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Operating System: Make The Fundamentals Rock Solid+PDF Notes
Rating: 4.4 out of 5(5 ratings)
54 students

Operating System: Make The Fundamentals Rock Solid+PDF Notes

(Ongoing) Academically Oriented Operating System Advanced Course : Mastering Core Concepts with 200+ Top Notch Examples
Created byKshitij Sharma
Last updated 4/2025
English

What you'll learn

  • Academically Oriented & Comprehensive Understanding : This is the most detailed OS course on this Platform.
  • Conceptual Clarity: You will solve loads of Practice Questions that will make your concepts crystal clear.
  • Enhanced Problem-Solving Skills: Learn to analyze and solve complex OS-related problems
  • You will appreciate the depth of the course content, covering a wide range of topics in OS with meticulous attention to detail.

Course content

8 sections137 lectures24h 52m total length
  • What actually is OS, Its functions and goals.17:55

    An operating system (OS) is a software that manages computer hardware and provides common services for computer programs. It acts as an intermediary between the hardware and the user, enabling users to interact with the computer system without needing to know the intricate details of the hardware.

    Functions of an operating system include:

    1. Process Management: The OS manages processes, which are programs in execution. It allocates system resources, such as CPU time and memory space, to different processes, and ensures they run efficiently without interfering with each other.

    2. Memory Management: Operating systems handle memory allocation and deallocation. This involves managing both physical memory (RAM) and virtual memory, which allows the OS to use disk space as an extension of RAM when needed.

    3. File System Management: OS provides a file system that organizes and stores data on storage devices such as hard drives. It manages files, directories, and access permissions.

    4. Device Management: Operating systems control input and output devices, such as keyboards, mice, printers, and network adapters. They handle communication between these devices and user applications.

    5. User Interface: Most operating systems provide a user interface (UI) that allows users to interact with the computer system. This can be a command-line interface (CLI) or a graphical user interface (GUI), or both.

    6. Security: OS implements security measures to protect the system and its data from unauthorized access, viruses, and other threats. This includes user authentication, access control, encryption, and antivirus software.

    7. Networking: Operating systems support networking capabilities, allowing computers to communicate with each other over networks. They manage network connections, protocols, and configurations.

    The goals of an operating system include:

    1. Efficiency: Operating systems aim to utilize hardware resources efficiently, maximizing performance and minimizing waste. This involves scheduling processes, managing memory effectively, and optimizing disk access.

    2. Reliability: OS should be reliable and robust, providing stable and predictable behavior even under varying conditions. It should handle errors gracefully and recover from failures without compromising system integrity.

    3. Security: Operating systems must ensure the security and privacy of user data and system resources. This involves implementing authentication mechanisms, access controls, and encryption to prevent unauthorized access and malicious attacks.

    4. Ease of Use: OS should be user-friendly and intuitive, allowing users to interact with the system easily and efficiently. This includes providing a simple and consistent user interface, as well as helpful documentation and support resources.

    5. Portability: Operating systems should be portable across different hardware platforms, allowing software to run on various devices without modification. This enables interoperability and flexibility in computing environments.

    Overall, the primary goal of an operating system is to provide a stable, efficient, and secure platform for running applications and managing computer resources.

  • Multiprogramming OS , Schematic View of Multiprogramming OS & Modes in OS33:27

    Operating systems can be classified into several types based on various criteria such as the purpose they serve, their design principles, and the platforms they support. Here are some common types of operating systems:

    1. Single-User, Single-Tasking: These operating systems are designed to support only one user and one task at a time. Examples include MS-DOS (Microsoft Disk Operating System) and early versions of Apple's Macintosh operating system.

    2. Single-User, Multi-Tasking: These operating systems allow a single user to run multiple programs simultaneously. Each program runs in its own process, and the OS manages CPU time allocation between them. Examples include Microsoft Windows, macOS, and Linux distributions for desktop computers.

    3. Multi-User: Multi-user operating systems allow multiple users to access the system simultaneously. Each user has their own user account and can run multiple programs independently. Examples include Unix-based systems like Linux and BSD, as well as server versions of Windows.

    4. Real-Time: Real-time operating systems are designed to process data and events within strict time constraints. They are used in applications where timely response is critical, such as industrial automation, robotics, and aerospace systems. Examples include QNX and VxWorks.

    5. Distributed: Distributed operating systems manage a group of independent computers and make them appear as a single coherent system. They provide features such as process migration, distributed file systems, and distributed communication. Examples include Google's Android (based on Linux) and various research projects like Plan 9 from Bell Labs.

    Operating systems often provide different modes or levels of operation to ensure system security and stability. The two primary modes are:

    1. Kernel Mode (Privileged Mode): In kernel mode, the operating system has unrestricted access to the hardware and can execute privileged instructions. It has full control over the system resources and can perform critical operations such as memory management, device I/O, and process scheduling. Only trusted system components, such as the kernel and device drivers, run in kernel mode.

    2. User Mode: In user mode, applications and user-level processes run with limited privileges and cannot access hardware directly. They rely on system calls to request services from the operating system kernel. User mode provides a protected environment that prevents user programs from interfering with critical system operations or accessing sensitive resources.

    By enforcing a separation between kernel mode and user mode, operating systems ensure system stability, security, and isolation between different processes and user applications.

  • Problem Solving Session ( DPP-1)5:39
  • Mode Shifting , Interrupt & System Calls20:25

    Mode shifting, interrupts, and system calls are fundamental concepts in operating systems that facilitate communication between user programs and the operating system kernel, as well as handle events and requests efficiently. Let's discuss each of these concepts:

    1. Mode Shifting:

      Mode shifting refers to the transition between different privilege levels or execution modes within the CPU. The two primary modes are:

      • Kernel Mode (Privileged Mode): In kernel mode, the operating system has full access to the hardware and can execute privileged instructions. It can perform critical system operations such as memory management, I/O operations, and process scheduling. Only trusted system components, such as the kernel and device drivers, run in kernel mode.

      • User Mode: In user mode, applications and user-level processes run with restricted privileges and cannot directly access hardware resources. They rely on system calls to request services from the operating system kernel. User mode provides a protected environment that prevents user programs from interfering with critical system operations or accessing sensitive resources.

      Mode shifting occurs when a program transitions between user mode and kernel mode. This transition is typically controlled by hardware mechanisms such as CPU privilege levels and software mechanisms such as system calls and interrupts.

    2. Interrupts:

      Interrupts are signals sent by hardware devices or software to the CPU to request attention or notify the CPU of an event that requires immediate processing. Interrupts can be generated by various sources, including hardware devices (e.g., timer interrupts, I/O interrupts), software exceptions (e.g., division by zero, invalid memory access), and system calls initiated by user programs.

      When an interrupt occurs, the CPU temporarily suspends the execution of the current program and transfers control to an interrupt handler routine, also known as an interrupt service routine (ISR) or interrupt handler. The interrupt handler then performs the necessary processing to handle the interrupt, which may involve servicing I/O operations, updating system state, or handling errors.

      Interrupts are essential for handling asynchronous events efficiently, enabling the operating system to respond promptly to external stimuli without wasting CPU cycles on polling.

    3. System Calls:

      System calls are interfaces provided by the operating system that allow user programs to request services and interact with the kernel. They provide a means for user-level processes to access privileged kernel functionality, such as file operations, process management, and network communication.

      System calls typically involve a mode shift from user mode to kernel mode, where the operating system kernel executes the requested operation on behalf of the user program. The user program invokes system calls by executing special instructions or software interrupt instructions (e.g., INT 0x80 on x86 architecture) to trigger a mode shift and transfer control to the appropriate kernel routine.

      Examples of system calls include opening and closing files, reading and writing data, creating and terminating processes, allocating memory, and performing network operations.

    In summary, mode shifting, interrupts, and system calls are essential mechanisms in operating systems that facilitate communication and interaction between user programs and the kernel, enabling efficient resource management, event handling, and service provision.

  • Problem Solving Session ( DPP - 2 )7:38

Requirements

  • Little bit of C and COA concepts.

Description

This course represents the epitome of comprehensive learning available on this platform, a claim I can confidently stand by. Every effort has been dedicated to delving into the minutiae of the subject matter. Leveraging Numerical and Practice Sessions, I've endeavored to fortify your understanding of OS concepts and foundational principles. The breadth of topics covered is extensive, and even if you possess a rudimentary understanding of OS, you'll undoubtedly appreciate the depth this course explores:

Curriculum : 


1. Introduction and Background:


   a. Defining an OS:

  •   Elucidated through 5 Definitions

  •   Von Neumann Architecture

  •   Stored Program Concept

  •   Significance of Main Memory

  •   OS as Interface

  •   OS Kernel

  •   OS as Resource Manager

  •   OS as Control Program


  b. Types of OS:

  •   Uni-programming and Multiprogramming

  •   Degree of Multiprogramming

  •   Addressing CPU Idleness

  •   Throughput

  •   Schematic View of Multiprogramming

  •   Types of Multiprogramming OS

  •   Comparison between Multiprogramming and Multitasking OS

  •   Architectural Requirements for Implementing Multitasking OS

  •   Kernel & User Mode


  c. User and Kernel Mode Shifting:

  •    APIs

  •    Fork system call

  •    Interrupt

  •    ISR

  •    PSW

  •    Types of Functions

  •    Perspective on Mode Shifting


2. Process Management:


  a. Understanding Processes:

  •     Distinguishing between program and process

  •     Key C Concepts

  •     7 Definitions of Process

  •     Treating Process as an ADT (Abstract Data Type)

  •     Various Process Operations

  •     Process Attributes and PCB


   b. Process Transition Diagram:

  •     Different Process States

  •     Process State Transition Diagram

  •     Introduction to Schedulers and Dispatchers

  •     Addressing Common Doubts


   c .Scheduling Queues and State Queuing Diagrams:

  •      Detailed Examination of Schedulers and Dispatchers

  •      Context Switching


3. CPU Scheduling:


   a. Introduction and Process Times:

  •      Implementation of Short-Term Schedulers

  •      Functions and Objectives

  • Understanding Process Times (AT, BT, TAT, IOBT, CT, Schedule Length)


   b.   FCFS:

  •      Selection Criteria

  •      Operational Mode

  •      Conflict Resolution

  •      Assumptions

  •      Challenges with FCFS Scheduling

  •      Gantt Chart

  •      % CPU Idleness and Efficiency


   c. FCFS with Dispatch Latency and IOBT:

  •      Addressing the Most Complex FCFS Problems

  •      Regular Discussion of Home- Work Problems

d. Shortest Job First ( Preemptive and Non Preemptive Case ) 

  •    Selection Criteria

  •      Operational Mode

  •      Conflict Resolution

  •      Assumptions

  •      Challenges with FCFS Scheduling

  •      Gantt Chart

  •      % CPU Idleness and Efficiency

e. HRRN

f. LRTF

g. Round Robin and Performance Discussion

h. Priority Based Scheduling

i. Multilevel Queue Feedback Scheduling

4.

Process Synchronization / Coordination

  • IPC and Introduction To Synchronization

  • Exploring Race Condition

  • Producer and Consumer Problem Implementation

  • Which type of Sync in Producer & Consumer Problem ?

  • Necessary Conditions for Sync Problems

  • Requirements for Sync Problems

  • Introduction to Sync Mechanism

  • Lock Variable - 1

  • Lock Variable - 2

  • Lock Variable - 3

  • Strict Alternation ( Turn Variable )

  • Implementation of Peterson Solution

  • Analysis Of Peterson Solution

  • Homework Question Discussion

  • Dekker's Algorithm

  • Introduction to Hardware Solutions

  • Test & Set Lock

  • SWAP - Lock and Key

  • Priority Inversion Problem

  • Priority Inversion Problem

  • Solution of Homework Problem

  • Blocking Mechanisms / Non Busy Wait Solution

  • Sleep & Wakeup

  • Producer - Consumer Interesting Case

  • Semaphores

  • Counting Semaphores

  • Binary Semaphores

  • What about ME, Progress and BW ?

  • Let's Solve Some Problems

  • Some More Questions

  • Some More : )

  • Producer Consumer - Semaphore Implementation

  • Some Practice Problems

  • Reader Writer Problem ( Semaphore )

  • Dining Philosophers Problem

  • Parbegin and Parend

  • Semaphore Solution

  • Question Practice

  • Fork & Join

5. Deadlock :

  • What's Deadlock ?

  • Resource Allocation Graph

  • Deadlock Handling Strategies

  • Resource Allocation Graph Algorithm

  • Bankers Algorithm

  • Problem Solving on Bankers Algorithm

  • Resource Request Algorithm

  • Problem Solving

  • Deadlock Detection

  • Deadlock Recovery

  • Problem Solving


6. Memory Management

  • Byte and Word Addressable View

  • RAM Architecture

  • Static Vs Dynamic Loading

  • Static Linking

  • Dynamic Linking and Address Binding

  • More about Binding

  • Memory Management Techniques

  • Partition Allocation Policy & Variable Partitioning

  • Problem Solving

  • Some More Problems

  • Non Contiguous Allocation

  • Address Translation

  • Simple Paging ( Org. of Logical Address Space )

  • Organization of Physical Address Space

  • Organization Of Memory Management Unit

  • How Paging Works ?

  • Problem Solving

  • Performance of Paging

  • Paging Using Cache

  • Optimal Page Size

  • Problem Solving

  • Don't Approximate Here

  • Hashed Paging

  • Multilevel Paging

  • How It's Helpful ?

  • Addressing In Multilevel Paging

  • Effective Memory Access Time

  • Problem Solving

  • Segmentation

  • Performance Analysis

  • Virtual Memory

  • Demand Paging

  • Everything in one Flowchart

  • Problem Solving

  • Page Replacement

  • Reference Strings and Page Repl. Algos

  • Belady's Anomaly

  • Page Replacement Algorithms

  • PRA Continued + Problem Solving

  • Thrashing

  • The way we write affect thrashing ?

  • Working Set Model and Locality Of References


7. File Management


  • Disk Structure

  • Problem Solving

  • More Problems

  • Logical Structure Of The Disk

  • File Vs Directory

  • File System Implementation

  • Allocation Methods

  • Case Studies

  • Problem Solving

  • Disk Free Space Management Algorithm

  • Problem Solving

  • More Problems

  • Disk Scheduling Algorithms

  • Problem Solving



Who this course is for:

  • University Students
  • GATE Aspirants
  • Those who want to make their OS Fundamentals Rock Solid