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30-Day Money-Back Guarantee

This course includes:

  • 3.5 hours on-demand video
  • 3 articles
  • 39 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
Design Graphic Design & Illustration Mobile App Design

Sketch from A to Z (2020): Become an app designer

Finally a comprehensive guide to using Sketch for designing mobile applications. Learn to design an app from A to Z.
Bestseller
Rating: 4.7 out of 54.7 (8,306 ratings)
29,555 students
Created by Joseph Angelo Todaro
Last updated 1/2021
English
English [Auto], Italian [Auto], 
30-Day Money-Back Guarantee

What you'll learn

  • Master Sketch to create a strong mobile app design from start to finish
  • Advanced techniques and shortcuts to design faster than most professionals
  • User interface design best practices to solve problems effectively
  • Know how to simplify visual information to clarify meaning and improve UX
  • Understand how to design for different device viewports
  • How to leverage tools to ensure pixel perfect design work
  • How to save tons of time by using shared styles, symbols, and libraries
  • How to export and hand off the assets developers need to build a real app
  • How a good UI (user interface) influences good UX (user experience)
  • Be a professional designer who creates better apps faster
Curated for the Udemy for Business collection

Requirements

  • Download Sketch and purchase a license or use the free trial

Description

  Sketch has revolutionized the world of mobile application design by providing the tools to transform yourself into a professional app designer with only a few hours of training. This course will teach you to use the Sketch to design dynamic, development-ready mobile app user interfaces that impress clients and engage users. 

  Learn to Design Beautiful, High-Quality Mobile Application UI with Sketch's Powerful Tools and Smooth Workflow 

  • Master the essential principles and tools of Sketch.

  • Discover design techniques that will enhance your creative potential.

  • Learn and implementUI best practices to ensure quality and usability.

  • Journey from concept to completion by creating a sample mobile application.

  Find Out Why Google, Apple, and Facebook Designers Use Sketch

  Many of Silicon Valley’s most established and fastest growing companies swear by Sketch when designing UIs for mobile applications because it’s fast and intuitive, and produces stunning final products. 

  Sketch isn’t just a tool for designing pretty apps, It’s a tool for composing UI components and design patterns that scale without effort as projects grow more complex.

       When it comes to styling, we’re able to use multiple color and gradient fills, borders, and automatically scaling images on a single layer to keep out layers list clean and organized.

       It gives us the ability to reuse styles and elements throughout a design — so that you never have to waste time making the same change in multiple places. And those reused elements can be nested inside one another and then tweaked or swapped out to create powerful and flexible design systems.

  Contents and Overview 

  Whether you’re a beginner or a veteran designer with experience using Photoshop and Illustrator, you will find this course valuable in the way that it blends step-by-step instruction with hands-on, customizable exercises: 

  • Mobile App Design from A to Z: With 52 lectures and 3.5 hours of content, this course covers everything from layers, shapes, and styling to text editing to exporting finished projects.

  • Test Your Knowledge: Periodic quizzes will review key concepts and ensure that you are mastering the content.

  • Interactive Design Project: Together with the instructor, you will build a sample UI for an iPhone music player app. Included Sketch documents allow you to pick up at any point in the project.

  After completing this course, you will understand how to design high-quality mobile application UI using Sketch and you will be better prepared to meet the demands of your clients and developers. 

Who this course is for:

  • This course is perfect for web and print designers
  • This course is perfect for Photoshop or Illustrator users
  • This course requires practically no prior design experience
  • Some graphic design experience will be helpful
  • This course is not to learn to develop a functioning app

Featured review

Mike Granberry
Mike Granberry
15 courses
8 reviews
Rating: 5.0 out of 57 months ago
it was not clear to me at the start that all the assets were in the same zip file but once I opened the zip I determined that they were in fact multiple lessons included in the Original.zip even though they were called something else in the lesson list. Though lesson 28 I have discovered though the speaker tells us what he is clicking, a second review of the lesson without doing any tasks, helps me to learn what I was trying to mimerize.

Course content

11 sections • 57 lectures • 3h 39m total length

  • Preview01:35
  • Preview01:27
  • Installing the included fonts
    01:27
  • Raster vs Vector
    04:05
  • Preview04:15
  • The Anatomy of a Sketch Document
    04:15

  • Artboard Sizes for iOS Apps
    03:04
  • Preview03:21
  • Intro Quiz
    4 questions

  • Types of Layers
    02:26
  • Preview00:10
  • Interacting with Objects
    05:44
  • Easy Precision and Math
    Preview07:06
  • Guides, Grids, and Measuring
    09:55
  • Hiding, Locking, and Grouping Layers
    04:08
  • Layer Basics Quiz
    6 questions
  • Sketch shortcuts cheat sheet
    00:00

  • Adding Shapes
    05:48
  • Activity - Building the Blockframe
    09:47
  • Activity - Finishing the Blockframe
    07:44
  • Editing Shapes
    05:51
  • Drawing Vector Shapes
    02:49
  • Activity - Drawing Vector Shapes
    00:16
  • Preview03:05
  • Activity - Boolean Operations
    00:29
  • Images and Masking
    09:03
  • Resizing vs Scaling
    02:38
  • Make Grid
    02:36
  • Pasting from Illustrator
    01:31
  • Pasting in the graphics
    02:24
  • Shapes Quiz
    8 questions

  • Fills
    08:45
  • Colors
    08:08
  • Borders
    06:58
  • Preview03:39
  • Blending Modes and Opacity
    04:45
  • Blurs
    03:27
  • Borrowing Style
    02:08
  • Shared Styles
    04:55
  • Finishing Touches
    00:43
  • Styling Quiz
    6 questions

  • Basics of Text Editing
    10:33
  • Text and Styles
    03:51
  • Missing Fonts
    01:18
  • Adding the remaining text
    00:50
  • Text Quiz
    3 questions
  • Images Quiz
    2 questions

  • Symbols
    04:29
  • Organizing Symbols
    02:50
  • Preview03:34
  • Smart Layout
    02:09
  • Nesting Symbols
    02:57
  • More about Smart Layout
    03:16
  • Sketch Libraries
    04:33
  • Symbols Quiz
    2 questions

  • Color Adjustments
    02:22
  • Bitmap Editing
    02:37
  • Applying Styles to Images
    02:47

  • Exporting Artboards
    03:46
  • Export Presets
    03:00
  • Exporting Layers and Slices
    06:32
  • Exporting Quiz
    3 questions

  • Congratulations!
    00:55

Instructor

Joseph Angelo Todaro
UI/UX Designer & Professor of Design
Joseph Angelo Todaro
  • 4.7 Instructor Rating
  • 8,578 Reviews
  • 31,689 Students
  • 3 Courses

      My education, career, and even personal life have been molded by one simple principle; well designed information resonates with people and can change lives.

      I have a passion for making information resonate. 

      It all starts with how people think. With how humans work. As humans we have learned how to read and write and while that is incredible, we are also already hard-wired to do some things a bit more "automatically". We are animals – designed to see things things as a whole. To start with a big picture and build understanding as we break it down. To learn from the visual. The spacial. The tangible. 

      Information can be all of these things. The difference is design. 

      I am a designer who uses the art, science, and psychology of design to nurture effective communication and facilitate enjoyable experiences. Through over 10,000 hours of one-to-one teaching for one of the largest software companies in the world and over a decade of exploring the visual arts, I have learned to make information work for people.

      "People ignore design that ignores people." - Frank Chimero 

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