
Explore how git provides version control and backup for Unity projects, with emphasis on branches, merges, and using GUI or command line.
Explore what git is, why we use it, and how to install it, and learn git basics, terminology, cloning, commits, ignore rules, Unity integration with GitHub, GitLab, Bitbucket, and LFS.
A repository is a folder that tracks all changes to your project. It exists as local and remote repositories, uses git, and operations like clone, commit, push, and pull.
Discover how the dot gitignore file tells git which files and directories to ignore in a Unity project, preventing build artifacts and temporary files from entering the remote repository.
Learn git basics for Unity projects by using git status, staging, commits, and pushes, and manage resets, discards, and branching between main and your own branch.
Learn how git branches create independent lines of development, from main vs master to feature branches, and how merge requests resolve conflicts through collaborative merging in Unity projects.
Learn how to clone a Unity project from a remote repository using git clone, then set up the local folder and push to a repo on GitHub or Bitbucket.
Learn how to manage large git projects with large file storage (LFS), track only large files using dot git attributes to avoid bloated repos and extra storage.
Learn how git bash opens a terminal at any location to perform git tasks and how the ci cd pipeline automatically builds and deploys on commit.
Compare GitHub, GitLab, and Bitbucket as git hosting platforms, their public and private repositories, and CI/CD and DevOps strengths, plus their integrations with tools like VSCode and Jira.
Open a new Unity project, set up a git repository, switch to main, stage changes, clone or copy the project, and prepare for GUI tools and VS code.
Open your unity project in VS Code with code ., use the GUI and terminal to manage git status, staging, commits, and discarding changes, and learn merge and pull workflows.
Master Git for Unity projects: merge branches, avoid scene conflicts by isolating work, merge locally before pushing, and create merge requests from feature branches.
Learn to save repo space by using gitignore, avoiding heavy media, using git lfs for large assets, and isolating research and development in separate repos while preserving history.
Recaps core git concepts and commands for project workflows, including push, pull, clone, fetch, and branches, plus merge strategies and collaboration practices.
Discover from basic to advanced VR development in Unity, compare XR frameworks and SDK options, and learn how to choose tools for VR projects with practical, project-based guidance.
Welcome to Master Git for Unity: Version Control for Game Developers , Artist – the ultimate course to learn Git version control with Unity! Whether you're a game developer, 3D artist, or XR developer, understanding how to manage and track your code efficiently is key to working collaboratively and delivering high-quality projects.
In this course, we cover Git fundamentals and advanced features to help you streamline your game development process. Learn how to set up repositories, commit changes, and use version control systems to track every project modification, making it easier to work with a team or even individually. We dive into managing Unity projects using Git, integrating version control with your workflow, and resolving conflicts.
Key concepts include:
Setting up Git for Unity projects
Basic Git commands: Clone, Commit, Pull, Push
Use graphical user Software like Git Hub , VS Code & Fork .
History of Git Lab , Git Hub & Bit Bucket
Advanced features like Git branching, merging, and rebasing
Managing large Unity files using Git LFS (Large File Storage)
Understanding workflows for individual and team projects
Best practices for collaborating in multiplayer game development
By the end of this course, you'll be confident in using Git for managing your Unity game development projects, ensuring smooth collaboration and avoiding version control mishaps.