Make Unity 3D interactive games with Fungus - no coding!
4.7 (471 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
1,830 students enrolled

Make Unity 3D interactive games with Fungus - no coding!

Make Branching narrative, point & click and hidden object games all without writing code.
4.7 (471 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
1,830 students enrolled
Last updated 8/2017
English
English [Auto-generated]
Current price: $20.99 Original price: $29.99 Discount: 30% off
5 hours left at this price!
30-Day Money-Back Guarantee
This course includes
  • 8 hours on-demand video
  • 1 article
  • 2 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
Training 5 or more people?

Get your team access to 4,000+ top Udemy courses anytime, anywhere.

Try Udemy for Business
What you'll learn
  • You will have a Full working knowledge of Fungus and how it integrates with Unity.
  • You will be able to create narrative story games, point and click adventures and hidden object games.
  • You will be able to publish your games to Unity’s webplayer and WebGL and have them on your own website, publish them to Android and IOS versions (if you have a Apple developer Licence) and sell them through Google play or the apple store.
  • Most importantly you will be able to do all of this without writing one line of code.
Course content
Expand all 43 lectures 07:58:31
+ Here we start building our game
7 lectures 01:36:01
Import Art Assets
11:53
Place Assets in Scene, Layer & Depth Sorting
11:52
Fungus “View's” & Sprites Part 1
19:37
Fungus "View's" & Sprites part 2
09:38
Parallax Sprites.
14:36
Clickable Sprites & Music
17:30
Cheat Block
10:55
+ Branching Narrative
6 lectures 01:19:59
Creating Characters
06:03
Branching Narrative
18:31

Fungus has recently been updated to 2.2 and with that update cam a new way to customise "Say Dialogs". If this is your first time going through the course, don't worry it all integrates fine. If you have completed the course and want to know how the update has effected the project you can jump into the video at 4:10 and play through till 10:20.

Create Custom Dialogues
15:41
Create Custom Menus
19:08
Finish Branching Narrative
03:00
Portraits
17:36
+ Hidden Object and Point and Click
9 lectures 01:35:17
Place and Sort 2nd Set of Art Assets
05:32
Clickable Objects
11:28
Flowchart, Clickable Objects.
11:02
Create Drag & Drop Objects
15:00
Flowchart, Drag & Drop Objects Part 1
09:17
Flowchart, Drag & Drop Objects Part 2
11:22
Additional Tweaks to Drag & Drop Object 1
10:55
Flowchart Drag & Drop Objects 2&3 Part 1
11:03
Flowchart Drag & Drop Objects 2&3 Part 2
09:38
+ Variables
7 lectures 01:22:23
Variables, Lamp On-Off
11:49
Variables Lamp Tweak & Painting Rotation.
12:16
Set 2D Collider & Tags
08:29
Variables, Diploma & Shelf Objects
14:19
Variables, “Integer” Diploma, Shelf & Clues.
11:21
Make Draggable Objects Appear
05:18
Tweak Diploma & Shelf Blocks, Set 2D Collider
18:51
+ Mecanim
5 lectures 01:03:21
Add Dr. J to the Scene
08:59
Variables & a New Cheat Block
09:23
Animator Parameters & Fungus part 1
17:18
Animator Parameters & Fungus part 2
14:23
Animator Parameters & Fungus part 3
13:18
+ Seek out the bugs & Publishing
2 lectures 25:06
Testing and Finding Bugs
11:35
Exporting to Devices
13:31
+ Final Project download.
1 lecture 00:12
Setting up the Unity Project.
00:12
Requirements
  • A Mac or PC that is capable of running Unity 3D.
  • The latest version of Unity 3D (we will talk you through download and install on the course).
  • The latest Version of Fungus (We will talk you through download and install on the course).
Description

This course is aimed at anyone who wants to make interactive story based games, but, who doesnt' know how to code.

Fungus is a free Unity 3D plugin that allows non coders (like me) access to some of Unity's core features. This course has been updated to include changes & updates to Fungus 3.6

If you have never used game development software, or if you have struggled with code trying to make games, Fungus and this course are exactly what you need.

So what specifically will we learn?: In no particular order.

  • Unity: A working knowledge of the Unity interface, Importing and managing assets / Images / Audio / Animation etc.
  • Fungus: A full working knowledge of fungus how to combine commands, Use variables etc. All without code.
  • Control the camera: camera moves / fades etc.
  • Control sound: add music / spot sound effects / control volume.
  • Sprites: affect their visibility & movement.
  • Branching Narrative: create custom characters, dialogs & menus.
  • Clickable Sprites: Create buttons that interact with the scene.
  • Drag & Drop: Create draggable sprites that interact with the scene.
  • Mecanim Animation: Add animation to the scene and control it.

With all of the above mentioned elements we will create a short branching narrative game, where two characters talk to one another and you are presented with choices to influence the story. The narrative section leads into a hidden object point and click adventure, we will explore an interactive environment with clickable images, draggable and droppable objects and an animated character reacting to specific conditions.

Who this course is for:
  • If you don’t know how to code and want to make Interactive Story Games. This course is for you.
  • If you’re an artist, illustrator or writer and would like to delve into game development in an easy and approachable manner, this course if for you.
  • If you have struggled with code to create games in unity, this course is for you.
  • If you're able to code and know your way round unity and love the joy of a visual coding interface, this course is for you.