
An introduction to Slate Digital's FG-X.
A first impression look at the FG-X UI.
The importance of effect slot positioning is discussed.
A more focussed look at the UI.
FG-X has two processors. Here we look at the compressor module.
A look at the compressor settings.
Using the In/Out/Gr functions here.
Information about the leveller module here.
The second module - the leveller - is looked at now.
Dither and ceiling aspects are addressed here.
The Constant Gain Monitoring function is looked at here.
We study a mix with the Constant Gain Monitoring option switched in and out.
FG Level settings are studied.
Prior to the second section of this course, we look here at using Dither with FG-X.
How to access, add and adapt presets.
Final thoughts.
An introduction to the importance of dither.
Explanation of dither.
Bit depth differences
Truncating
Noise floor
Dithering options
Adding dither.
Finishing up
During this course, students will find two sections on limiting and dithering. The first section focusses on Slate Digital's FG-X. The second sections looks at the important aspect pf dithering in more detail.
It is impossible to overstate the importance of the final mastering stage when mixing, as it can make or break a recording.
The FG-X Mastering Processor is Slate Digital’s award-winning mastering plugin that combines an ultra-transparent compressor, the industry’s most coveted loudness enhancer, and a comprehensive metering panel.
FG-X can make your mixes louder without altering the dynamics, removing punch, or skewing your mix balances.
The FG-Level Loudness enhancer module uses a proprietary process called “Intelligent Transient Preservation”, or ITP.
ITP looks ahead at your mix peaks and optimizes a custom saturation curve that best preserves its characteristics.
For example, if it sees a kick drum, it will create a saturation curve that best preserves low end energy.
If it sees a snare drum, it will saturate it with a curve that best retains midrange punch.
Overall, the ITP will keep your mixes punchy and dynamic while making them competitively loud.
Dynamic Perception is a process that will simulate more dynamics in your mix, which can be helpful in the loudness process as dynamics are reduced
It’s a very powerful control that can really help retain the original dynamics of your mix, or even add a bit more.
Lo Punch can raise the level of the low-end punch of the mix (like the kick drum level, for instance) while Detail will raise the level of the high-end punch (such as a snare drum).
These controls are intended to be used to customize the amount of transient articulation in the final master.
The FG-Comp is a world-class mastering compressor and leveler, capable of extremely transparent compression that is unrivaled in both the digital and analog domains.