
Explore how to recognize agile needs, start implementations, and manage scrum and change management using Shu-Ha-RI concepts, from sprint planning to release and product roadmaps.
Master scrum basics, including the pillars of transparency, inspection, and adaptation, and artifacts like product backlog, sprint backlog, and product increment. Recognize agile needs and start implementation.
Identify when an agile approach is needed by checking long development cycles, changing requirements, delivered features the customer doesn't need, frustrated teams, and silos or micromanagement.
Align higher management and team support to implement agile and Scrum. Keep it simple, start with small steps, implement rolling wave planning, metrics, and information radiators.
Choose projects suited for agile focus, favoring experimental and highly changeable scopes. Invest in team development, monitor delays and change management, and translate observations into fast decisions.
Analyze the basic change management process in agile scrum, apply Shu-Ha-Ri, and master team and conflict management to plan, implement, and sustain change, focusing on the human factor.
Shu-Ha-Ri describes three stages of mastery in agile practice—master the basics, learn underlying principles, then tailor methods to your context—starting with simple daily stand-ups and the three questions.
Master team management by coordinating self-managed scrum teams, building trust, and navigating the forming, storming, norming, performing, and adjourning lifecycle through clear objectives and constructive leadership.
Explore the five agile conflict levels and how issues escalate from constructive problem solving at level 1 to war at level 5.
Define the first project by selecting product, scrum framework, and team; estimate high-level user stories, draft an initial release plan, and start sprint planning to prove viability.
Define the product first, select a suitable framework, and organize one product backlog under a single product manager with aligned teams and synchronized sprints, starting small and customer oriented.
Identify how iteration length and estimation method with proper units influence agile delivery, balancing release cadence, uncertainty, feedback ease, overhead, and the choice between ideal days and story points.
Align team roles in Scrum while integrating quality assurance into the development team. Emphasize design with UX research and design sprints to validate customer needs.
Define the product, select a framework, and organize the team to set sprint length and estimation. Predict speed, plan releases, and map the product roadmap for the first sprint execution.
Keep sprint zero lightweight, stay true to Scrum, and aim to deliver early business value; start backlog refinement, set up testing, environments, and continuous integration.
Predict velocity in agile projects using forecast ranges, historical data, and iterations to manage the cone of uncertainty and plan sprints.
Master release management by planning, scheduling, testing, and deploying software across environments, and create a product roadmap that communicates vision, aligns stakeholders, and guides release milestones.
Explore tools and processes for product managers and product owners, including design thinking, value driven delivery, stakeholders management, brainstorming, focus groups, interviewing, drafting a persona, and running design prints.
Brainstorming gathers ideas under expert facilitation to address a problem, while interviews, focus groups, and personas reveal customer needs and guide a five day design sprint—understand, sketch, decide, prototype, validate.
Explore design thinking as a user-centered, human-centered design approach to user experience, featuring five phases—empathize, define, ideate, prototype, and test—drawn from ethnography, computer science, psychology, and organizational learning.
Learn value driven delivery in agile projects, prioritizing options by value and minimizing risks, while delivering high-value work early using ROI, NPV, IRR, value stream mapping, Kanban, and customer prioritization.
Identify, classify, and engage stakeholders by power and interest; tailor a communication plan to influence and inform high-power/high-interest, high-power/low-interest, low-power/high-interest, and low-power/low-interest groups.
Explore practical scaling of a selected product or portfolio and two tailor-made practices for implementing agile company-wide across concurrent projects, avoiding costly prescriptive frameworks like SAFE, Valve model, and Spotify.
Explore the SAFe framework, a scaled agile approach guiding enterprises to scale lean and agile practices. Variants include essential SAFe, large solutions, portfolio SAFe, and full SAFe, requiring external consultants.
Explore Valve's self-organizing, flat structure where employees freely select projects, transfer teams, and peer-review work, enabling democratic portfolio management and customer-focused outcomes.
Explore Spotify's scaling model built on continuous improvement, short learning cycles, and simplicity, emphasizing trust and servant leadership, with squads, chapters, tribes, and guilds using MVP and validated learning.
Learn agile product ownership and team quality through the 60-minute snowflake game, addressing missing requirements and iteration value across four 9-minute cycles with buy, value, and debrief.
Teams iterate snowflakes, reduce work in progress, and use product owner feedback to deliver the simplest saleable design, finish what they started, and maximize value while avoiding waste.
Explore the six chapters of agile and scrum through the snowflakes game. Define the product, plan sprints, manage releases, and apply design thinking, Shu-Ha-Ri concepts, stakeholder management, and value-driven delivery.
Nowadays, the need for the application of Agile approach and frameworks in solving problems is necessity. For the Agile practitioner to be a good in his/her job, it is not enough anymore to read few books here and there, but to engage in changing the whole mindset toward the Agile way of thinking and constantly perfects itself. Among many agile frameworks that are developed, SCRUM is most commonly used not only in IT but in many other industries. And knowing it, is one challenge, but being successful practitioner of it is even bigger one.
What you will learn?
In this course among many practical issues you will learn how to recognize the need for Agile approach in an organization, change management process, how to star with the first project in Agile introduction to the organization, what is and how to create product roadmap, how applying design thinking can help you create better products, about value-driven delivery and practical scaling of Agile with all its challenges.
Why you should take this course?
This course is designed for the people who are practicing SCRUM or are introducing the Scrum in the organization. In this course we will show you from the first hand experience what are main challenges of practicing SCRUM, and how should you overcome them. Furthermore, we will show you novel practices which can help foster creativeness by playing Agile games with the team.
Who are the instructors of this course?
Two Agile experts with:
- a proven real-life software industry experience,
- certifications in PMP, PMI-ACP and CSM,
- knowledge in system modeling and working tools and
- willingness to share the experience and knowledge.
In this course we will not burden you with a lot of theory, but we will concentrate on what is needed and could be applied in practice.