Game Prototyping without code using Unity & Playmaker
What you'll learn
- quickly test a game idea without writing a line of code
- make a complete 3D game prototype using the Unity game engine and a 3D modelling app like Maya
- learn about creating AI, game levels and how to run play tests
- You'll need the free Unity game engine installed on your machine
- You'll also need a 3D modelling app. We recommend Maya LT, Silo or 3D Cheetah, but any 3D app will do, even Blender if you know what you're doing!
- Knowing about the basics of Playmaker is a plus but not required. Check out Hutong Games' YouTube channel to get up and running quickly
Veteran game designer Christopher Orth takes you through every step of building your own first-person 3D game from scratch: from writing a game design document to whiteboxing a level the way AAA game companies do it and implementing game systems with basic AI - all without coding!
You'll be using the super-popular (and free!) Unity game engine together with the visual scripting tool Playmaker and the 3D modelling app of your choice to build an interactive first-person game level. Therefore, the people who'll get most out of it are those who already have some working knowledge of 3D modelling and have dabbled with Unity and Playmaker before a little and want to take their skills further. However, even absolute beginners can complete the course successfully.
More than 10 hours of high-quality lectures
3 hours of bonus video content: whitebox reviews and time-lapsed speed-modelling of hours of game level development
free access to the student version of the awesome Playmaker Unity plugin
downloadable exercise files to follow along (utility textures, 3D models, ready-made health systems, etc)
Everything you need to make your very own 3D first-person game prototype!
Unity changed its UI system over the course of a few years, and Playmaker took a while to catch up with the changes. The original course still shows the previous system, but we have added an updated section outlining all the changes that have occurred in Unity and Playmaker and will continue to add updates in the future if required to ensure you can follow along.
If you'd rather have an install of Unity that looks exactly like it does in the course, you can download Unity 4.3 from the Unity download archive.
Who this course is for:
- This course is meant for beginners of all ages who preferably have already watched a few Unity tutorials and know the basics of getting around.
- We have had students aged 10 all the way to people in their fifties take this course and have had rave reviews from our students
- Die-hard programmers who don't like using visual scripting tools like Playmaker should probably look elsewhere
I love creating things, in particular digital media: everything from photography and video to games and music.
I have been teaching for over 13 years and set up indie game school in early 2014 to learn how to make games. I have enlisted the help of veterans of the game development industry to create fantastic courses around everything gamedev for anyone, using free or cheap tools.
Teaching has always been part of my life, because it’s so important to share what you learn. These days I mostly call myself a Game Designer, having worked on many high-profile titles launched on Playstation consoles, PC, and portable devices. But I’ve also worked as an Instructor, Team Leader, Technical Artist, Web Designer, Musician and Sound Designer. My own passion for learning has lead me to many avenues of contribution in this array of fun and fascinating fields.