Master Character Modelling in Zbrush
What you'll learn
- Realistic Anatomy of the body and head
- Realistic Cloth Creation in Marvelous Designer
- Hair and Fur with Fibermesh
- Detailing accessories and props
- Texturing with polypaint and rendering Zbrush Passes
- You need to have Zbrush, Marvelous Designer and Photoshop installed on your PC to follow along with the course.
- Zbrush and Marveous Designer basic knowledge is required.
- You need to install a free software called "PureRef"
Note : In this course you will learn to model high quality 3d character model using Zbrush, Marvelous Designer. We will also use Photoshop for the final render pass composition and a small but great software called PureRef for reference image browsing.
This course is not for complete beginners. This course is for intermediate students and artists who has Zbrush experience before and now wants to improve and make better character models. This course only covers high poly modelling and it doesn't cover retopology.
Have you ever felt lost in the process of modelling a 3d character in zbrush?
As if you don't know what you're doing, if it's in the right order or even how to model something in the program?
Have you ever felt lost in which workflow to follow in creating a realistic model?
My name is Victor Yamakado and I am a character artist for about 10 years now.
GOAL OF THE COURSE:
By the end of this course, you'll be able to model high quality characters for game and film using Zbrush and Marvelous Designer.
WHAT YOU WILL LEARN:
Realistic Anatomy of the body and head
sculpting Proxy Hair
Hair and Fur with Fibermesh
Realistic Cloth Creation in Marvelous Designer,
Detailing accessories and props using ZModeler and sculpting tools within Zbrush
Texturing with polypaint and rendering Zbrush Passes, to obtain a composition entirely illuminated and composed in Photoshop.
This course is for intermediate students and artists who has Zbrush experience before and now wants to improve and make better character models. This course only covers high poly modelling and it doesn't cover retopology.
WHO IS NOT THE IDEAL STUDENT:
This course is not designed for absolute Zbrush beginners, I expect you to have some sort of zbrush experience. But intermediate Zbrush users, and even professionals could learn a lot from the techniques and workflow I show in this course.
I am excited to share my knowledge with you. So what are you waiting for enrol now and I will see you in first lecture.
Who this course is for:
- Intermediate students and artists who has Zbrush and Marvelous Designer experience before and now wants to improve and make better character models.
Welcome to Nexttut Education, Myself Nalini Kanta Jena, I am the founder and director of Nexttut Education. I have been teaching and working in the game industry since 2008.
I have been teaching here on Udemy since 2017 and have created few bestseller courses. student seems to love my work and I love them as well. Everything was fine but except one problem and that is student's growing demand to create various courses for them. I realize that I can never fulfill such massive number of request to create different courses so that is when Nexttut Education took it's shape.
We only create courses with highly talented professionals who has at least 5+ years off experience working in the film and game industry.
The single goal of Nexttut Education is to help students to become a production ready artist and get jobs wherever they want. We are committed to create high quality professional courses for 3d students. If you are a student learning from any local institution or a 3d artist who has just started working in the industry or an artist who has some years of experience, you have come to the right place.
We love you and your feedback. Please give us feedback on how we can make better courses for you and how we can help you in any ways.
thank you for reading :)
Nalini kanta jena