
I'm including multiple links for this lesson. In the first one, you can review the hardware requirements for installing and running ArchiCAD; in the second one, you can register and download a free ArchiCAD educational license, and finally in the third one, I'm including the link to the previous course where you can review basic concepts about ArchiCAD.
I'm including an annex in PDF format with the master brochure so you can review on your own.
Explore a ten-section ArchiCAD rendering course balancing theory and practice, covering framing, lighting, surfaces, object management, renderers, AI post-production, and downloadable brochures.
Explain the rendering process and workflow in ArchiCAD, cover tools and engines—sketch render, basic render, and redshift by Maxon—and explore framing, camera and projection settings, and surface painter tools.
Explore ArchiCAD rendering from artificial lighting setup with lamp tools to ambient occlusion and depth of field, then master diverse formats, effects, and AI-assisted post-production workflows with Korea.
Review the fundamentals of rendering and visualization, outline the render creation process and the ArchiCAD rendering workflow for photorealistic images, and introduce a base project for practice.
I'm including an annex in PDF format with the reference brochure for the module and the activity.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching the sample model that you can work on along the course in 2 formats (PLN & PLA created in ArchiCAD 26), alongside the original reference where the project design came from.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm including an annex in PDF format with the reference brochure for the module and the activity.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Explore how eye level, high level, low, overhead, and nadir shots reshape perception and atmosphere in renders, guiding your project's facade and building expression.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Set ArchiCAD rendering resolution to tabloid format (17 by 11 inches) at 150 dpi to yield 2550 by 1650 pixels; enable apply render save frame to crop.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Explore how to adjust target Z, camera height, and subject height to control perspective, switch between two-point and three-point perspectives, correct verticals, and render with an imposing look in ArchiCAD.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Explore how to position the sun and adjust shadows in ArchiCAD using 3D projection settings and sun objects to enhance shadow work and lattice contrast.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Explore ArchiCAD surface principles, rendering engine channels, and the surface settings window; learn to align textures in 3d, use the surface painter, and relink missing textures.
I'm including an annex in PDF format with the reference brochure for the module and the activity.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Explore pbr texturing with layered maps in Archicad, using base color, ambient occlusion, normal, and height maps, then compare basic and advanced controls in Archicad and Cinema 4D.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm including the textures used for the example, as well as the link to the SketchUp Texture portal.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Export and import ArchiCAD surfaces and attributes using the attribute manager to reuse materials, layers, and related data across projects, by exporting to XML and importing into a new instance.
If you want to replace the textures for the sample project, I'm including a folder that contains the different textures used for the project.
Fix unlinked textures in ArchiCAD (part 2) using surface painter, surface window, and attribute manager to replace missing textures with library surfaces.
Attached link where you can download various 3D objects to be used for the setting of your scene.
Attached link where you can download one of the example objects used in the explanation.
Learn to import Revit family objects into ArchiCAD by using the import Revit family as GDL object workflow, converting to a GDL object and using embedded libraries.
I've included the link where you can download the Goodies plug-in for ArchiCAD.
Master ArchiCAD rendering by defining surfaces and objects, texturing beam models with the surface painter, and preparing for realism through channel and parameter configurations.
Explore two of ArchiCAD's three rendering engines, select Graphisoft's pre-configured scenes to save setup time, adjust sketch or hand-drawn render parameters, and save final renders with background and transparency settings.
I'm including an annex in PDF format with the reference brochure for the module and the activity.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Learn how to enhance sketch renders in ArchiCAD by adjusting anti-aliasing, perspective, and paper roughness, balancing detail and render time while applying stylized effects like fading and vanishing elements.
Activate and adjust hatch line and shadow line settings in ArchiCAD to control vectorial hatching, thickness, distortion, over stretch, and density, then render to fine-tune shadows for a sketch effect.
adjust background colors for ground and sky, experiment with image backgrounds and vectorial hatching, and tune hatch and shadow line settings to control transparency and achieve a refined sketch render.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Master the ArchiCAD rendering engine by exploring how it creates realistic scenes, selecting predefined scenes, using physical or hdr skies, and configuring a transparent background for post-edit polish.
I'm including an annex in PDF format with the reference brochure for the module and the activity.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Explore global illumination, ray tracing, and path tracing in ArchiCAD to understand light bounce depth, refraction, volumetric effects, HDR lighting, and emissive illumination for realistic renders.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm including the link to the portals where you can download more HDRI's.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Experiment with more vegetation and terrain to soften the horizon line in an hdri sky scene, then adjust sky visibility, black point, white point, and image brightness for richer reflections.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Adjust global illumination by tuning primary and secondary intensity to shape light bounce in ArchiCAD. Use physical camera settings—ISO, shutter, aperture, and white balance—for 360 and stereo VR renders.
Explore ArchiCAD's detailed render settings, including channel behavior, stereo rendering, textures, brightness, anti-aliasing, and reflection depth, then apply grass and hair effects for realistic scenes.
Start with a base scene, adjust basic parameters, and fine-tune details later within detailed definitions to avoid endless tweaks while preparing to define realistic surfaces in the next module.
Master ArchiCAD rendering by exploring surface settings channels and effects. Learn color diffusion, luminance, transparency, reflectance, environment and fog, alpha glow and grass channels, plus bump, normal and displacement mapping.
I'm including an annex in PDF format with the reference brochure for the module and the activity.
Master Rendering with ArchiCAD teaches you to use texture channels and maps—roughness, normal, reflectance, metalness—to fine-tune predefined surfaces in ArchiCAD, using engine settings to achieve realistic materials.
I'm including the link to the portal of SketchUp Texture where you can download seamless high quality textures for your project.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Adjust texture scale using horizontal and vertical size, unlock proportion, and tune noise for bump and color maps; learn engine differences and how to update basic settings with match.
I'm including a few bump maps you can use too for the diffusion channel.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm including the table containing refraction values for the different materials.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm including 5 different HDRI maps you (in JPG format) can use to test out the environment channel.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Compare bump, normal, and displacement maps to understand depth, roughness, and geometry displacement, and weigh rendering time to choose the best map for ArchiCAD renders.
I'm including 3 different Bump maps you can use to test out the bump channel.
I'm including 3 different Normal maps you can use to test out the normal channel.
I'm including 3 different Displacement maps you can use to test out the displacement channel.
Master ArchiCAD displacement by importing ready-to-render surfaces like stonework, enabling displacement, tuning exposure, and balancing render time while disabling reflectance, normal, and bump as needed.
I'm including 3 different Alpha maps you can use to test out the alpha channel.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm including an annex in PDF format with the reference brochure for the module and the activity.
I'm attaching an external reference in relation to the concepts presented that may interest you.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Explore area light parameters in ArchiCAD, including on/off, intensity adjustments, color warm vs cool tones, shadows, area shape, angle, and floor plan representations to enhance interior renders.
Explore configuring spotlights in ArchiCAD by adjusting inner and outer angles, intensities, and orientation using 3D and 2D ground floor plan views to create wall-wash lighting and downlight effects.
Experiment with spotlight parameters in ArchiCAD, adjusting falloff, distance-based attenuation, color, and outer/inner angles to shape decorative wall washes and preview results through rendering.
I'm including the link where you can download general IES samples, plus some already downloaded samples you can try out for the example.
Learn to load IES photometric files and five sample lights in ArchiCAD, then adjust falloff, rotation, and cone to achieve realistic interior and street lamp rendering.
Explore advanced lighting in ArchiCAD by configuring interior and street lamps, using area lights and spotlights, adjusting visible light, lumens, and lamp geometry to achieve natural, well illuminated renders.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Explore using global illumination controls to balance direct and indirect light bounces, ambient effects, and optimize renders with selective light exclusion, lens flare, and surface shadow settings.
Explore sun definitions in ArchiCAD 3D settings and the lamp tool, observe shadows in render, and learn to use the sun object as a secondary light.
Master ArchiCAD interior rendering by using the window light object to add natural light, adjust intensity, falloff angle, and color, enhancing the secondary plane and overall scene brightness.
Integrate learning to master ArchiCAD rendering workflows, creating plant type renders, isometric section renders, exploded and hybrid renders, and graphic overrides, plus a physical scale maquette and analytical representations.
I'm including an annex in PDF format with the reference brochure for the module and the activity.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Explore how ISO, shutter speed, and aperture shape exposure and depth of field in ArchiCAD renders, noting grain at high ISO, smoother effects on moving subjects, and simulated camera effects.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Explore depth of field in ArchiCAD using the two methods—the basic slider and the physical render—set the focus point, and adjust the aperture (f value) and exposure.
Master ArchiCAD's depth of field using the camera tool and physical renderer, adjusting f value, shutter speed, and ISO to control focus, blur, and exposure in renders.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Master rendering with ArchiCAD by adjusting saturation, contrast, brightness, and color mapping; simulate fog and lens effects, apply filters, vignette, and tone mapping for interior and exterior scenes.
Master isometric rendering in ArchiCAD by activating generic axonometry, setting the isometric projection, adjusting camera angles, and using sun object lamp for a white background render.
Adjust light intensity and the sun object to achieve a clean isometric render in ArchiCAD. Enable alpha mask for a transparent background and experiment with 3D humans and glass surfaces.
Create isometric exploded renders in ArchiCAD by rendering ground floor plan, upper floor plan, and roof views, then assemble in a vertical layout and export as PDF.
Activate the drawing tool in Archicad, import exploded images, and refine the layout by subtracting from polygons, adjusting scale, and adding connection lines to produce a labeled exploded render.
I'm including a few textures you can try out for the example.
I'm including an annex in PDF format with the reference brochure for the module and the activity.
I'm including the base render used for the example, if you wish to try it out for yourself, I'm also including the site to Krea.
Explore how AI strength, resemblance, clarity, and sharpness control image fidelity and color in ArchiCAD renders, and learn to test prompts and use enhancements for creative variation.
Explore how adjusting AI strength, resemblance, clarity, and sharpness affects textures, vegetation, and sky in ArchiCAD renders, with tips to reset parameters and refine results using Photoshop.
Generate multiple render proposals from ArchiCAD, compare textures, vegetation, and human scale. Blend the best elements in Photoshop using layers and masks for AI-assisted post-production.
Compare AI tools such as Gemini, ChatGPT, and real-time renders to post-process and retouch ArchiCAD base renders for photorealistic results.
I'm including the reference link for the ArchiCAD AI Visualizer, plus the first guide in PDF format.
I'm including the reference base model where we will be working on for the examples.
Experiment with the AI visualizer in ArchiCAD to optimize perspective, choosing angled 3D views over frontal or ground-floor ones, and keep details simple for clearer results.
I'm attaching an external reference in relation to the concepts presented that may interest you.
Balance creativity and shape fidelity in ArchiCAD 27 by adjusting the creativity parameter between 60% and 80% to respect base geometry, then test 0% and 100% with different image size.
Master the ArchiCAD ai visualizer by tuning creativity, iterations, and prompt strength to balance detail, fidelity, and unpredictability in renders.
Explore loopback in ArchiCAD's ai visualizer to continually generate and refine renders by using the previous iteration as the seed, with shift key to activate loopback and shape final designs.
What other possibilities does ArchiCAD offer? How can you push your BIM model to its limits for representation and graphic expression? How can you produce hand-drawn, basic, daytime, nighttime, or hybrid-style graphics? How can you create renderings such as plan views, isometric cutouts, scale models, analytical models, or exploded representations? How can you use Artificial Intelligence (AI) to apply post-production to your renders? How can you use Artificial Intelligence (AI) to generate design proposals from primitive geometries? These—and many more—are some of the questions I will answer for you in this intermediate level guide on ArchiCAD.
Building Information Modeling (BIM) stands out as a methodology that revolutionizes the architecture, engineering, construction and operation (AECO) sector, and ArchiCAD -a solution developed by Graphisoft since 1982- is one of the various tools that enables this way of working, by centralizing information in a BIM database ArchiCAD allows for greater project quality and productivity in less time compared to the 2D CAD workflow.
Welcome! I'm Valentyn-Vladyslav Kotsarenko, an architect with a Master's degree and experience as a BIM Coordinator. As an advanced ArchiCAD user certified by Graphisoft Mexico, I've spent over a decade collaborating with professionals in implementing BIM solutions. Additionally, I've trained numerous universities, companies, and individuals in various BIM tools, aiming to optimize workflows and production processes. Now, I'm here to guide you through this journey.
This course represents a complementary step in a series of structured training programs; If you already know the basics of developing an architectural project with ArchiCAD and wish to further enhance your skills with the handling of more powerful tools, workflows, and complex solutions for your project, then this training is for you.
Throughout this training:
Learn the theoretical foundations and principles of rendering, visual composition, and graphic expression.
Master tools for framing and composing a scene in ArchiCAD.
Explore efficient methods for managing and assigning materials and textures to your BIM model.
Learn how to import, organize, and manage objects to enhance your scene composition.
Understand how the Sketch and Basic rendering engines operate.
Learn how to configure and optimize the Cineware by MAXON rendering engine.
Master the setup of channels and effects to create realistic surfaces.
Explore tools and techniques for artificial lighting in ArchiCAD.
Learn how to produce plan, section, isometric, hybrid, model, and analytical render types.
Apply Artificial Intelligence (AI) for the post-production of final renders.
Use Artificial Intelligence (AI) for the generation of design proposals from scratch.
And more.
BIM has transformed workflows worldwide, and today, you too can achieve it! Enroll now!