Make a horror survival game in Unity
4.7 (178 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
4,140 students enrolled

Make a horror survival game in Unity

Professional game development for Unity
Highest Rated
4.7 (178 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
4,140 students enrolled
Created by Pete Jepson
Last updated 6/2020
English
English [Auto]
Current price: $132.99 Original price: $189.99 Discount: 30% off
5 hours left at this price!
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This course includes
  • 56 hours on-demand video
  • 14 articles
  • 52 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Use post processing to create amazing graphics
  • Create a unique horror survival game in Unity 2019
  • Easy to understand coding activities
  • Create intelligent AI
  • Create stealth and combat mechanics
  • Use a custom load screen
  • Create a main menu and options menus
  • Create an interactive inventory menu
  • Mecanim and Timeline based animations
Requirements
  • It would be good to have a basic understanding of Unity. You do not need any coding experience as I will cover C# coding in detail
  • The game is very detailed and in order to follow along with the project you will need a fast computer that meets the following minimum specifications
  • PC or Mac with at least a 2.5GHz processor
  • At least 4GB RAM
  • At least 10GB available space on your Hard Drive
  • Video Graphics Card with at least 2GB onboard RAM
  • My computer Specs when creating this tutorial:
  • Windows 10, i7 processor 4GHz, 32GB RAM, Nvidea Geforce 1070 graphics card with 8GB RAM
  • This allows me to get 60fps in the game, however, even at 30fps the game runs fine.
Description

Do you want to create a professional looking horror survival game in Unity? Well you've found the right course. This is aimed at anybody who loves game design and wants to make awesome games.

My name is Pete Jepson and I have taught game design for over 5 years. In this series we will be making a game where your first person character has to try and survive against a gang of maniacs, armed with a variety of weapons

You don't need previous experience as I will be guiding you through the course step by step, showing you how to make the game and to write the code using C#. I will be giving you interesting assignments throughout to build your experience and knowledge in game design.

You will need a powerful computer to complete this project, so please ensure your computer meets the minimum specifications as displayed on the course home page.


So, what's in the course?

  • we start by creating the visuals to establish a night time look for the game. Then we will equip the player with a flashlight and a nightvision camera.


  • Then we will move onto lighting the scene to create an interesting aesthetic quality. We will add fog for atmosphere to give it a professional quality look


  • The enviornment map and props are free to download and you can use them in any game you decide to create.


  • We will Add sounds and music to bring the scene to life.


  • Then we will import enemy characters and add walking, running and attack animations using the mecanim animator window in Unity to seamlessly blend between a wide range of motions.


  • We will work on navigation path finding and artifical intelligence, allowing the enemy characters to make their own decisions on where to go and what to do. Once the enemies detect you, they will discover their own different ways to hunt you down!


  • Then we will work on a player inventory menu, displaying which weapons you have picked up. Each weapon has a different strength, speed and noise.


  • Then we will move on to the stealth mechanics, allowing the player to attempt to sneak around the map unnoticed. But the enemies are clever and once they spot you they will go into pursuit mode.


  • This brings us to the combat system, where the enemy will attack you and you can attack them. You will need to choose the right weapon to try and kill the enemies, because they are fast and very strong. If you try and stand and exchange strikes with them you won't last very long, so strategy is the key to defeating the enemies.


  • We will also be adding a save system so players can save and load their progress between sessions.


  • We finally work on a main menu and in game options such as changing lighting, volume and switching on or off antialiasing and fog, as well as difficulty settings.


By the end of this course you will have a completed horror survival game which you can export out as a finished product. You will have developed the skills, confidence and understanding of how to make your own games in Unity.


This course includes the following free assets:

  • Free horror environment 3D scene

  • Free weapons

  • 6 free realistic animated enemy characters

  • Free sounds and music

Free music by Bensound

Who this course is for:
  • This course is aimed at anyone who wants to make awesome games in Unity
  • Creative game designers will enjoy the course
  • I make the coding very easy, so it should be fun, even for people who are put off by C# coding
  • All user levels of Unity, from beginners to advanced will learn something from this tutorial
  • There are a range of fun activities to help you make the game your own throughout development
Course content
Expand all 414 lectures 55:51:48
+ Updated Content
7 lectures 45:23
For people who have started the original course content
00:41
Install Unity
04:01
Create a project
03:47
The Unity interface
05:58
Install main asset
15:09
Updated scene
12:12
+ Post Processing
12 lectures 02:40:59
Post Processing
17:52
Real fog
07:50
Nightvision camera
14:55
Switching cameras
21:47
Flashlight
05:58
Flashlight task review
04:48
Fixing first person controller
15:02
Lighthouse light
12:07
Level adjustments
15:21
Baking lighting
18:14
Adding real fog
18:15
Occlusion culling
08:50
+ Sounds & Music
5 lectures 43:44
Downloading sound packs
01:20
Placing sounds
13:57
Sounds walkthrough
08:30
One shot sound
08:35
One shot prefab
11:22
+ User Interface (UI)
21 lectures 03:49:31
Player health text
15:30
Battery icon
12:42
Battery script
12:20
Inventory menu setup
09:10
Switching inventory on and off
08:48
Adding a pickup
10:22
Pickup script
14:21
Apple pickup
07:59
Update health
10:06
Battery pickup
08:06
Battery refill
19:01
Inventory button order
14:24
Apple bite sound
09:51
Pickup sounds
05:04
Download weapons
08:28
Weapon scale
13:27
Weapon message
08:16
Inventory weapons
20:25
Inventory assignment
07:20
Inventory assignment review
12:11
Saving final prefabs
01:40
+ First Person Player
6 lectures 01:27:06
Player arms
12:38
Adding player weapons
12:40
Idle animation
18:08
Weapon change script
14:24
Adding gun weapons
16:19
Changing animations
12:57
+ Opening doors
7 lectures 01:39:30
Door animations
19:23
Door script
14:36
Left door animation
14:37
Adding door sounds
11:24
Door message
09:13
Door locked
13:53
Tree colliders
16:24
+ Enemies
16 lectures 03:31:26
Importing the enemy
18:02
Lighting the enemy
12:53
Flashlight for enemies
10:09
Enemy weapon
10:04
NavMesh
09:31
Enemy targets
14:43
Enemy pause
14:11
Improved stopping animation
12:21
Random targets
09:28
Enemies can open doors
12:14
Enemy runs to player part 1
22:20
Enemy runs to player part 2
14:35
Failed checks
08:52
Attack animation
17:03
Attack script
20:17
Multiple enemies
04:43
+ Attacking enemies
11 lectures 02:46:56
Player stamina
22:58
Player weapon attacks
17:43
Checking weapon attacks
04:48
Enemy gets damaged
19:49
Enemy damage adjust
21:51
Enemy death
16:07
Big hit reaction
21:37
Enemy damage
06:46
Weapon tags
12:34
Blood splat effect
15:10
Blood splat test
07:33
+ Shooting the gun
9 lectures 01:57:14
Aiming the gun
26:21
Gun damage
14:20
Muzzle flash
10:30
Gun UI
19:55
Bullets refill
08:59
Crossbow shooting
12:49
Crossbow UI
08:09
Crossbow damage
08:29
Arrow refill
07:42