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Make An AR App with Unity and Playmaker Without Coding!
Rating: 4.3 out of 5(26 ratings)
275 students
Created byVolkan Kutlubay
Last updated 6/2018
English

What you'll learn

  • With this course students will have a basic understanding of the Unity workflow by implementing Playmaker. The students will be able to create their app for IOS and Android and publish their first AR app without any coding knowledge.

Course content

4 sections21 lectures4h 4m total length
  • Introduction to Unity and Installing Playmaker14:50
  • Preparing Our zombie Model For Our Project.12:08
  • Creating Animator Controller For our Zombie Character.4:45
  • GUI elements and Adding Movement15:34
  • Moving The Zombie With On Screen Arrow Buttons11:09
  • Adding iTween Rotation and Walking Animations12:47

    Importan! In the new update of Playmaker iTween plugin is not included. So I added the iTween plugin and its actions so please download and install them in order to use iTween.

    Copy The iTween folder under Assets folder of your Unity Project.

    Copy the iTween folder which is inside iTween Actions folder Under The Playmaker>Actions folder. 

    They are both named iTween so don’t get confused. iTween folder inside the iTweenActions should be copied under Playmaker>Actions folder DO NOT COPY THE “iTweenActions” folder as it is.

  • Adding More GUI elements for Extra Animations8:24
  • Adding The Action Animations to our zombie using the newly added UI buttons44:04
  • Adding Props To Our Zombie Character32:48
  • Creating Title Scene for Our App16:23

Requirements

  • Students will need a personal version of Unity 3d and The Playmaker plugin for visual scripting. Basic understanding of 2D and 3D graphics also would help.

Description

In this course you will learn how to create a mobile app from scratch and publish to iTunes Appstore using Unity, Playmaker and Vuforia. This course doesn’t require coding at all so everyone is welcome who would like to jump in and start publishing mobile apps. 

What you will learn

-Uploading a Zombie model to Mixamo website, Rig the character and import it into Unity.

-Assigning animations to your zombie character and create a user interface so that players can interact with zombie which they can move him around make him dance and even add props to him like hat, axe or knife etc.

-Creating a Title Screen and learning how to jump from one scene to another inside Unity.

-Learn how to set up Vuforia for Augmented Reality and convert the Unity scene to an AR app.

-Monetizing section includes integrating Admob banner and chartboost interstitial ads. 

-Admob is implemented using a small script which will be included as an extra file so you can drag and drop it into your scene and start using Admob banner right away.

-Chartboost is integrated using playmaker actions which is also available at Appstore.

-iTunes Dashboard Setup

-Creating Apple Distribution Certificate

-Creating Adhoc and Production Provisioning files

-Exporting the App from Unity and building the app inside Xcode.

-We will also test the app and demonstrate how it works.

-Some Hard Disk optimising tips and tricks will be shown so your computer’s hard disk won’t shrink during the build process.

-And finally we will upload our app to Appstore which you can later on submit it for review.

Who this course is for:

  • People who would like to make a start to Unity but have no coding knowledge. Just Jump in!