
Create a custom Blender window layout with six viewports, then duplicate the modelling layout and revert to three viewports, following earlier tutorials for guidance.
Explore the 3D viewport as your main editor and virtual universe for building Blender models and scenes using the 3D axes and handy tools.
Explore the Blender 3D viewport as a virtual universe of models with coordinates, view controls, overlays, shading modes, and a customizable toolbar to streamline scene creation.
Explore primitive objects in Blender to begin any 3D model, from architecture to characters. Discover how vertices, edges, and faces form meshes and how modifiers refine objects.
Master the Blender camera to capture scenes, render as images or movies, and use it as a game viewer; move or rotate, adjust focal length; scaling not allowed.
Explore Blender's standard and advanced 3D modeling tools in the 3D viewport, using edit mode and left-hand widgets with shortcuts to extrude, knife, bevel, and spin.
Master the spin tool in Blender to extrude edges around the 3D cursor, turning 2D cutaways into rounded, cylindrical forms such as door handles and wine glasses.
Smooth your model by beveling edges, using smooth shading to hide visible edge lines, and applying the subdivision surface modifier with loop cuts to blend lines and sharpen corners.
Explore Blender modifiers as non-destructive tools that stack top-to-bottom to modify, generate, deform, or simulate objects, and learn how applying a modifier makes changes permanent.
Explore how the subdivision surface modifier smooths models by subdividing vertices, with open subdivision integration in Blender 2.8 for fast, detailed results. Learn to control sharp edges using loop cuts and edge creasing (Shift E) to balance smoothness and detail in both viewport and render.
Discover how the bevel modifier smooths all edges in Blender, compare it to manual beveling, and adjust width and segments for clean, smooth geometry.
Stay up to date with evolving 3D modelling standards, use reference images, seek constructive feedback on forums, and practice with Blender to become an awesome 3D modeler.
Model and render a simple chair in Blender, using real-world chair seat scaling, loop cuts, mirror modifiers, proportional editing, UV unwrapping, and wood texture shading.
Master two plate modeling methods in Blender 2.8: primitive objects and curve modeling, refined with subdivision surface, solidify, and smooth shading to create ceramic plates and bowls.
Want to learn how to master 3D modeling (even if you're a complete beginner)?
As a complete beginner, 3D modeling can be difficult. Frustrating even, especially when your 3D models don't turn out the way it's meant to (trust me, I've been there).
Since you're on this page, obviously 3D modeling is something that is really important to you. It could be preparation for your future career, an upcoming application for 3D school, freelancing, making your next movie blockbuster or just simply to create fun videos for your YouTube channel. Whatever your specific reason for mastering 3D modeling is, this course is for you!
Create amazing 3D models
I totally get how it feels. I remember how much frustration I put myself through especially when I first started my foray into 3D modeling around 8 years ago. The best way I've learnt though is by failing. I scoured the internet for a few years and learned as much as possible. Over time, I started to develop a deeper understanding of 3D modeling.
I've now packed all the stuff that I've learned over 8 years into a single course so that you don't have to go through all the hair pulling that I already went through.
This means, you can start creating great looking 3D models in a really short amount of time.
What to expect?
This course aims to take you from a complete beginner (meaning you don't really know much about 3D modeling or even Blender) to a level where you will be comfortable to take on 3D modeling projects on your own.
This course is aimed at anyone who is a complete beginner or knows very little about Blender 2.8 and/or 3D modeling in general.
Do you have any of these goals?
Looking to make your first animated short film one day?
Looking to build your first game?
Trying to get into 3D school but need to develop a portfolio
Thinking of getting a career in 3D modeling but don't want to spend a fortune to find out if this is what you really want to do?
Start your own 3D YouTube channel and potentially work from home?
Start your own business by making and selling 3D models either digitally or physically via 3D printing?
Then this course is made for YOU!
By the end of this course, you will be comfortable working with Blender 2.8 (and beyond) and will be able to work on your own 3D modeling projects so that you can finally visualize whatever you have in your head to the screen. The foundations you learn in this course will be valuable to you for life!
Why should I enroll?
You get the following benefits:
Access to over 85+ videos, tutorials and guides
You'll learn Blender 2.8+ (which is one of the best 3D modeling software in the world!)
Access to a number of 3D models included
Instructor support via email whenever you need it
Learn at your own pace at the comfort of your own home
Highly affordable compared to 3D school
30 day money-back guarantee if you aren't happy
Lifetime access to any future updates without needing to pay anything extra