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Master 3D, from zero to hero Vol.7: Create to "Batman"
Rating: 4.4 out of 5(12 ratings)
99 students

Master 3D, from zero to hero Vol.7: Create to "Batman"

You will learn to create anatomically correct characters with Zbrush, whether normal characters or superheroes
Last updated 2/2019
English

What you'll learn

  • You will apply the anatomy concepts presented in the first 3 courses of 3D Character Creation; "Vol.4 Fundamentals of Human Anatomy, Vol.5 Head and, Vol.6 Hands" and Feet, of course this is not an impediment to see the course.
  • At the end of the course, you will understand the steps for the creation of a 3D character applying the process used in a world class production.
  • You will understand the proportions that you must apply to a character to give him the appearance of a normal character or Superhero.
  • You will understand how to manage files of millions of polygons, lower them to a much lower resolution while preserving details or textures.

Course content

7 sections46 lectures6h 51m total length
  • Introduction and files for reference5:09

    Presentation of the structure of the class. Below you will find useful documents for the work in the course as follows:

    Blueprints Batman.zip: These are the planes without perspective that you will use for the Panel Draw class.

    Batman.zip views: These are other images that we took from Batman but already in perspective. They only serve as a visual reference.

    CGM_body and face Ref_v01_02.zip: This is a .ztl file and it contains 2 reference bodies, the eyes and the reference face for your work.

    Full costume Bat.zip: Ztool "Batman complete" for you to use as a reference.

    Access to reference images is on our Pinterest, here the link: https://co.pinterest.com/cgmakers/zbrush-batman-vol7-crea-a-batman/

Requirements

  • The course is developed in the software Zbrush R7, so it is important that you have the program installed on your computer, on the Pixologic website you will find a free version for 45 days (trial).
  • If possible, it is ideal that you have seen the first three parts of the course Creating 3D characters; "Vol.4 Fundamentals of Human Anatomy, Vol.5 Head and, Vol.6 Hands" and Feet, of course this is not an impediment to see the course.
  • Both the syllabus and the visual references are related to the human body (Masculine and Feminine) so it is important to understand that they are reviewed within a learning environment.
  • Have attitude, willingness and desire to learn!

Description

The course was developed in the software of Zbrush R7, so it is important that you have installed the program on your computer, on the website of Pixologic, a free version for 45 days (test).
Where possible, it is ideal that you have seen the first three parts of the course. Creation of 3D characters; "Vol.4 Fundamentals of Human Anatomy, Vol.5 Head and, Vol.6 Hands and Feet, of course this is not an obstacle to the course.
- Both the title and the visual references are relative to the human body, so it is important to understand that they are reviewed within a learning environment.
Have attitude, willingness and desire to learn!

Who this course is for:

  • This course is aimed at any character creation student who is about to start classes or if he has been creating them for a while and wants to improve his technique, this course will be very useful.
  • If you have problems developing characters of high complexity, these classes will give you tools and clear knowledge to manage the complexity of those characters.