Make a multi-platform action 2D Space Shooter |Cocos Creator
What you'll learn
- How to Create an action 2D Space Shooter Game
- How to use Touch and Keyboard Input for 2D games
- Spawning Enemies that have life, actions and shoot back at you
- Simple physics and Collision Detection in Cocos Creator
- Scripting in Cocos Creator
- What is needed to publish to Windows or Mac, Android, Facebook Instant Games, Web Mobile and Web Desktop platforms
Requirements
- Be able to work around your desired platform whether Windows or Macintosh i.e. installing software etc
- Students with some basic scripting or programming knowledge will get through the course faster
- An eagerness to learn 2D Game Development
Description
The course will be using the completely free Cocos Creator Engine to create a 2D space shooter game that will be using Collision Detection and other 2D game features. In the course, you will be making a multi-platform game that supports keyboard and touch input so that it can play on desktop and mobile platforms. The course will show what is needed to deploy the game as a web game, a Facebook Instant Game, what is needed to compile for Android Game Development as well as building for Windows or Mac. We will cover some 2D Game Development Fundamentals with Cocos Creator in the process while covering web game design. The course will be scripted in typescript files but can be used for JavaScript Game Development. This course is for anyone interested in creating a 2D space shooter game that can be deployed to multiple platforms as well as JavaScript,Typescript or web developers who want to make games using their skills. Even if you are not a JavaScript or Typescript developer, some programming knowledge is all that is required to get through this course.
Who this course is for:
- JavaScript,Typescript or programmers of any kind who want to make Games.
- Students who are interested in creating a 2D Space Shooter game
- Students who want to know how to create Games with the Free Cocos Creator game Engine
- Cocos2d-X developers who want a faster way to develop games
- Anyone interested in creating 2D games for multiple platforms
Instructor
I am a lecturer by profession. I teach Computer Systems and Networking which includes modeling networks, CentOS server management, Web Development and Network Security. I love coding in different languages and spend most of my time learning new things through books and tutorials. Feel free to contact me on my social media accounts.