
Develop proficiency in Autodesk Inventor from basics to advanced, mastering 2D sketching, 3D modeling with extrude and revolve, assemblies, animations, exploded views, and engineering drawings.
Explore the Autodesk Inventor startup interface, sign in, and access resources. Use the left panel, right panel, and quick access toolbar to start new files and view recently used files.
Start a new inventor file and explore the main interface. Access part, assembly, drawing, and presentation environments, customize the ribbon, and use the browser and viewcube for efficient modeling.
Identify inventor file types by iptc, iam, and ipn extensions and create projects to organize parts, assemblies, drawings, and presentations under the active project folder.
Save Inventor work via the quick access toolbar or file menu using ctrl+s or Save As for versions, then open with ctrl+o and export to formats like step or iges.
Learn to customize Autodesk Inventor's graphics color scheme and switch between dark and light ui themes, adjusting grid lines, sketches, highlights, and background in the color scheme editor.
Explore Autodesk Inventor's part modeling environment and learn sketch-based versus placed features, prepare a precise 2D sketch, and set templates, units, and drawing standards.
Access the sketching environment to create a 2D sketch on a chosen plane for your 3D model. Align the view to the plane and reference the origin for precise sketching.
Choose the correct sketching plane to set the part's 3d orientation. Compare top, front, and right planes and see how each dictates sketch size and extrusion depth.
Learn to change the unit system in Autodesk Inventor, switching between metric and English with full control over units, precision, and measurement settings.
Turn on and customize grids and snap settings in Autodesk Inventor’s sketching environment to improve accuracy and cursor alignment with grid points.
Master Autodesk Inventor by learning to create line entities in sketch environment with line tool, using precise coordinates and angles, constraints, and ability to chain lines and close shapes.
Learn to create tangent or perpendicular arcs with the line tool in the sketching environment of Autodesk Inventor, enabling seamless switching between lines and arcs for faster sketching.
Learn to create circles in Autodesk Inventor using center point and tangent circle tools, defining center and radius and tangent to three lines via the circle flyout.
Master Autodesk Inventor: learn to draw an ellipse by defining its center, major axis, and minor axis, using the ellipse tool in a sketch on a chosen plane.
Explore arc tools in Autodesk Inventor, including three point arc, tangent arc, and center point arc, using arc flyout in create panel to define start, end, and center points.
Explore four rectangle creation methods in Autodesk Inventor from the rectangle flyout: two point, three point, two point center, and three point center, enabling precise width, length, and rotation control.
Learn to create multiple slot types in Autodesk Inventor, including center-to-center, overall, center point, three-point arc, and center point arc slots, by defining centers, points, and widths in the sketch.
Master Autodesk Inventor by learning to create polygons with inscribed and circumscribed options, setting center and number of sides from 3 to 120, using the polygon tool.
Explore the spline tools in Autodesk Inventor to design smooth freeform curves using control vertex spline, interpolation spline, equation curve, and bridge curve methods, with Cartesian and polar options.
Learn to edit interpolation and control vertex splines in Autodesk Inventor by adjusting fit points, tangent handles, and control frames to create smooth, precise curves.
Trim sketch entities in Autodesk Inventor using three methods: nearest intersection, defined boundaries, and dynamic trimming by dragging to clean and refine sketches.
Extend sketch entities in Autodesk Inventor by lengthening to the nearest intersection or a defined boundary, with quick trim-extend switching using the shift key for precise, connected sketches.
Use the split tool in Autodesk Inventor to divide sketch entities into segments at intersections, enabling precise refinement of your sketches.
Offset sketch entities in Autodesk Inventor to create parallel copies at a specified distance, for entire loops or individual entities, using the offset tool and marking menu.
Master creating 2D fillets in Autodesk Inventor by turning sharp corners into arcs of a constant radius and applying single or multiple fillets with equal or individual radii.
Master Autodesk Inventor by learning to create 2d chamfers in sketches, using equal distance, unequal distance, and distance and angle options to replace sharp corners with beveled edges.
Learn to pattern sketch entities in Autodesk Inventor with rectangular and circular patterns, controlling direction, count, spacing, boundary, and options like flip, symmetric, extents, and associative behavior.
Create construction and centerline entities in Autodesk Inventor sketches to establish reference geometry. Convert existing geometry to construction entities and use centerlines for symmetry, positioning, and revolved features.
Use the mirror tool in Autodesk Inventor to create symmetric sketch entities across a mirroring line. Select geometry, pick the mirror line, and enjoy symmetric constraints that update with changes.
Move sketch entities in Autodesk Inventor using the move tool to reposition, copy, or place geometry with a basepoint and coordinates, while managing dimensions and constraints to preserve design intent.
Learn to copy sketch entities in Autodesk Inventor using the copy tool, enabling multiple selections, basepoint placement, and clipboard-enabled duplication across sketches.
Rotate sketch entities in Autodesk Inventor using the rotate tool, define a center point, and set a precise angle while managing constraints and dimensions.
Scale sketch entities in Autodesk Inventor by using the scale tool to resize geometry proportionally around a base point, with a chosen scale factor and preview before applying.
Open the sketch tab and use the stretch tool in Autodesk Inventor to selectively resize geometry by stretching only partially enclosed entities from a base point, while optionally preserving constraints.
Explore how constraints stabilize sketches in Autodesk Inventor, making them fully defined by fixing degrees of freedom. Apply automatic and manual constraints between sketch entities and planes for precision.
Apply and manage sketch constraints in Autodesk Inventor, including horizontal, vertical, coincident, collinear, concentric, parallel, perpendicular, tangent, smooth, symmetric, equal, and fixed constraints to keep sketches fully defined.
Learn to control the display of constraints in Autodesk Inventor sketches by showing, hiding, or deleting constraints for all or selected entities.
Explore constraint settings in Autodesk Inventor, using the Constraint Settings dialog: general, inference, and relax mode tabs to control display, automatic constraints, and relax mode sketch editing.
Apply dimensions to sketches in Autodesk Inventor with the general dimension tool, controlling horizontal, vertical, aligned, angular, diameter, radius, and linear diameter for fully parametric designs.
Adjust dimension settings in Autodesk Inventor using the constraint settings dialog to control edit dimension behavior, automatic dimension creation, and handling of overconstrained dimensions.
Edit dimensions in Autodesk Inventor by double-clicking a dimension and entering a new value in the Edit dimension dialog. The sketch resizes automatically, enabling quick revisions and exploration of ideas.
Learn to distinguish underconstrained and fully constrained sketches in Autodesk Inventor, control degrees of freedom with dimensions and constraints, and use driven dimensions to manage over-constraint scenarios.
Display the available degrees of freedom in an Autodesk Inventor sketch, for the entire sketch or a single entity, to identify unconstrained areas and fully constrain the sketch.
Turn 2D sketches into solid or surface extrusions in Autodesk Inventor by selecting a profile, choosing a starting plane, and adjusting direction, depth, and taper.
Create a revolve feature in Autodesk Inventor by selecting a sketch and an axis of revolution. Adjust angles, including symmetric and asymmetric options, to model cylindrical parts.
Learn to navigate a 3D model in Autodesk Inventor using the navigation wheel, pan, zoom, orbit, and the Viewcube, with mouse shortcuts and view options.
Master Autodesk Inventor visual styles by changing a model's appearance from realistic and shaded views to wireframe and technical illustration via the appearance panel in the view tab.
Learn to create and use work planes in Autodesk Inventor, including planes created through geometries, offsets, midplanes, angles, tangents, normals, and torus midplanes, enabling precise multi-feature designs.
Explore how to create work axes in Autodesk Inventor using edges, points, and planes with methods like online or edge, parallel to line through point, two points, and revolved features.
Learn to create work points in Autodesk Inventor, including grounded points, vertex points, plane and line intersections, and center points for loops, torus, and spheres.
Create a user coordinate system (UCS) in Autodesk Inventor by placing origin and defining x and y axes, with z automatically completing the triad, enabling machining, measurement, and mass properties.
Explore the advanced extrusion options in Autodesk Inventor, including from, between, end conditions, output operations, and match shape for open sketches.
Explore Autodesk Inventor's advanced revolve options—two to next, join, cut, and intersect—controlling extents from a chosen face and starting point with nearest or farthest intersections.
Learn to create a multi-feature model in Autodesk Inventor by extruding multiple profiles from a single sketch, sharing the sketch, and applying different extrusion parameters.
Master Autodesk Inventor’s project flyout tools to project existing geometries into sketches, including select edges, faces, 2D sketches onto 3D surfaces, and DWG geometry, enabling faster, associative reuse for features.
Create half, quarter, and three quarter section views in Autodesk Inventor to inspect internal features without changing geometry, using offset, rotate, and flip controls.
Edit a feature and its sketch in Autodesk Inventor to revise dimensions, directions, and parameters via the browser or graphics area, with quick updates to the model.
Demonstrates how to display an earlier state of a model in Autodesk Inventor using the end of part marker (EOP), enabling rollback, feature editing, and troubleshooting.
Reorder features in Autodesk Inventor by dragging in the browser to adjust the build sequence, updating the model instantly while respecting parent-child relationships for a stable, error-free design.
Master the measure tool in Autodesk Inventor to quickly obtain distances, angles, radii, diameters, and areas between model entities, using the measure panel or M key and visual feedback.
Assign appearances in Autodesk Inventor by applying colors, textures, and finishes to faces, features, or whole parts using the appearance tool, document appearances, and the appearance library.
Apply and customize materials in Autodesk Inventor using the material tool to set density, elasticity, and tensile strength for accurate mass, weight, and static or dynamic analysis.
Assign finishes and manufacturing data to your Autodesk Inventor 2026 model, including material coatings, heat treatments, surface finishes, and paint for production-ready designs and 2D engineering drawings for documentation.
Calculate a model’s physical properties in Autodesk Inventor using the I properties dialog. Update mass, volume, surface area, center of gravity, and inertia with adjustable accuracy.
Master Autodesk Inventor's sweep feature by creating profiles along a path with fixed orientation, taper, twist, and guide rails or surfaces, including tool-body sweeps for complex pipes and grooves.
Explore the loft tool in Autodesk Inventor to create smooth transitions between multiple profiles, producing solid or surface lofts with guide rails, center lines, and area lofts.
Create a coil feature in Autodesk Inventor by sweeping a profile around an axis of revolution, choosing solid or surface mode, and adjusting pitch, height, and rotation.
Learn to create emboss and engrave features in Autodesk Inventor, projecting text or sketches onto flat or curved faces, adjusting depth, taper, wrap, and appearances.
Create mark features in Autodesk Inventor by projecting or wrapping sketches and text onto model faces to simulate laser marking, etching, or engraving, including logos.
Create a rib feature in Autodesk Inventor to strengthen models with thin walls. Choose normal or parallel to the sketch plane, end conditions, and add draft and bosses.
Apply logos, labels, or artwork to the face of a model in Autodesk Inventor by wrapping a sketch image as a decal, adjusting orientation and transparency with wrap options.
Create hollow shell features in Autodesk Inventor by applying uniform wall thickness, selecting inside, outside, or center thickness, adjusting corner style, and removing faces to open hollow shapes.
Learn to create rectangular patterns in Autodesk Inventor by duplicating features or bodies in one or two directions, adjusting spacing, distribution, and boundaries for precise, efficient repetitive geometry.
Learn to create circular patterns in Autodesk Inventor by duplicating features or solids around a chosen axis, with precise control over count, angle, orientation, and boundaries.
Master Autodesk Inventor by learning how to create a sketch driven pattern that duplicates features or solids at 2D or 3D sketch points, with control over base point and orientation.
Master how to suppress features and pattern occurrences in Autodesk Inventor to temporarily hide items, improve performance on large models, and selectively remove pattern instances without deleting them.
Unsuppress features and pattern occurrences in Autodesk Inventor to quickly restore hidden elements, making them active again through browser toggles and simple right-click actions.
Discover how to mirror a feature or body in Autodesk Inventor using the mirror tool to create symmetrical parts across a plane, with options to adjust or use identical mirrors.
Learn to create holes in Autodesk Inventor using the hole tool, mastering positioning, hole types, seat options, and behavior and advanced properties to ensure precise fastener fits.
Learn to add cosmetic threads in Autodesk Inventor, applying lightweight threads to holes or shafts, with controllable direction, depth, offset, and visible display for clear design intent.
Explore edge and face fillets in Autodesk Inventor, including constant, variable, setback, and full round fillets, with selection modes and continuity for precise, smooth edge blending.
Master Autodesk Inventor's chamfer tool to create distance, distance and angle, or two distances chamfers, with options for partial chamfers and setback control.
Split a face and a solid body in Autodesk Inventor using the split tool with sketches, a work plane, or a surface, choosing all faces or selected faces.
Master Autodesk Inventor by creating 3D sketches and curves, including 3D lines, helical curves, intersections, silhouettes, and project to surface curves.
This course contains the use of artificial intelligence.
Master Autodesk Inventor: From Basics to Advanced – Complete 3D Design Masterclass
Learn 3D Part Modeling, Assembly Design, Animation, and Technical Drawings using Autodesk Inventor from scratch.
This comprehensive Autodesk Inventor course is designed to take you from the fundamentals to advanced 3D design techniques. Whether you’re a beginner, engineering student, or professional designer, this course will help you develop a solid understanding of Autodesk Inventor’s tools and workflows through step-by-step tutorials and real-world exercises.
You’ll start by exploring the user interface, setting up projects, and creating 2D sketches. From there, you’ll move on to 3D solid modeling, assembly creation, animation, and technical drawings — building the skills needed to confidently design and document mechanical components and assemblies.
What You’ll Learn
Create and edit precise 2D sketches using Autodesk Inventor’s sketching and constraint tools.
Build complex 3D models using features like Extrude, Revolve, Sweep, Loft, and Shell.
Design assemblies using bottom-up and top-down approaches with constraints and joints.
Apply materials, appearances, and physical properties to models.
Create animations and exploded views to visualize product motion.
Generate professional 2D drawings with dimensions, annotations, and a bill of materials (BOM).
Customize the user interface, manage projects, and export your designs.
Course Highlights
Step-by-step lessons with clear explanations and demonstrations.
Real-world exercises at the end of each chapter to reinforce learning.
Covers all major Autodesk Inventor environments — Part, Assembly, Drawing, and Presentation.
Perfect for students, professionals, and instructors looking for a complete Inventor learning resource.
Requirements
No prior Autodesk Inventor experience needed — everything is explained from scratch.
Basic computer skills are helpful.
Access to a system with Autodesk Inventor installed for practice.
Who This Course Is For
Beginners who want to learn Autodesk Inventor from the ground up.
Engineering students and design enthusiasts aiming to build strong 3D modeling skills.
Professionals and product designers seeking to enhance their CAD expertise.
Instructors or trainers looking for structured Autodesk Inventor teaching material.
By the end of this course, you will not only have a solid grasp of Autodesk Inventor’s powerful 3D modeling, assembly, and drawing tools, but also the confidence to apply these skills in real-world engineering and product design projects.
Enroll now and start your journey toward mastering Autodesk Inventor today!