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Make Your Own Pokemon Go Game For iOS 10
Rating: 4.4 out of 5(20 ratings)
1,204 students

Make Your Own Pokemon Go Game For iOS 10

Make your own Pokemon Go styled game and make millions just like Nintendo! Gotta Catch'em All!
Created byAndrew P
Last updated 9/2016
English

What you'll learn

  • Students will be able to make their own Pokemon Go styled game, which they can implement with any other theme.

Course content

4 sections30 lectures3h 11m total length
  • Introduction to the Course0:35
  • Setting Up MapKit3:49

    In this lecture we'll set up our map using mapkit in xcode 8. 

  • Privacy Settings7:37

    In this lecture we'll go over the privacy settings needed to load the user's location. We'll use the location manager delegate. 

  • Centering and Moving Location3:49

    In this lecture we'll center the map view on the user. 

  • Making Geolocation Efficient3:09

    In this lecture we'll make sure that our geolocation manager doesn't drain the battery life of our users.

  • Adding the Compass6:42

    In this lecture we'll get the image assets and integrate our compass button to locate the user in the map. 

Requirements

  • They should learn swift and cocoa touch, also basic knowledge on spriteKit would be useful.

Description

In this course you will learn how to make your own version of Pokemon Go. You will learn how to use Map Views, Annotations, Core Data, and also how to use SpriteKit. We will make everything from scratch and the course follows a moderate speed meant for you to grasp all the content  in one go! Take advantage of the wide success of Pokemon Go to make a similar game. Who knows maybe your app might be downloaded millions of times too! 

The course will only take about 3 hours to complete and I recommend that students add their personal touch to the techniques learned in the course. The course is divided into 4 strategic sections that will allow students to progress from the easy beginnings to the tougher parts in the end. Additionally, the course is very updated as we use Xcode 8 and Swift 3 throughout our development. Additionally, I will provide a bonus lecture on how to make your own iMessage stickers! Not only are they easy to make (requiring basically no code), but they can also be very profitable in the market place. Finally, I recommend that students already know how to code with swift and to have initial experience with SpriteKit. 

Who this course is for:

  • Students who are familiar with swift and xcode, but they don't need to be experts.