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Learn To Make Epic Low Poly Scenes In Unity [Beginner]

Learn Easy Low Poly Modeling, Fundamentals, Color Theory, Lighting In Unity & Texturing Assets In Photoshop
Highest Rated
Rating: 4.8 out of 54.8 (235 ratings)
1,963 students
Created by Yume Neoui
Last updated 6/2020
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • Create beautiful worlds using Unity 2018 with the help of Maya 2018, Zbrush 4r7|4r8, & Photoshop.
  • You will have a fundamental understanding of Color Theory and Color Schemes.
  • Make a mass variety of particle effects in Unity.
  • Create color gradient palettes in Photoshop using different Color Scheme combinations.
  • Properly import and export models without any errors.
  • You will learn how to light scenes properly in Unity using different Color Schemes.
  • Work systematically fast in Maya, Zbrush, Photshop & Unity.

Requirements

  • Basic knowledge of computer navigation
  • Common sense (very important)
  • Know the difference between bad geometries and good one. (Quads, Tris, Manifolds)

Description

Watch the course's free preview videos before buying, especially the 1st one. The 1st video will show you how to save money and get the best savings especially if you are buying by bundles. Take advantage of this while it's still there.

In this course I will teach you how to create the Portal Green Scene. Keep in mind this course is targeted for beginner users in Maya, Zbrush, Unity & Photoshop. The purpose of this course is to get you guys used to the workflow and softwares first. This course will prepare you to the: Learn To Make Epic Low Poly Scenes In Unity Intermediate & Advance.

In this course, you will learn the following:

  • Organizing & Structured Planning

-You will learn how to plan out, structure, and manage your ideas so you can work efficiently.

-You will be expose to different art resources and game development community so not only me but other professionals can help you.  

  • Model Efficiently in Maya 2018 and Zbrush 4r7 & 4r8

-You will learn the basics and workflow of modeling from Maya to Zbrush.

-You will learn how to freestyle, find your own art style & most specially enjoy working on your craft. 

-Maya and Zbrush interface will be as familiar as your hands. 

  • Color Theory & Color Schemes

-You will be profoundly familiar with the fundamentals of Color Theory and Color Schemes.

-You will learn how to effectively learn, remember everything you ever study, and most importantly achieve any goals you've set for yourself.

  • Create Gradient Textures

-Creating palettes and making color combinations will be one of your specialties.

  • Import/Export

-Having unclean import/export with a lot of errors will be a thing in the past.

  • Set Up Scene In Unity

-You will learn how to do level art and set up a scene in Unity.

  • Lighting Scenes In Unity

-With all the knowledge you've accumulated in Color Theory, lighting using different Color Schemes will make all your creations stunning and beautiful.

-We will light until the scene looks pretty (we are not building for any platforms in this course but we will do that on the intermediate course)  

  • Unity Particle Effects

-You will learn how to create a mass variety of VFX (particle effects) in Unity that will elevate your scenes or game to the degree of a pro. 


If you are a complete beginner don't worry, everything will be made from scratch and easy to understand. You don't need to be a senior artist or an expert to be able to achieve great results! Come join my class, I got your back.

See you there. :)

Who this course is for:

  • Anyone who wants to learn Low Poly 3D Modeling
  • Anyone who needs a fundamental understanding of Color Theory
  • Anyone who wants to know how to light scenes using color schemes and color theory
  • Anyone who wants to learn Maya3D
  • Anyone who wants to learn how to make Palettes in Photoshop
  • Anyone who wants to learn how to make particles in Unity
  • Anyone who wants to learn Zbrush 4r7 and 4r8
  • Anyone who wants to learn Unity 2018

Course content

9 sections • 45 lectures • 9h 31m total length

  • Preview00:11
  • Preview03:23

  • Preview00:58
  • Preview03:38
  • How to find the right reference?
    11:44
  • Asset Listing
    26:14

  • Preview00:49
  • Portal Rocks
    50:08
  • Pillars
    29:21
  • Stairs & Grass
    24:33
  • Torch, Rocks & Glowing Rocks
    36:47

  • Preview01:25
  • Why Should You Waste Your Time Studying This? (+Terms)
    09:29
  • Color Scheme: Monochromatic
    05:16
  • Color Schemes: Complimentary
    05:28
  • Color Schemes: Split-Complimentary
    05:14
  • Color Scheme: Analogous
    05:30
  • Color Scheme: Triadic
    03:26
  • Color Scheme: Tetradic
    02:04
  • Color Scheme: Warm Color
    05:05
  • Color Scheme: Cool Colors
    02:30
  • Breaking Down Super Mario Color Scheme & Making Palettes
    15:26
  • How To Use Color Theory & Color Schemes
    12:32
  • BONUS CONTENT: How To Effectively Learn?
    31:29

  • Preview00:42
  • Making Our Texture Gradient In Photoshop
    26:20
  • Applying Textures
    16:30

  • Preview00:43
  • Exporting Assets From Maya 2018
    11:05

  • Preview00:35
  • Importing to Unity & Prefabing Assets
    13:52

  • Preview00:36
  • Setting Up Scene PT. 1
    27:45
  • Setting Up Scene PT. 2
    27:14
  • Lighting
    22:04
  • Post Processing Stack
    19:05

  • Preview01:11
  • Fog
    18:40
  • Fire
    23:13
  • Debris
    20:25
  • Portal Cell
    17:58
  • Portal Smoke
    15:34
  • Debris Coming In + Finalizing Scene
    13:30
  • Preview02:00
  • Preview00:11

Instructor

Yume Neoui
Character Artist | Generalist
Yume Neoui
  • 4.7 Instructor Rating
  • 427 Reviews
  • 3,109 Students
  • 5 Courses

Hi, I'm a 3D Generalist. I have experience in Character/Asset Production, Animation/Rigging, Digital Painting, Environment Designs, Game Dev, Website Creation, Video Editing, Business Dev and a whole lot more. I'm just a person trying to learn as much as I can before life decides to hit Game Over. You can mostly find me in my habitat trying to implement solutions on any pre-existing complications or building self-sufficient frameworks. I love problem-solving, seeing progress and innovating. My courses here started Dec 2017, thank you for your non-ending support! 2,500+ happy students 300+ reviews 4.7+ rating and counting <3  Again, thank you for making this happen.

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