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Make a game with Procedural Backgrounds in UE4
Rating: 4.5 out of 5(29 ratings)
253 students

Make a game with Procedural Backgrounds in UE4

Create a game with procedural backgrounds using Unreal Engine 4 Blueprints
Last updated 9/2020
English

What you'll learn

  • Learn Unreal Engine 4 essentials
  • Create levels using procedural tiles
  • Save and load certain game elements
  • Create an endless runner character
  • Good habits and practices for creating and finishing a game

Course content

4 sections12 lectures3h 10m total length
  • Introduction and Outline1:18

    If you want to play the game that you will learn to make during this course, check the resources for this lecture

  • Project Setup8:19

Requirements

  • Unreal Engine 4.25 or later

Description

This is a beginners course meant to help you get started with procedural levels, but it doubles as a starter guide to start developing your first game. This course is focused on using Unreal Engine 4 and coding with blueprints (Programming without code). This course is aimed at beginners but expects you to be familiar with UE4 user interface and to know what blueprints are. During this course you will develop your own game that will be complete and ready to publish at the end. We will look at many features, including a death event, procedural background creation( which will be valid for other genre's of games) and a save game system allowing you to save your high scores. We will also cover the basics of an endless runner character, which will apply to other genre's of games, or other styles of endless runners. We will also cover dozens of other beginner aspects of game development that are often looked over by other courses because you are expected to know them already. I also try my best to explain things to you, and explain why they need to be the way they are. I give detailed explanations of everything so you not only know what to do and what scripts to use, but also understand scripting so you are able to better script other projects based on the knowledge gathered from this course.

Who this course is for:

  • Game Developers and Designers Looking for a starting point
  • Beginner Game Developers and Designers Who wants to create their first game
  • More experienced designers looking for an easy way to do procedural environments