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Make Stylized Tree by using Blender and Unity
Rating: 4.6 out of 5(42 ratings)
2,590 students

Make Stylized Tree by using Blender and Unity

Modeling in Blender, Make Shader in Unity
Created byWon Hurry
Last updated 2/2022
English

What you'll learn

  • Learn how to use Blender
  • Learn how to modeling
  • Learn how to use Unity
  • Learn Shader
  • Learn how to use Unity Universal Render Pipeline
  • Learn how to use Unity Shader Graph

Course content

2 sections6 lectures55m total length
  • Make Tree Trunk in Blender3:17
  • Make Tree Leaves in Blender12:10

    Create stylized leaves in Blender using spheres, rotations, and precise particle systems; duplicate and merge as single meshes, copy particle settings across objects, and convert to final leaf mesh.

  • Smooth Tree Leaves’ Normal in Blender2:24
  • Create Tree Leaves' Material in Blender1:51

    Set up a new leaves material in Blender, assign it to the leaf mesh, and create an image texture with transparency for the leaf, then export the model to Unity.

Requirements

  • No Blender experience needed
  • No Unity experience needed

Description

This one hour long course is made for Blender & Unity new beginners. I will show you some tricks when using Blender and Unity, all my actions and short keys will show you in the video! Don't worry even though you are new beginners!

Course contents:

  • Create tree trunk by using blender plugin

  • Make tree leaf texture in Photoshop

  • Use sculpt tool and particle system in blender to make tree leaves meshes

  • Make Stylized tree shader in Unity

  • Modify tree leaves' normal to smooth leaves shadow

  • By using Unity URP shader graph to make tree leaves animation in wind

Softwares:

  • Blender 2.83                                                     

  • Unity 2019.4                                                               

  • Photoshop2019           


Software instructions:

Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as a Mac OS X-exclusive game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console and virtual reality platforms. It is particularly popular for iOS and Android mobile game development and used for games such as Pokémon Go, Monument Valley, Call of Duty: Mobile, Beat Saber and Cuphead. It is considered easy to use for beginner developers and is popular for indie game development.         

Blender is a free and open-source 3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, motion graphics, interactive 3D applications, virtual reality, and computer games. Blender's features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, rendering, motion graphics, video editing, and compositing.             

Who this course is for:

  • Beginner Blender developers
  • Beginner Unity developers
  • Beginner Game developers