
Explains why migrate from 3DS Max to Blender, comparing prices, community support, versatility, and sculpting, video, and VFX capabilities across Windows, Mac, and Linux.
Compare Blender and 3D Max interfaces, highlighting the creation panel, modifiers, lights, cameras, pivot, 3D cursor, time line, materials, and nodes for workflow.
Compare blender and max navigation, use alt w to maximize views, and zoom or pan with the mouse scroll. Create multiple linked views by dividing and joining areas.
Master Blender edit mode for editing vertices, edges, and faces, using shortcuts and object versus edit mode workflows; align origins, reset transforms, and compare to 3DS Max workflows.
Explore using the screw (lathe) modifier to rotate a line into a 3d object in Blender, learn axis control, curve-based modeling, and switching from 3ds Max workflows.
Apply the bend modifier in Blender to distort a wheel, control with axis, origin/pivot, and limit; combine with array, bevel, and solidify to craft a bike wheel.
Apply symmetry and mirror modifiers in Blender to model on one side and replicate across the other, bridging 3ds Max workflows with practical editing techniques.
Explore the ffd3x3 modifier in Blender, distorting objects with a 3x3 grid of control points and adjustable subdivisions. Apply to text, convert to mesh, and create new shapes.
Apply twist and spin techniques to create a detergent model, using an array of eight rotated copies in Blender and 3ds Max, with manual modeling steps and random color materials.
Learn taper and stretch modifiers in Blender and compare them to 3ds Max, using edge loops, subdivisions, and normals to shape objects with curve and limit controls.
Showcases Blender's slice plane tool for cutting walls and bricks, beveling edges, and duplicating copies with array and instance, while comparing to 3ds Max's slice plane.
Explore modeling tools in Blender with Max-inspired workflows, including bevel, insert, extrude, bridge, loop cuts, knife, and join or separate objects.
Blender for 3ds Max users teaches modeling a chair with splinters, extruding and converting to curves, beveling, mirroring, and applying subdivision for a polished render.
Learn Blender box modeling workflow for 3DS Max users by starting from a cube, applying edit mode, extrude, inset, bevel, loop cuts, and mirror techniques to build a container.
Explore Blender's material editor to create textures, illumination, and rendering for a pen model, applying glass, metallic, chrome, and bump textures with cycles and Node Wrangler workflow.
Demonstrates practical texture setup and lighting in Blender for realistic renders, using HDR maps, emission planes, material mapping, and camera composition to achieve depth and glow.
Blender for 3DS Max users guides building a complete archivist field scene from zero, modeling a helicoid stair with booleans, extrusion, and a curve-based handrail, highlighting Blender workflows versus Max.
Model a staircase in Blender, duplicate and align components, adjust normals and topology, apply an array and origin operations, and preview render with lighting and materials.
Wrap up by presenting the tools of max inside blender and showcasing a detailed living room scene modeled inside blender, highlighting a practical workflow.
Compare blender and 3ds max workflows by modeling a container, showcasing similar techniques across both apps such as extrude, bevel, and modifiers.
Learn to model a detergent container in 3ds Max by building a cylinder, applying twist, bevels, and arrayed segments, then refine with turbo smooth and render with materials.
Ready for the change?
It's time to switch to the world's most promising 3d modeling software, Blender. Top-notch software, used in works like Netflix's Next Gen and many others, and loved by professionals around the world. Now it's your turn to change all your knowledge and work to Blender, through clear and easy-to-absorb didactics.
We will demonstrate it in a very practical way through several examples, and for that we will work simultaneously and side by side with the software 3D Studio Max and Blender.
We will use for this course the 2023 versions of 3D Studio Max and 2.91 of Blender.
This course is aimed at all enthusiasts of the 3D universe, but especially for those who are users of the 3D Studio Max software, as they will be able to see in practice the resources and tools of 3D Studio Max applied within the Workflow of Blender 3D .
The course will have new classes as students post their observations, doubts and suggestions of 3D Studio Max tools and concepts that they would like to see applied in Blender.
Ready for the change?
It's time to switch to the world's most promising 3d modeling software, Blender. Top-notch software, used in works like Netflix's Next Gen and many others, and loved by professionals around the world. Now it's your turn to change all your knowledge and work to Blender, through clear and easy-to-absorb didactics.
We will demonstrate it in a very practical way through several examples, and for that we will work simultaneously and side by side with the software 3D Studio Max and Blender.
We will use for this course the 2023 versions of 3D Studio Max and 2.91 of Blender.
This course is aimed at all enthusiasts of the 3D universe, but especially for those who are users of the 3D Studio Max software, as they will be able to see in practice the resources and tools of 3D Studio Max applied within the Workflow of Blender 3D .
The course will have new classes as students post their observations, doubts and suggestions of 3D Studio Max tools and concepts that they would like to see applied in Blender.