Learn Unity 3D for Absolute Beginners
Requirements
- Students Need to have beginner level understanding about C#
Description
In this course. I will teach Unity 3D for absolute beginners. No prior knowledge of Unity is required in order to take this course. You will learn Unity from scratch. If you want to learn how to do 3D game programming in unity this course if for you.
I will start teaching from scratch like how to download Unity IDE, how to use unity IDE and even what are the tips and tricks for using Unity IDE more efficiently. After that I will introduce you to 3D models and how you can manage those 3D models with scripting. At the end of this course you will get strong knowledge about unity 3d and you will be able to develop games in unity. Below are the some of the tasks that you will learn in this course.
- Unity 3D Introduction
- Unity Editor Introduction
- Scene View Navigation
- Import 3D Models into Unity
- Creating and Using Materials in Unity
- Importing and Using Textures in Unity
- Introduction to Unity Scripting
- Introduction to Unity Sound
- Introduction to Physics in Unity 3D
- Introduction to Collision and Triggers
- Introduction to Prefabs in Unity
- Moving the Player Using Rigidbody Physics
- Introduction to Unity UI
- How to Shoot Bullet & Kill Enemy In Unity3d
- Introduction to AR augmented reality in Unity
and many more. I will also show you most of the common tasks in unity and will provide you the source code as well. So if you want to learn how to make games in unity 3D start learning this course.
Who this course is for:
- This course is for absolute beginners who have no knowledge about Unity 3D
- This course is for students who want to learn how to make game in Unity 3D from scratch
Course content
- 02:04Unity 3D Introduction
- 01:21Unity 3D Fast Facts
- 03:53Unity Editor Introduction
- 06:49Scene View Navigation
- 06:10How to Import 3D Models
- 03:33Introduction to Unity Asset Store
- 01:56Adding a SkyBox
- 03:53Creating and Using Materials
- 04:06Importing and Using Textures
- 02:29Texture Size Best Practice Power of 2
- 00:47How to Add Water
- 04:38Introduction to Scripting
- 06:23How to Access GameObject in Script
- 10:10Introduction to Unity Sound
- 03:55Ten Quick Unity 3D IDE Tips
- 08:17Introduction to Physics
- 07:43Introduction to Collision Detection
- 10:06Introduction to Triggers
- 09:02Introduction to Prefabs
- 08:19Introduction to Animation
- 13:09Introduction to Animation Parameters
- 01:59Access Device Camera
- 03:01How to Get Keyboard Input
- 06:10Move a GameObject with Keyboard Keys
- 03:10How to Make the Camera Follow the Player
- 07:23Moving the Player Using Rigidbody Physics
- 30:53How to Move and Animate a 3D Character
- 05:03Difference Between Update and FixedUpdate
- 04:23OnEnable() and OnDisable() Functions
- 04:54Scenes Management
- 06:47How to Detect Mouse Click or Touch on a GameObject
- 07:01Intelligent Player Movement (Navigation & Path-finding, Navigation Mesh & Agent)
- 05:23Play Audio Through Multiple Scenes
- 02:01Audio Only Be Heard in a Certain Radius/Distance
- 08:59Audio Import Settings, WAV or MP3, Reduce Scene Load Time
- 04:35How to Save and Load Data
- 04:20Introduction to Lighting
- 05:16Assign Materials Using C# Code
- 05:44Introduction to Particle System
- 12:34How to Shoot Bullet & Kill Enemy
- 06:49Introduction to Unity UI
- 02:54How to Get Name of Button that was Clicked
- 02:58How to Open Url in Browser on Button Click
- 06:05Introduction to Terrain
- 01:10Rotate Camera with Mouse
- 01:10Move Camera with Mouse
- 01:25Drag & Drop Game Objects
Instructor
MSC in Information Technology, Cardiff Metropolitan University
Thesis : Critical Analysis of the Various Cloud Deployment Methods and Exploring their Suitability for Organisational Needs.
MBA in International Business, University of Gloucestershire
Thesis : Suitability and implementation of cloud computing for SMES (Small Medium Enterprises).
Bachelors in Software Engineering, University of Karachi
Thesis : A Critical analysis on cloud computing and challenges of multimedia management in it.