Male Character Creation in Zbrush
4.7 (249 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
1,974 students enrolled

Male Character Creation in Zbrush

Model male warrior character with proper anatomy, hair, clothing, accessories and weapons in Zbrush.
Highest Rated
4.7 (249 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
1,974 students enrolled
Last updated 8/2019
English
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Current price: $69.99 Original price: $99.99 Discount: 30% off
5 hours left at this price!
30-Day Money-Back Guarantee
This course includes
  • 30 hours on-demand video
  • 2 articles
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Male Anatomy
  • Hair & Beard
  • Weapons
  • Clothes
  • Accessories
  • Poly painting
  • Posing
  • Rendering
Requirements
  • You need to have a basic knowledge of how Zbrush works.
Description

Do you have problems sculpting male anatomy, face, hair and beard?

Are you ready to learn how to sculpt a realistic high poly model, Armour, clothes, weapons and everything only in Zbrush, fast and efficient?

Then I welcome you to Nexttut education's "Male Character Creation in Zbrush" course.


INSTRUCTOR :

My name is Nikolay and I am a 3D character artist for games for about 10 years now. I have worked for numerous games and currently work for one of the world's most famous game companies -  Gameloft. 


GOAL OF THE COURSE :

By the end of this course, you'll be able to model advanced male characters with clothing, accessories and weapons in Zbrush from start to finish.


IN THIS COURSE YOU WILL LEARN :

  • Sculpting the male head

  • Sculpting the male body

  • Refining the head and body with skin detail

  • Making the 3D sketch of the whole model

  • Making clothes, belts, chain armor and armor

  • Making a saber, dagger, spear, mace and battleaxe

  • Polypaint the character

  • Posing the character

  • Making the beard and hair with Fibermesh

  • Rendering the character with passes

  • Composing a final render in Photoshop


We will start by spending 30 minutes to customize our workflow in Zbrush so we could work much faster and efficient. Then we will make the head of our warrior where i will explain what you should watch for in a head modelling.

Then we will make a placeholder hair, beard and eyes from scratch. After that we will make the body, again from sphere, following our concept.

After we are done with the body, we will start making 3D sketch of our model, to get the correct placement of all our accessories, clothes and armors. This is a pretty important stage, in the end of which we will have very good idea how our model will look when it's finished.

Then it will be time to start extracting clothes, belts and other pieces of clothing.

We will also make a brush which will make the placement of all those small metal parts like belt buckles and caps, very easy and fast.

After that we will start refining all those things that we have made, and the model will start to look pretty good. Then it will be time to do the all the weapons of our character, which include the saber, Axe, mace, dagger and a spear, separately, and add them to the scene. Once we are happy with the overall look of our character i will show you how to make good pose with the transpose master in Zbrush. Then it will be time to take care for the beard and hair, all done in Zbrush's Fibermesh. Finally we will make the render passes in Zbrush and combine them in Photoshop, to achieve the best possible look for our model.


IDEAL STUDENTS :

  • I have designed this course for intermediate 3d modeling students, who wants to model beautiful looking production ready male characters for games but they struggle to get it because they don't find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years.

  • The course is also for artists who wants to speed up their workflow in Zbrush and improve their skill in making male anatomy, hair, beard, weapons, clothes and accessories.


WHO IS NOT THE IDEAL STUDENT :

This course is not designed for absolute Zbrush beginners, so I expect you to have some sort of Zbrush experience. But intermediate Zbrush users, and even professionals could learn a lot from the techniques and workflow I show in this course.


30 DAYS MONEY BACK :

There is a 30 days money back guarantee, so there isn't any risk to enroll in this course. So if you want to model production ready female characters, enroll now, and take your skills to the next level. Don't forget that investing in yourself will pay for the rest of your life. So see you in the next video of the course!

Who this course is for:
  • Intermediate 3d modeling students, who wants to model beautiful looking production ready male characters for games but they struggle to get it because they don't find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years.
  • Artists who wants to speed up their workflow in Zbrush and improve their skill in making male anatomy, hair, beard, weapons, clothes and accessories.
Course content
Expand all 85 lectures 29:50:52
+ Creating the anatomy
12 lectures 04:27:47
Refining the head part 1
21:04
Refining the head part 2
21:54
Refining the head part 3
21:44
Making placeholder beard and hair
20:07
Starting the body
22:05
Head zremeshing and making the legs
23:46
Refining the body part 1
22:14
Refining the body part 2
23:43
Refining the body part 3
25:26
Refining the body part 4
22:10
Refining the body part 5
20:51
+ 3d Sketch
8 lectures 03:14:33
Starting the 3D sketch
21:28
3D sketching part 2
23:40
3D sketching part 3
29:55
3D sketching part 4
25:37
3D sketching part 5
22:07
3D sketching part 6
25:21
3D sketching part 7
26:17
3D sketching part 8
20:08
+ Extracting the Accessories and Clothes
11 lectures 03:50:10
Extracting the metal shoulder
20:59
Extracting leather shoulder and belts
21:03
Extracting elements on the waist
20:57
Extracting elements on the legs
21:48
Making the hand wrap part 1
20:27
Making the hand wraps part 2
19:37
Making the waist wrap part 1
20:50
Making the waist wrap part 2
21:23
Making hard surface parts part 1
20:29
Making hard surface parts brush
21:03
Making hard surface parts part 3
21:34
+ Refining of armors, belts and clothes
18 lectures 06:33:31
Refining the metal shoulder part 1
23:04
Refining the metal shoulder part 2
23:52
Refining the metal shoulder part 3
20:18
Refining the leather shoulder
21:36
Making the stitch brush and hand wraps
22:31
Refining the necklace part 1
20:28
Refining the necklace part 2
21:16
Refining the belt
22:46
Making the chainmail part 1
23:48
Making the chainmail part 2
20:13
Refining some belts and accessories
22:45
Refining the boots part 1
22:28
Refining the boots part 2
21:36
Refining the boots part 3
21:47
Refining the boots part 4
21:48
Refining some things
20:28
Polypainting the skin part 1
21:10
Polypainting the skin part 2
21:37
+ Making the Weapons
10 lectures 03:26:33
Making the saber part 1
21:14
Making the saber part 2
20:32
Making the dagger part 1
20:12
Making the dagger part 2
22:10
Making the dagger part 3
14:34
Making the battleaxe part 1
19:41
Making the battleaxe part 2
19:41
Making the mace
22:20
Making the spear
20:18
Making the spear part 2
25:51
+ Adding colors and materials
5 lectures 01:51:35
Adding colors to the outfit
21:12
Adding materials part 1
21:46
Adding materials part 2
22:48
Adding materials part 3
21:53
Adding materials part 4
23:56
+ Posing the character
3 lectures 01:11:02
Posing the character part 1
20:07
Posing the character part 2
20:54
Posing the character part 3
30:01
+ Making the fibermesh beard and hair
9 lectures 03:16:00
Making the fibermesh part 1
22:27
Making the fibermesh part 2
19:52
Making the fibermesh part 3
21:50
Making the fibermesh part 4
22:32
Making the fibermesh part 5
22:58
Making the fibermesh part 6
23:06
Making the fibermesh part 7
21:09
Making the fibermesh part 8
23:59
Making the fibermesh part 9
18:07
+ Making the render
4 lectures 01:26:11
Adjusting the model for render
19:02
Making render passes in Zbrush
20:44
Combining the passes in Photoshop part 1
22:12
Combining the passes in Photoshop part 2
24:13