
Learn to navigate Marvelous Designer’s interface, customize panels, and manage garments, avatars, fabrics, and hardware within the 3d and 2d windows, while mastering basic simulation, view settings, and editing tools.
Master 2d pattern creation and the object browser in marvel designer, transferring and editing patterns, applying fabrics, and adding top stitches and symmetry.
Learn to sew fabrics together using the sewing window and segment sewing tool, shift-click to join parts, reverse swing, and snapping to align segments.
Explore Marvelous Designer's simulation properties, including particle distance, layers, shrinkage, and pressure; compare cpu and gpu performance, adjust meshes and fabric presets, and observe wrinkles on a pillow example.
Master lines and fold angles in Marvelous Designer by using polygon and internal line tools to create, extend, and adjust folds for realistic wrinkles and collars.
Load trim from the file menu, place it on the pattern with glue, freeze for a stable simulation, and adjust trim weight and materials in the fabric window.
Learn to create a fitting suit for a new avatar in Marvelous Designer by manually defining neck, waist, elbows, and shoulders, then retarget, auto fit, simulate, and save the garment.
Create a t-shirt in Marvelous Designer by importing an avatar, drawing patterns with polygon and rectangle tools, using symmetry, sewing, and simulating for a natural fit.
Finalize a t-shirt in Marvelous Designer by applying fold angle, attaching a pocket card, adding binding and buttons, and enhancing realism with textures, normal maps, and UV mapping.
Animate a Marvelous Designer avatar with Mixamo by auto rigging a walking animation. Export as Alembic and import into Blender to review the garment movement.
Explore topology in Marvelous Designer, compare triangle and quad meshes, and learn to optimize and retopologize using the Create Topology tool, add divisions, and convert to usable patterns.
Explore sculpting mode in Marvelous Designer by using the wrinkle brush, adjusting size and intensity, applying alphas, and smoothing with shift, then preview changes in the 3d window before simulating.
Import garments into Substance Painter, bake maps and texture with layer groups, masks, and stitching, then export textures back to Marvelous Designer to refine UVs and render-ready materials.
Export and import a Daz 3D avatar into Marvelous Designer, then create a shirt pattern with sleeves, collar, belt, and buttons using symmetry, tracing, and sewing tools.
Dress the avatar by selecting shirt patterns, spacing them with arrangement points, sewing edges, and simulating to adjust sleeves, color, and fit to match the reference.
Create and simulate a skirt in Marvelous Designer by constructing patterns and internal lines, adding pleats and belt loops, and optimize performance with pattern edits and reduced particle distance.
Learn to refine a Marvelous Designer garment from pattern density and collision checks to adding details like stitches, textures, and wrinkles, and prepare the model for rendering.
Export garment as obj, import into Marmoset, apply albedo, normal, and roughness textures, then set up Free Cam and Render Cam, add lights, enable ray tracing, and render the image.
Create a bra blockout, manage straps, and layer base patterns for proper fit. Then design a puff jacket and skirt using patterns, add buckles, tags, buttons, stitching, textures, and render.
Create a jacket blockout in Marvelous Designer by building and adjusting patterns, applying symmetry, adding sleeves, cuffs, collar, pocket, and color presets.
Finalize jacket blockout by setting up patterns, layers, and clones, applying nylon and leather presets, adjusting thickness, shrinkage, and pressure, and guiding pockets, sleeves, and symmetry for simulation.
Learn how to create a skirt blockout in Marvelous Designer, from setting up a dark skirt layer and simulating to unfolding, symmetry, freezing, and refining the final fit.
Adjust front and back patterns with targeted warp to create wrinkles, then add piping, buttons, textures, and leather material using sbsar. Finish with topstitch, puckering, and final rendering.
Adjust top stitch gaps and button alignment in Marvelous Designer, then export as obj and import into Marmoset to texture, light, and render with shadow catcher and ray tracing.
Export a daz 3d avatar and import it into marvel designer to create pants, add pockets, buckles, zippers, textures, and render in marmoset.
Edit and finalize the pant blockout by creating pocket patterns, aligning internal lines, sewing patterns, and adding belt loops and Velcro, ensuring correct normals and symmetry for smooth simulation.
Master shirt and jacket blockout in Marvelous Designer by creating patterns, shaping sleeves, adjusting seams and pockets, assigning fabrics, and simulating for accurate 3D fits.
Finalize jacket blockout by creating and aligning patterns, resolving 3d window interferences, adjusting normals, and adding pockets, sleeves, piping, zippers, and belt details for accurate drape.
Learn to add details in Marvelous Designer by adjusting patterns, creating wrinkles, sewing seams, adding zippers, and texturing with layers and top stitches.
Texture the pants and accessories in Marvelous Designer for beginners by applying normal textures, adjusting size, intensity, and roughness, and duplicating layers for leather, Velcro, and piping.
Learn to create and place top stitches and buttons in Marvelous Designer, adjusting offsets, thickness, spacing, colors, and 3D view while applying patterns to pockets, flaps, and jackets.
Export obj from Marvelous Designer, import into Marmoset, configure camera, lights, and materials, and render with a shadow catcher for a complete garment presentation.
Celebrate completing the Marvelous Designer for beginners course by recapping how to create patterns. Learn to simulate clouds and design simple outfits, then start creating your own 3d garments.
Do you want to create awesome 3d garments for your 3d character models in Marvelous Designer?
Then I welcome you to Nexttut education's Marvelous Designer for beginners course.
About Me:
My name is Mohamad Solati. I am going to be your instructor throughout this course.
I have been in the 3D industry for about 7 years now. I have worked for TV commercials and 3D animation studios, currently I’m working as a freelancer and 3D tutor.
By the End Of This Course, You Will Be Able To:
You'll be able to create various types of clothes for your 3d character using Marvelous Designer.
What You Will Learn:
● Marvelous Designer Interface
● Using Patterns
● Creating Patterns
● Using Textures and Materials
● Creating three Outfits
● And Rendering
Who is This Course For?
I have designed this course for beginner Marvelous Designer users, who want to model beautiful looking garments and clothes for their 3d characters, but they struggle to get it because they don't find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years.
The course is also for artists who want to speed up their workflow in Marvelous Designer and improve their skill in making outfits.
Who is Not The Ideal Student For This Course?
This course is not a good fit for advanced Marvelous designer users as it covers from basics to intermediate level.
What Are The Requirements Or Prerequisites For Taking This Course?
You should have Marvelous Designer 11 installed on your computer.
Join Me Now:
So if you want to create realistic garments and clothes in Marvelous Designer, then join me now, and take your skills to the next level. Hope to see you in the course.