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30-Day Money-Back Guarantee

This course includes:

  • 3.5 hours on-demand video
  • 9 articles
  • Full lifetime access
  • Access on mobile and TV
Design 3D & Animation Cinema 4D

Low Poly Modeling in Cinema 4D - Vol 1: 3D Buildings

Learn to model and texture beautiful low poly buildings in Cinema 4D. Low poly modeling in Cinema 4D: The easy way!
Rating: 4.3 out of 54.3 (15 ratings)
492 students
Created by Moy Lobito
Last updated 6/2017
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • Create beautiful low poly buildings using Cinema 4D.
  • Understand the low poly modeling pipeline in Cinema 4D.
  • Texture low poly objects using selection sets.
  • Apply their new knowledge in different Cinema 4D projects.
  • Become more confident and fluent in Cinema 4D.

Requirements

  • Students taking this course should know the basics of Cinema 4D and 3D in general.
  • Students should have Cinema 4D installed in their computers (any version).
  • Students must have a desire to learn and practice new 3D skills starting from Day 1.

Description

In this course you  will learn the process of creating beautiful low poly buildings in Cinema 4D. We will start with an empty file and work our way up to modeling and texturing 8 different low poly buildings. 


We will use a variety of modeling techniques and also a recycling method that will help you save lots of time in this and any other project you work in the future.

We will also use different selection sets to be able to texture our objects without the need of UV mapping. 

This course focuses on creating the different buildings you can see in the promo video, but you can use the techniques you learn here to create any other low poly building you desire.

I’m confident that at the end of this course you will have a solid understanding of the low poly modeling process and you will be able to start creating your own amazing 3D art.

Who this course is for:

  • This course is for people interested in modeling high quality low poly objects in Cinema 4D.
  • This course is for anyone interested in improving their Cinema 4D skills.
  • This course is for 3D sudents who want to take their skills to the next level.
  • This course is for beginners and intermediate students.

Course content

9 sections • 28 lectures • 3h 20m total length

  • Preview00:38
  • Preview00:00

  • Modeling the First Building - Part 1
    13:58
  • Modeling the First Building - Part 2
    07:24
  • Texturing the First Building
    07:40
  • Adding Shades to the First Building
    14:14
  • Practice Activities - Section 2
    00:00

  • Modeling the Second Building - Part 1
    11:47
  • Modeling the Second Building - Part 2
    18:15
  • Practice Activities - Section 3
    00:00

  • Modeling the Third Building - Part 1
    12:49
  • Modeling the Third Building - Part 2
    12:10
  • Practice Activities - Section 4
    00:00

  • Modeling the Fourth Building - Part 1
    10:12
  • Preview11:36
  • Texturing the Fourth Building
    06:57
  • Practice Activities - Section 5
    00:00

  • C4D Backups
    04:08
  • Modeling the Fifth Building
    19:28
  • Modeling the Sixth Building
    09:29
  • Practice Activities - Section 6
    00:00

  • Modeling a Gas Station - Part 1
    12:54
  • Modeling a Gas Station - Part 2
    13:31
  • Practice Activities - Section 7
    00:00

  • Modeling the Eighth Building
    10:53
  • Practice Activities - Section 8
    00:00

  • Final Thoughts
    00:53
  • What's Next?
    01:18

Instructor

Moy Lobito
2D & 3D Artist - Online Instructor and Entrepreneur
Moy Lobito
  • 4.4 Instructor Rating
  • 618 Reviews
  • 7,451 Students
  • 14 Courses

I am a 2D and 3D artist with over 7 years of professional experience. I've worked with international clients from all around the world.

I have experience making video courses and love helping aspiring artists become confident as they improve their skills. I specialize in 3D modeling, lighting, texturing and rendering.

I believe that anyone can be a great artist, and the amount of time that takes someone to get there usually depends on the quality of the guidance they have. That is why I always do my best on my courses and tutorials.

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