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Master 3D, Create your own "Sylvanas" Vol.1 - body and head
Rating: 4.3 out of 5(41 ratings)
2,115 students

Master 3D, Create your own "Sylvanas" Vol.1 - body and head

Understands the foundations of the Human Anatomy for the creation of high quality 3d characters.
Last updated 6/2018
English

What you'll learn

  • You’ll be introduced to techniques that will help you build up your characters correctly.
  • You’ll apply concepts about human body and head anatomy of Sylvanas.

Course content

5 sections32 lectures3h 24m total length
  • Sylvanas promotion1:50

    Introductory video with the presentation of the invited Instructor Oscar García. 3d character developer for feature films, short films, video games and high-level advertising videos.

    You can find the blue prints of Sylvanas on our Pinterest with the following link:

    Head: https://co.pinterest.com/cgmakers/anatom%C3%ADa-cabeza/

    Body: https://co.pinterest.com/cgmakers/anatom%C3%ADa-del-cuerpo/

  • references_part012:44

    Collection of support images to create Sylvanas.

  • references_part023:03

    How to use Pureref software.

Requirements

  • The course is developed in the Zbrush software, so it is important that you have the program installed on your computer. On the Pixologic website you will find a free version for 45 days (trial).
  • - It's important that you have a basic understanding on the software for better comprehension of the course, if not, I invite you to take our free course "Zbrush Basics".
  • - Both, the set of subjects and the visual references are relative to the human body (Masculine and feminine) reason why it's important to keep in mind they are taken within a learning environment.
  • ¡Right aptitude, disposition and excitement for learning!

Description

Are you a student, professional or amateur and you aspire to become a digital artist? and want to strengthen skills for the creation of 3d characters in the film industry, digital animation and video games ?. If your answer is yes, this course is for you!

You will use a set of tools that will allow you a controlled work of the forms.
You will apply advanced techniques to optimize your time and workflow.
I will explain how to generate the form by levels of detail.
Through 32 classes you can learn everything you need to model an anatomically correct character and recommendations to apply this knowledge to your future projects.

The course addresses the following topics:
Polygroups
Pectorals
Deltoid
Trapeze
Teres and infraespinatus
Dorsal
Serratos
ABS
Torso
arms
Legs
This knowledge will be part of your tools as a professional, will represent a differentiator against those who ignore the contribution that anatomy makes to a work of creating quality characters, no matter if it is realistic, cartoon, manga or any style you choose.

What are you waiting to start ?, register now!

Who this course is for:

  • This course is aimed to any student of character creation, whether he or she is just starting taking classes or if he or she has some time creating them, and wants to improve the technique, this course will be of great utility.
  • -If you have troubles when creating characters of high complexity, this classes will provide tools and clear knowledge for you to manage the complexity of those characters.