dot notation, and instantiate nested classes to reach inner properties like length.
Learn about immutable lists in Kotlin: create lists with listOf, declare with val, access items by index, and print them with a for-each loop while prohibiting add or remove operations.
Explore immutable sets in Kotlin, which hold unordered, unique elements and disallow add or remove operations, and learn to print only the unique items with a for loop.
Explore mutable sets, which store unique elements and support read and write operations. Create a mutable set, add and remove elements, and iterate to print them while preserving order.
Explore immutable maps in Kotlin for Android development: learn that keys are unique, values can duplicate, and how to create and access immutable maps with keys and values.
Explore how a map links keys to values, with unique keys and possibly duplicate values. Create and manipulate a mutable map in Kotlin using put, remove, and iterating over values.
Write a Kotlin program in Android Studio that reads two numbers from the user via a scanner, computes the division and remainder, and displays the results.
Learn to swap two variables using a temporary variable in a Kotlin exercise, reading two numbers and printing the swapped values for Android app development with Kotlin.
Write a program that counts letters, spaces, numbers, and other characters in a user input string by converting it to a char array and iterating to update counts.
Practice counting even and odd numbers in an integer array for android app development with Kotlin, using a for loop and modulo with two counters and conditional logic.
Explore Kotlin lambda expressions, learn the general syntax, function type, and parameters, and master the two shorter syntaxes that skip the function type or data types.
Explore four forms of lambda expressions in Kotlin: with parameters and return type, with parameters and no return. See no-parameter, no-return variants and no-parameter with return, plus direct usage examples.
Explain anonymous functions in Kotlin, covering the general syntax with parameter types and a return type, and introduce the shorter syntax using the fun keyword and lambda-style expressions.
Master the shorter syntax for anonymous functions in Kotlin, including omitting return types and braces for single statements, and invoking with braces or dot invoke in Android Studio.
Explore the types of anonymous functions in Kotlin, including with parameters and return values, without parameters, and with unit for void, illustrated with a multiply function.
Explore higher order functions by passing a lambda that adds two integers to a function F, and learn the two cases to move the lambda out of parentheses.
Explore the it keyword in Kotlin lambda expressions to reference the implicit single parameter, allowing you to omit the parameter and arrow in concise expressions.
Explore how to reverse a string in Kotlin using lambdas, move the last parameter outside parentheses, use the trailing lambda syntax, and use the it keyword for single-parameter lambdas.
Learn how to return a regular function from a higher order function and pass a regular function to a higher order function in kotlin, with practical examples.
Understand views as the building blocks of Android UI, handling drawing and events, and learn how view groups organize multiple views with layouts such as absolute, linear, relative, and constraint.
Create and configure a button in Android Studio, handle its click with a listener, and display a toast message using text from an edit text.
Learn to display images in Android with ImageView using drawable resources and setImageResource in Kotlin. Add images to drawable and set src in XML for proper sizing.
Design and build a unit converter app that converts kilos to pounds, showing the result when the user taps convert and noting that 1 kilo equals 2.2 pounds.
Develop an android kilo-to-pound unit converter by running the app, debugging the UI layout with constraints, and testing to ensure the text view and convert button display correctly.
So you want to become an Android developer and start publishing your own apps?
Do you have no programming experience whatsoever? Or maybe you have worked with another programming language in the past?
You came to the right place, where you'll master android app development from zero to hero through step-by-step explanations and well-crafted curriculum to take you with no or probably few coding skills to start creating professional android apps.
You have a great idea for an app and you just need to learn how to make it happen? Or your friends know that you are tech-savvy and they constantly come to you with their great ideas and want you to build them?
In this course, you will learn everything you need to know, to build your own apps, no matter what you need them for. For your company, your friends, your own business, or simply for fun. You'll become a real Android App Developer by getting the best Android App development course on Udemy.
If you sign up now you will get all this Android app development content:
Over 50 hours of high quality & high definition 1080p video content
The complete code with step by step guides (in the code itself). So either you follow along in the video, or you get right into the action in Android Studio yourself.
Loads of exercises that make sure, that the knowledge really sticks.
The best Android 13 app development course money can buy.
You will build these amazing Android apps
Lucky Number App
Unit Converter App
Music Player App
Video Player App
French Teacher App
World Cup App
Top Games App
Vaccines App
Fragments App
Navigation Drawer App
View Pager App
Tab Layout App
View Model App
Data Binding App
Contacts Manager App [ MVVM + ROOM Database + Databinding]
Navigation App
Coroutines App
The Movies App [MVVM + ROOM + Retrofit + Databinding
Quiz App [MySQL + MVVM + Retrofit + Databinding]
Firebase Real-Time DB App
Firestore App
Journal App [Firestore + Storage + Auth]
Unit Converter [Jetpack Compose]
Credit Cards App [Jetpack Compose]
The Library App [Jetpack Compose]
The Courses App [ Jetpack Compose]
Counter App [Jetpack Compose]
And much more.......
Get started now and become an Android app developer in just 6 weeks! You will learn all relevant Android App development techniques. I can tell you Android development is a lot of fun! This course will make your journey to becoming an Android developer fun as well.
Don't waste any more time and get right into the action. This course consists of precisely curated content with fun example applications, exercises, presentations, and demos. As our main goal is to make sure, that you become a successful Android developer. We also offer high-quality support, so in case you get stuck, we will be there for you, answering your questions in the Q&A.
REMEMBER… There is a full 30 DAY-money-back guarantee.
So what are you waiting for? Click the "Buy now" button. You’ve got nothing to lose only to gain from this world-class Android app development course.