Master Solidworks 2015 - 3D CAD using real-world examples
4.5 (274 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
1,339 students enrolled

Master Solidworks 2015 - 3D CAD using real-world examples

Learn how to master Solidworks 3D CAD modelling for any use, from 3D printing to professional product design!
4.5 (274 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
1,339 students enrolled
Created by Johno Ellison
Last updated 3/2018
English
English
Current price: $41.99 Original price: $59.99 Discount: 30% off
5 hours left at this price!
30-Day Money-Back Guarantee
This course includes
  • 11.5 hours on-demand video
  • 13 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Assignments
  • Certificate of Completion
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What you'll learn
  • By the end of the course students will be able to confidently use Solidworks to produce a whole range of 3D CAD models. All of the basic features will be covered using real-world examples
  • Understand Solidworks CAD within a wider context of use, including areas such as 3D printing, molding and general manufacture.
Requirements
  • You should be able to use a Windows PC at a basic level
  • A copy of Solidworks 2015 or older. A newer version can also be used but some minor details may be different, and the example files may not open properly with older versions.
  • Users with Solidworks 2018 or newer are advised to take my updated course - "Master Solidworks 2018 - 3D CAD using real-world examples"
Description

Progress from complete beginner to Solidworks master in one single course!

Solidworks is one of the popular and powerful 3D CAD programs in the world. Millions of people use it to design everything from 3D-printed toys all the way up to fully-working mechanical vehicles. Now you can join the rank of Solidworks users, and learn to create your own models completely from scratch!

This course focuses on Solidworks 2015. It can be used with any version but if you have a newer version (2018, or newer) then my updated course - "Master Solidworks 2018 3D CAD using real-world examples"  will be more helpful!
If you have purchased this version by mistake please send me a message and I'll swap you over!



Why this course is different
There are many Solidworks courses online, but none quite like this one:

  • We use real world examples during learning! This allows you to relate to your lessons more easily and so remember and understand them better!

  • Taught by a Solidworks professional! The instructor been using Solidworks since 2006 and even taken a range of official Solidworks-certified training courses. The instructor currently works as a Product Design Engineer and uses Solidworks every day to design all sorts of things for real clients  - no academic-only experience here!

  • No prior knowledge needed. This course is designed to take you from having never used any CAD program before to being able to model almost anything you can imagine!

  • Understand the wider context of CAD use. As well as explaining the basic CAD techniques this course also details how they relate to real world uses, such as 3D Printing and injection molding. 


About this course

This courses includes:

  • Over 12 hours of high-quality original video.

  • All sections contain additional resources such as downloadable models and drawings, made specially for the course.

  • Increasing content over time. New exercises and videos are constantly being added.

  • On-hand support. Have a question? We are always here to support any questions and take a look at your progress.

  • No prior knowledge needed. We take you from complete beginner all the way to mastering Solidworks!


You will learn 

Over the course of twelve detailed modelling you'll learn the entire range of Solidworks skills, including:

  1. Circuitboard - Solidworks Basics, Sketching, Extrudes and Cuts

  2. Pencil - Multi-Body Parts, Revolved Boss/Base and Cuts

  3. Pencil Sharpener - Assemblies

  4. Headphones - Swept Boss/Base, Splines and 3D Sketches

  5. Coke Bottle - Swept Cuts, Helixes and Threads

  6. Computer Mouse - Lofted Boss/Base and Splitting Parts

  7. Key Fob - Modelling from Photographs

  8. Lego Figure - More Complex Assemblies and Advanced Mates

  9. Drawer Box - Configurations and Drawings

  10. Raspberry Pi Enclosure - Importing Parts and Draft Angles

  11. Bicycle Fork - 3D Curves and Sweeps

  12. Gamepad Controller - Ribs and an Entire Recap of the Earlier Techniques

  13. Course Conclusion and Future Learning!

The course is taught using Solidworks 2015 but the models and resources used will work with any version newer than that - all the way up to Solidworks 2018. 

The techniques used are also common to many different CAD programs - so you can learn on Solidworks then easily transfer these skills if needed.

So sign up today, and begin your first steps in the exciting world of 3D modelling! 

Who this course is for:
  • Anyone who would like to learn 3D CAD, whether for professional or personal use!
  • You may be a product designer wishing to expand your skills, a hobbyist looking to start 3D printing or an engineering enthusiast.
  • You may already know basic CAD and be looking to expand your skills, or you may be a complete beginner.
Course content
Expand all 79 lectures 11:33:49
+ Introduction
1 lecture 05:05
This introduction lecture covers the following topics:

  • Welcome to the course and Instructor introduction
  • What CAD is and how it's used
  • Instructor experience
  • Course content
  • How to use this course 
Preview 05:05
+ Circuitboard - Solidworks Basics, Sketching, Extrudes and Cuts
11 lectures 01:13:33

This video covers the following:

  • The different types of Solidworks files
  • The Solidworks interface
  • View controls
  • Starting a Sketch
  • Sketch Entities 
Getting started - Introduction to the Solidworks Interface and Sketches
07:47

This video covers:

  • More Sketching Basics
  • Relations 
  • Dimensions
  • Fully Defining Sketches
  • Extruded Boss/Base
Starting to Sketch the PCB, and Basic Extrudes
08:56

This video covers:

  • More Sketch Entities: 
    • Circles
    • Rectangles 
    • Ellipses
  • More Sketch Relations


Adding more Sketch Entities, and more Relations
10:34

This video covers:

  • Trim Tool
  • Adding more Features
  • Mirroring Sketch Entities
  • Mirroring Features
The Trim Tool, Mirroring and adding more Features
05:58

This video covers:

  • Arc Tool
  • Tangent Relation
  • Slot Tool
  • Symmetric Relation
  • Extruded Cut 
  • Hole Wizard
  • Point Tool
Extruded Cuts and the Hole Wizard
08:03

This video covers:

  • Fillets
  • Chamfers
Preview 04:07

This video covers:

  • Linear Sketch Patterns
  • Linear Patterns (Features) 
Linear Patterns
04:50

This video covers:

  • The Design Tree 
  • Suppressing and Unsuppressing
  • Child and Parent Features
  • Rollback Bar
  • Sketches Vs. Features
  • Design Intent
  • Rebuilding
The Design Tree and Design Intent
07:26

This video covers:

  • Adding Appearances
  • Editing Appearances
  • Rendering models
 
Appearances and Renderings
04:25

This video covers:

  • Saving Parts
  • Filetypes
Saving and Filetypes
03:02

This video recaps the entire Circuitboard section, and covers:

  • Solidworks Document Types
  • Solidworks Interface
  • View Controls
  • Planes, the Origin and Sketches
  • Starting Sketching
  • Sketch Entities
  • Dimensions and Relations
  • Extruded Boss/Base Feature
  • Trim Tool
  • Mirroring
  • Extruded Cut Feature
  • Hole Wizard
  • Linear Patterns
  • Fillets and Chamfers
  • The Design Tree and Rollback Bar
  • Design Intent
  • Appearances and Renderings
  • Saving and File Types 
Circuitboard Recap
08:25
(Please note: this assignment is optional!) There are many PCB datasheets online that give detailed drawings of PCBs. Try using one of these to create your own board, using the techniques covered in this section. This can be as detailed or simple as you like!
Optional Assignment 2.1: Create your own board model from a PCB drawing
1 question
+ Pencil - Multi-Body Parts, Revolved Boss/Base and Cuts
5 lectures 34:43

This video covers the following:

  • Polygons
  • Coradial Relations
  • Multi-Body Parts
  • Up To Surface End Conditions
Pencil Introduction - Modelling the Lead and Casing
05:01

This video covers the following:

  • Section View 
  • Revolved Boss/Base
  • Construction Lines
Revolved Boss/Base - Adding the Ferrule
05:41

This video covers the following:

  • Filleting - The Edge Selection Toolbar
  • Adding Text
Pencil Finishing Touches - Fillets and Text
06:54

This video covers the following:

  • Revolved Cuts
  • Common Errors
  • More Rendering Details 
Sharpening the Pencil - Revolved Cuts
07:15

This video recaps the entire Pencil section, and covers:

  • Polygon Tool
  • Coradial Relations
  • Up to Surface End Conditions
  • Multi-Body Parts
  • Revolved Boss/Base
  • Common Errors
  • SketchXpert
  • Fillets - Edge Selection Toolbar
  • Adding Text
  • Revolved Cut
  • More Rendering Options
Pencil Recap
09:52
(Please note: this assignment is optional!) Use the techniques you have learned up until now to create a new Part using Revolved Features. A good example might be a simple car wheel, or have a look around you at other items which could be created using a Revolve. These are usually circular!
Optional Assignment 3.1: Create your own Multi-Body Revolved Part
1 question
+ Pencil Sharpener - Assemblies
8 lectures 01:04:35

This video introduces the Pencil Sharpener section and briefly explains Assemblies.

Preview 02:23

This video covers the following:

  • Automatic Resizing
  • Parallel & Perpendicular Relations
  • Measure Tool
  • Customizing Solidworks 
  • Shortcuts & Mouse Gestures
  • Symmetrical Distances
  • Adding New Planes 
  • Offset Entities
  • Point Tool  
Pencil Sharpener Body - Part 1
13:38

This video covers the following:

  • Autotransitioning from lines to arcs
  • Hole Wizard - more options
  • Through All End Condition
  • Materials 
  • Mass Properties 
Pencil Sharpener Body - Part 2
06:42

This video covers the following:

  • Using Selected Contours
  • Distance-Distance Chamfers
  • Custom Hole Sizes 
Pencil Sharpener Blade
04:32

This video covers the following:

  • Switching between documents
  • Creating an Assembly
  • Adding Components
  • Using Mates
  • The Parts Tree 
  • Suppresing Parts
  • Hiding Parts and Transparency
  • Editing Parts within an Assembly
  • Saving Assemblies
  • How Assembly Files work
  • Pack and Go
Making the Sharpener Assembly
10:58

This video covers the following:

  • Using the Toolbox
  • Smart Mates
  • Adding the Screw Manually
Adding the Screw
07:56

This video covers the following:

  • Assembly Mass Properties
  • Exploded Views
  • Interference Detection
  • Adding the Pencil Model
Assembly Features
06:57

This video recaps the entire Pencil section, and covers:

  • Introduction to Assemblies
  • Customizing the Solidworks Interface
  • Mouse Gestures
  • Symmetrical Dimensions
  • Through All End Condition
  • Adding New Planes
  • Offset Entities
  • Autotransitioning
  • Tapped Holes
  • Materials
  • Using Selected Contours
  • Distance-Distance Chamfers
  • Custom Holes
  • Creating Assemblies
  • Adding Components
  • Using Mates
  • Solidworks Toolbox
  • Smart Mates
  • Suppressing and Hiding Parts
  • How Assemblies Work
  • Exploded Views
  • Assembly Mass Properties
  • Interference Detection 
Pencil Sharpener Recap
11:29
(Please note: this assignment is optional!) Try making a simple Assembly from two or three Parts. In my example I have created a pencil eraser Part then added a cardboard cover Part to make a basic Assembly, but your model can be anything you choose and can be as detailed or simple as you like!
Optional Assignment 4.1: Create your own Assembly
1 question
+ Headphones - Swept Boss/Base, Splines and 3D Sketches
7 lectures 59:19

This video introduces the Headphones section and covers:

  • More on Zero-Thickness Errors 
  • Adding Draft to Features
  • Through All Both End Condition 
  • Using Bodies 
  • Combine Feature 
  • Commands Search Box
Introduction and the Headphone Jack
09:21

This video covers the following:

  • Convert Entities
  • Spline Tool
  • Swept Boss/Base 
  • Fully Define Sketch Tool
  • More Rollback Bar Details
  • A Common Sweep Error
Sweeps and Splines
08:00

This video covers the following:

  • Snapping to Arc/Circle Centerpoints
  • 3D Sketches
Adding the Earbud and using 3D Sketches
08:27

This video covers the following:

  • More Details on New Planes
  • More on Mirroring
  • Moving Features
  • Move/Copy Bodies
Adding the Second Earbud and Move/Copy Bodies
08:52

This video covers the following:

  • Finishing the Assembly
  • Copying Parts Within an Assembly
  • Adding Existing Parts to Assemblies
  • Render Scene Settings
  • Imported Parts
  • Online Resources
Preview 06:08

This video recaps the Headphone section, and covers:

  • More on Zero Thickness Errors
  • Adding Draft to Features
  • Using Bodies during Modelling
  • Through All Both End Condition
  • Combine
  • Commands Search Bar 
  • Swept Boss/Base
  • Convert Entities
  • Spline Tool
  • Fully Define Sketch Tool
  • 3D Sketches
Headphones Recap - Part 1
11:53

This video recaps the Headphone section, and covers:

  • Defining New Planes
  • More on Mirroring
  • Moving Features
  • Move/Copy Body
  • Copying Parts Within an Assembly
  • Using Online Resources
  • Importing Existing Parts
Headphones Recap - Part 2
06:38
Sweeps are very useful and powerful. Find a real-life object that is suited to modelling using Sweeps and recreate it in Solidworks.
Optional Assignment 5.1: Practice using Sweeps
1 question
+ Coke Bottle - Swept Cuts, Helixes and Threads
8 lectures 01:15:42

This video introduces the Coke Bottle section and covers modelling up the basic shape. 

Coke Bottle Introduction and Basic Shape
06:24

This video covers the following:

  • Swept Cut
  • Circular Pattern
  • Shelling
Swept Cuts, Circular Patterns and Shelling
11:51

This video covers the following:

  • Helixes
  • Creating Threads
  • More Revolve Details
  • More Thread Details
  • 3D Printing Threads
Helixes and Threads
09:32

This video covers the following:

  • Intersection Curve
  • Transparent Appearances
  • Decals
Intersection Curve and Decals
09:28

This video covers the following:

  • Adding Axes
  • Modelling the rest of Cap Part using previously learned techniques
Coke Bottle Cap
08:09

This video covers the following:

  • In-Context Parts
  • Cavity Feature 
  • External References
  • (Basic) Top Down Design  
Adding the Coke - In-Context Parts and the Cavity Feature
11:22

This video recaps the Coke Bottle section, and covers:

  • Swept Cut
  • Circular Pattern
  • Shell Feature
  • Helixes
  • Creating Threads
  • Intersection Curve
  • Decals
Coke Bottle Recap - Part 1
11:13

This video recaps the Coke Bottle section, and covers:

  • Axes
  • In-Context Parts
  • Cavity
  • External References 
Coke Bottle Recap Part 2
07:43
Helixes can be very useful but also can be confusing at first. Practice using them to create a Screw Thread.
Optional Assignment 6.1: Practice using Helixes
1 question
+ Computer Mouse - Lofted Boss Base and Splitting Parts
6 lectures 01:04:47

This video introduces the Computer Mouse section and covers:

  • Introduction to Lofts
  • More View Options
Preview 07:15

This video covers the following:

  • Using Multiple Loft Profiles
  • Guide Curves
  • Pierce Relation
  • Resetting Spline Handles
Using Multiple Profiles and Guide Curves
13:31

This video covers the following:

  • Split Feature
  • Splitting Parts into Derived Parts
  • Editing In-Context
  • Up To Next, Body and Surface End Conditions
Splitting Parts
13:24

This video covers the following:

  • More In-Context Parts
  • Center Rectangle
  • Editing Parts within Assemblies 
Adding the PCB using In-Context Parts
08:55

This video covers the following:

  • Fillets - Tangent Propagation
  • Finishing off the Mouse Assembly
Finishing off the Mouse Assembly
08:34

This video recaps the Computer Mouse section, and covers:

  • Lofted Boss/Base
  • Multiple Loft Profiles
  • Guide Curves
  • Split Feature
  • Splitting Parts into Derived Parts
  • Up to Surface/Body/Next End Conditons
  • More In-Context Parts
  • Center Rectangle
Computer Mouse Recap
13:08
Lofts can be used to make curving and organic shapes. Find a real-life object that is suited to modelling using Lofts, or create one from your imagination, and make it in Solidworks.
Optional Assignment 7.1: Practice using Lofts
1 question
+ Key Fob - Modelling from Photographs
6 lectures 01:03:26

This video introduces the Key Fob section and covers:

  • Sketch Picture
  • More on Splines
  • The Fixed Relation
  • Flip Side to Cut
The Basic Key Fob Shape and Sketch Picture
09:42

This video covers the following:

  • Hiding Bodies
  • Offsetting Features
  • Offset From Surface End Condition
  • Shared Sketches 
Adding to the Key Fob 1 - Shared Sketches and Offset From
09:08

This video covers the following:

  • Dome Feature
  • Finishing Off the Key Fob
Adding to the Key Fob 2 - Dome Feature and Finishing Touches
05:53

This video covers the following:

  • More on 3D Printing 
  • Out of Context References
  • More on Offset Details
  • Midpoint Line
  • Extending Lines
  • More on the  Cavity Feature
Adding the Key Fob Cover
14:22

This video covers the following:

  • Select Tangency
  • Select Chain
  • Blocks
Finishing Touches and Blocks
11:46

This video recaps the Key Fob section, and covers:

  • Sketch Picture
  • Flip Side to Cut
  • Shared Sketches
  • Offsetting Features
  • Offset From Surface End Condition
  • Dome
  • Mid Point Line
  • Extending Lines
  • Select Tangency/Chain
  • Blocks 
Key Fob and Cover - Recap
12:35
Some objects can be hard to measure accurately. In these cases it can be useful to use the Sketch Picture function to insert photographs or images into your Sketches to allow you to trace them. Take some photos of an everyday object and use them with the Sketch Picture function to model it.
Optional Assignment 8.1: Practice modelling from photos
1 question
+ The Lego Figure - More Complex Assemblies and Advanced Mates
7 lectures 01:15:26

This video covers the following:

  • Split Lines
  • Arc Slots
  • Tangent Arc
  • More on Adding Planes
Head and Hands
12:38

This video covers the following:

  • Draft
  • Lofted Cut
  • Lofting to a Point
  • Lofting to a Surface
  • 3 Point Arc
  • 3 Point Center Rectangle
Preview 12:21

This video covers the following:

  • Mirroring Assembly Parts
  • Opposite Hand Parts
Torso Part and Subassembly
08:22

This video uses various techniques to build the Hip Part, including Extrudes, Convert, Offsets and Mirroring.

The Hips
08:21

This video uses various techniques to build the Leg Part, then covers creating the Leg Assembly. 

The Legs Part and Subassembly
08:13

This video covers the following:

  • Quick Filters
  • Lightweight Parts
  • Using Subassemblies
  • Rigid and Flexible Assemblies
  • Width Mate
  • Angle Mate
  • Locking Rotation
  • Limit Mate
Building the Lego Figure Assembly and Advanced Mates
11:53

This video recaps the Lego Figure section, and covers:

  • Split Line
  • Centerpoint Arc Slot
  • Tangent Arc
  • Draft
  • Lofted Cut
  • Lofting to a Point/Face
  • 3 Point Center Rectangle
  • Opposite Hand Versions
  • Limit Mates
  • Width Mate
  • Subassemblies
  • Rigid and Flexible Assemblies
Lego Figure Recap
13:38
Assemblies are essential for creating more complex models. Use the attached Parts and instructions to create the Lego Digger Assembly. Please note - this is a really long assembly so don't feel like you have to do the whole thing. Any practice at all is great!
Optional Assignment 9.1: Build a more Advanced Assembly
1 question
+ Drawer Box - Configurations and Drawings
5 lectures 47:30

This video covers the following:

  • Introduction to Drawings
  • Introduction to Configurations
Introduction to Drawings and Configurations
05:02

This video covers the following:

  • Adding Configurations
  • Adjusting Configurations
Configurations
08:54

This video covers the following:

  • Starting Drawings
  • Drawing Templates
  • Adding Views
  • Standard 3 View
  • View Alignment
  • View Orientations
  • Drawing Display States
  • Drawing Scales
  • Dimensions
  • Drawing Units
  • Notes
  • Center Marks and Centerlines
  • Title Block and Editing the Sheet Format
  • Adding Sheets
  • How Drawing Files Work
  • Exporting Drawings
Basic Drawings
13:40

This video covers the following:

  • Section View
  • Detail View
  • Custom Views
  • Exploded View
  • Bill of Materials
  • Balloons
  • Configuration Names
Advanced Drawings
11:40

This video recaps the Box Drawer section, and covers:

  • Adding Configurations
  • Adjusting Configurations
  • Using Configurations in Assemblies
  • Creating Drawings
  • Adding Views
  • Standard 3 View
  • Dimensions and Annotations
  • Display Styles
  • Changing Scale
  • Editing Sheet Format
  • Drawing File Details
  • Adding Sheets
  • Section View
  • Detail View
  • Custom Views
  • Exploded View
  • Bill of Material
  • Balloons
  • Configuration Names
  • Exporting Drawings
Drawer Box Recap
08:14
Configurations allow you to create multiple variations of a Part or Assembly within one single document. They provide a great way to manage models which are similar to each without only small changes in parameters. Practice creating a model that uses Configurations.
Optional Assignment 10.1: Practice Configurations
1 question