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Master Git for Unity: Version Control of Projects
Rating: 4.5 out of 5(29 ratings)
108 students

Master Git for Unity: Version Control of Projects

Learn Git the right way—command line, GUI, and Git LFS—for seamless Unity game development and team collaboration
Last updated 5/2025
English

What you'll learn

  • After this course one can work with github and bitbucket. He/She can also work with a team.
  • Initialize, commit, branch, and merge Git repositories from the command line within Unity projects.
  • Create and manage remote repos on GitHub , Git lab and Bitbucket for team collaboration.
  • Resolve merge conflicts and implement branching strategies in your game workflows.
  • Use Git LFS to version large Unity assets (textures, models, audio) without bloating your repo.

Course content

8 sections21 lectures3h 2m total length
  • Course Introduction3:49

    Explore how git provides version control and backup for Unity projects, with emphasis on branches, merges, and using GUI or command line.

  • What we will cover in this course ?3:21

    Explore what git is, why we use it, and how to install it, and learn git basics, terminology, cloning, commits, ignore rules, Unity integration with GitHub, GitLab, Bitbucket, and LFS.

  • What is git & Use of it ? Git User Set up and SSH Key14:25

Requirements

  • Basic familiarity with Unity Editor and a simple Unity project set up.
  • A free GitHub , Git Lab or Bitbucket account (we’ll cover signing up).
  • No prior Git or command‐line experience needed—you’ll learn everything from scratch.

Description

Welcome to Master Git for Unity: Version Control for Game Developers , Artist – the ultimate course to learn Git version control with Unity! Whether you're a game developer, 3D artist, or XR developer, understanding how to manage and track your code efficiently is key to working collaboratively and delivering high-quality projects.

In this course, we cover Git fundamentals and advanced features to help you streamline your game development process. Learn how to set up repositories, commit changes, and use version control systems to track every project modification, making it easier to work with a team or even individually. We dive into managing Unity projects using Git, integrating version control with your workflow, and resolving conflicts.

Key concepts include:

  • Setting up Git for Unity projects

  • Basic Git commands: Clone, Commit, Pull, Push

  • Use graphical user Software like Git Hub , VS Code  & Fork .

  • History of Git Lab , Git Hub & Bit Bucket

  • Advanced features like Git branching, merging, and rebasing

  • Managing large Unity files using Git LFS (Large File Storage)

  • Understanding workflows for individual and team projects

  • Best practices for collaborating in multiplayer game development

By the end of this course, you'll be confident in using Git for managing your Unity game development projects, ensuring smooth collaboration and avoiding version control mishaps.

Who this course is for:

  • Anyone who want to learn basic of version control.
  • Unity game developers and 3D/XR artists who need reliable version control.
  • Solo indie devs and small teams seeking smoother collaboration and project backups.
  • Anyone curious about Git fundamentals applied to real-world game workflows.