Master Digital Product Design: UX Research & UI Design
What you'll learn
- Critical Thinking
- User Interface Design
- User Experience Research
- Some Relevant Design History
- History of Digital Product Design
- Design Processes
- How Human Perception Works
- Increased Creativity
- Usability Testing
- Applied Psychology in Design
- Pencil and paper
- A free or paid Figma account (I will show you how to set this up)
- An open mind
- Desire to learn and a willingness to be challenged.
Digital products are more abstract and complex than any product we've designed before. People are using their digital devices faster, with less conscious thought and more distracted than ever in history.
These issues present new challenges that require a new kind of design team to address. These design teams need to understand a complex range of behavioral psychology, perception, creativity, business. They need to understand what has come before, the history of design didn't start with the iPhone. The history of product design started with the history of products!
I created this course out of frustration. Frustration that design education has been reduced to a handful of feal good quotes, an ineffective standardised design process, unquestioned research activities and no mention of philosophy or critical thought. We are designing the most complex product in history for the most distracted users. We're expecting designers to work with an embarrassingly narrow understanding of design. I had to create this course for them, I had to create The Master Digital Product Design Course because no one else was doing it ;)
The Master Digital Product Design Course will give you everything you need to start designing products people love. It will take time and I advise you to work through all the exercises over a period over several months, leaving time for reflection and experimentation. This is not a fast track to any design job, this is a slow track to a great career.
What do I get with this course?
This course comprises of 12 modules, each around an hour long. Each module contains high-quality explainer videos with multiple activities and downloadable worksheets. Every video has resource links for further reading to ensure you get a range of opinions and allow you to dig deeper into topics that interest or apply to you.
The modules will cover a unique range of topics that I believe are missing from the majority of modern design curriculums. The 12 sections are:
Introduction: background into the industry and some of the problems
What is Design?: looking at, where design came from and some misconceptions about how to design
Design Process: the elements of a design process. You'll then create your design process
Critical Thinking: the core skill to design effectively, how to challenge ideas, especially your own
Experience Economy: experience is vital to create products people love, yet most people are ignoring it!
Creativity: you can learn to be creative, I'll show you what it is and how to get it!
Perception: looking at how people see the world and how we can design for them (people)
Usability: let's make sure your product is easy to use and doesn't frustrate
Figma: is a rapid design and prototyping tool, you'll learn to mock up your designs
Form & Function: why your product has to look good and what to do about it
Minimalism: minimalism is hard and we often get it wrong
Balance: you can have too much of anything. lets balance standards with trends
Is this course for me?
I created The Master Digital Product Design Course to fill many of the holes in other product design courses, for this reason, I believe it'll be useful for a seasoned designer. I've also created it with the beginner in mind so if you have never designed anything you will be just at home (and everyone has designed something before, you just don't know it!).
As well as designers I also had in mind all the people who project manage, own or develop digital products. I believe there is a lot of interesting materials that will help the whole business think differently about creating digital products.
Who this course is for:
- Junior or aspiring product designer
- Product owners or managers
- Software Engineers
- User experience designers
- User interface designers
It's been 10 years since I started working in elearning. I understand the limitations and the possibilities of online teaching. I'm excited for the future and I'm amazed at what we can do right now.
It's been 15 years since I first taught a class. I spent three years teaching english in Seoul. I loved seeing the progress of my students and I loved knowing they were having a good time in my class. I learnt about how to write a solid lesson plan the only way I believe anyone can... by seeing the results right there in front of me.
It's been 20 years since I first designed and built a website. I remember learning dreaweaver and flash while I was a student and been hooked on the power it gives us, even then I didn't know how far it would go. I've dedicated my life to building and designing web apps to the highest standard and now I want to pass that on.
It's been 35 years since I started school. and I wasn't that good at school truth be told. I had dyslexia and couldn't keep up, having overcome that and managed to find ways to teach myself the skills I need to get some fantastic jobs I'm confident I can explain things in a way everyone can understand and, knowing how much I struggled to learn, I can be very patient in explaining how things need to be done.
I believe all the skills I have built over the years all add up to making great online course to help you move forward with your goals and I look forward to working with you on them