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Design 3D & Animation 3D Animation

Master 3D, Create your own "Sylvanas" Vol.1 - body and head

Understands the foundations of the Human Anatomy for the creation of high quality 3d characters.
Rating: 4.6 out of 54.6 (36 ratings)
2,081 students
Created by Mauricio García Arias
Last updated 6/2018
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • You’ll be introduced to techniques that will help you build up your characters correctly.
  • You’ll apply concepts about human body and head anatomy of Sylvanas.

Requirements

  • The course is developed in the Zbrush software, so it is important that you have the program installed on your computer. On the Pixologic website you will find a free version for 45 days (trial).
  • - It's important that you have a basic understanding on the software for better comprehension of the course, if not, I invite you to take our free course "Zbrush Basics".
  • - Both, the set of subjects and the visual references are relative to the human body (Masculine and feminine) reason why it's important to keep in mind they are taken within a learning environment.
  • ¡Right aptitude, disposition and excitement for learning!

Description

Are you a student, professional or amateur and you aspire to become a digital artist? and want to strengthen skills for the creation of 3d characters in the film industry, digital animation and video games ?. If your answer is yes, this course is for you!

You will use a set of tools that will allow you a controlled work of the forms.
You will apply advanced techniques to optimize your time and workflow.
I will explain how to generate the form by levels of detail.
Through 32 classes you can learn everything you need to model an anatomically correct character and recommendations to apply this knowledge to your future projects.

The course addresses the following topics:
Polygroups
Pectorals
Deltoid
Trapeze
Teres and infraespinatus
Dorsal
Serratos
ABS
Torso
arms
Legs
This knowledge will be part of your tools as a professional, will represent a differentiator against those who ignore the contribution that anatomy makes to a work of creating quality characters, no matter if it is realistic, cartoon, manga or any style you choose.

What are you waiting to start ?, register now!

Who this course is for:

  • This course is aimed to any student of character creation, whether he or she is just starting taking classes or if he or she has some time creating them, and wants to improve the technique, this course will be of great utility.
  • -If you have troubles when creating characters of high complexity, this classes will provide tools and clear knowledge for you to manage the complexity of those characters.

Course content

5 sections • 32 lectures • 3h 24m total length

  • Preview01:50
  • references_part01
    02:44
  • references_part02
    03:03

  • Preview05:42
  • primary_shapes_part02
    05:30
  • primary_shapes_part03
    04:58
  • primary_shapes_part04
    05:04
  • primary_shapes_part05
    05:37
  • primary_shapes_part06
    05:25
  • primary_shapes_part07
    05:02
  • primary_shapes_part08
    07:03
  • primary_shapes_part09
    05:56
  • primary_shapes_part10
    06:45

  • Preview08:08
  • secondary_shapes_part02
    10:41
  • secundary_shapes_part03
    05:28
  • secundary_shapes_part04
    05:23
  • secundary_shapes_part05
    06:05

  • Preview05:55
  • shape_and_minor_details_part02
    06:00
  • shape_and_minor_details_part03
    05:13
  • shape_and_minor_details_part04
    06:19
  • shape_and_minor_details_part05
    05:04
  • shape_and_minor_details_part06
    07:34
  • shape_and_minor_details_part07
    08:18
  • shape_and_minor_details_part08
    08:18

  • Preview08:46
  • refining_part02
    12:02
  • refining_part03
    09:32
  • refining_part04
    08:00
  • refining_part05
    08:47
  • refining_part06
    03:48

Instructor

Mauricio García Arias
CEO and Founder / CG Makers
Mauricio García Arias
  • 4.4 Instructor Rating
  • 2,033 Reviews
  • 42,096 Students
  • 54 Courses

Mi pasión es desarrollar y dirigir proyectos de Animación Digital de alta calidad y enseñar a los demás cómo lograr los mismos o mejores resultados. Después de escribir y dirigir multiples videojuegos, cortometrajes y coproducir con Corea, USA, México y Colombia el 1er Largometraje animado 3D y 4D de latinoamérica "Jungle Shuffle" y trabajar proyectos para marcas como Disney, Chevrolet, Suzuki, Nokia, Adobe.. entre otros y llevar más de 13 años en la industria, decidí dedicarme 100% a enseñar a los demás todo lo aprendido, pero enfocado a lo que más me apasiona, los videojuegos. Nuestros estudiantes ya son más de 36.000 en más de 132 países. Lo que busco realmente es darte la ruta y las herramientas para que te insertes en la industria de la animación a nivel global.

¿Qué quieres aprender?

¿Quieres saber cómo crear personajes realistas para videojuegos?

¿Quieres aprender anatomía artística, para lograr realismo en tus creaciones y resultados profesionales?

¿Quieres conocer los procesos de producción para crear personajes para videojuegos de alta calidad?

Si quieres aprender cualquiera de estos temas, solo inscríbete a mis cursos, tienes 30 días de garantía de devolución del dinero si no te gusta, ¡No tienes que perder!. Mi equipo de artistas digitales y yo estaremos constantemente mejorando los cursos para que tengas la mejor experiencia. 

Lo que quiero es enseñarte como trabajar a nivel profesional, hacer dinero con lo aprendido e insertarte en la industria de la animación de una vez por todas

Dales una mirada, e inscríbete ahora mismo

_______


My passion is to develop and direct high quality Digital Animation projects and to teach others how to achieve the same or better results. After writing and directing multiple video games, short films and co-producing with Korea, USA, Mexico and Colombia the 1st Latin American 3D and 4D animated feature film "Jungle Shuffle" and working on projects for brands such as Disney, Chevrolet, Suzuki, Nokia, Adobe... and more than 13 years in the industry, I decided to devote myself 100% to teaching others everything I learned, but focused on what I love most, video games. Our students now number more than 36,000 in more than 132 countries. What I'm really looking for is to give you the route and the tools to insert yourself into the global animation industry.

What do you want to learn?

Want to know how to create realistic characters for video games?

Do you want to learn artistic anatomy, to achieve realism in your creations and professional results?

Want to learn about the production processes for creating high-quality video game characters?

If you want to learn any of these topics, just sign up for my courses, you have a 30 day money back guarantee if you don't like it, you don't have to lose! My team of digital artists and I will be constantly improving the courses for you to have the best experience. 

What I want to do is teach you how to work professionally, make money from what you've learned and get into the animation industry once and for all

Take a look at them, and sign up right now


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