Make the Game Art for Your 2d Platformer
- 6 hours on-demand video
- 3 articles
- 2 downloadable resources
- Full lifetime access
- Access on mobile and TV
- Certificate of Completion
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- Make the game art of a 2d platformer.
- Learn the tools, methods and techniques to create vector illustrations.
- Learn the basic techniques to create tile based game art.
- Learn the foundamentals of Inkscape for illustration.
- The free program Inkscape and a working mouse (tablet are not necesary)
In this course you'll learn everything you need to know to create the game art for your 2d platformer. And all by using the fantastic free, open source vector illustration software Inkscape.
We'll be using vector graphics and the mouse (no need for tablets) to create beautiful, HD graphics, in the style that you often see in many modern, 2d cartoony cellphone games but also in some PC games as well.
But the great thing is that you don't have to be an artist to take this course!. We'll start from the ground up, with a mini-course on how to use the program (Inkscape) for illustration, then we'll delve into more specific game art techniques, finally we'll start making the assets of our 2d platformer one by one, ranging from items to game characters. And once we have everything we need, we'll assemble everything into a mockup illustration (a fake screenshot).
Here are a few of the things this course deals with:
Designing and drawing attractive assets for a 2d platformer using vectors
Inkscape for illustration
Tools, methods and techniques for game art and general vector illustration
Basic character design
Basic background design
Working with tileable assets in Inkscape
So, if you want to make a game but you aren't an artist, this course may just be for you.
- Beginners who wants to learn to make attractive game art.
- Game designers who need art for their games.
- Programmers and non-artistic people who think making game art is difficult.
- Vector artist who wants to learn how to use Inkscape for game art.
Inkscape is the tool we'll be using to draw the game art and in this unit, you'll get familiar with the essentials of this amazing free, open source vector illustration software.
Before starting to make the game art of our 2d platformer, there are a few things we need to know, a bit of theory and practical techniques that we are gonna be using all thru out the rest of the course.
Now that you know the basics of Inkscape, it's time for you to learn how to use the program to make actual illustrations. In the next few lessons, you'll learn the essential illustration techniques that you'll be using, not only in this course, but in pretty much any illustration you'll ever do. Starting with everything you need to know about boolean operations.
In this unit we'll make all the assets that we need to create a full mockup of a 2d platformer game.
Every Mario inspired game needs a few blocks, in this lesson we'll start by making the simplest one, the classic question mark block.
As i said earlier, this course won't go over the design and animation of characters, it's just too broad of a field to tackle here. However i do think that it won't hurt making a few simple and quick character sketches to better dress up the mockup, just keep in mind that neither of the characters are made for the mock up and are not optimized in any way for an actual game.