- 5.5 hours on-demand video
- 1 downloadable resource
- Full lifetime access
- Access on mobile and TV
- Certificate of Completion
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- Learning ZBrush
- Sculpting and Polypainting
- ZBrush 4r8 (2018) or higher
- Basic 3D modeling using Maya, Max, other.
Have you ever wanted to Learn ZBrush, but found the software or other courses intimidating?
Introducing Learning ZBrush! | Creating The Wintery Snowman. Featuring easy, fun training that's simple to understand and makes Learning ZBrush a pleasant experience.
This exciting new course by ZBrush expert, Michael Ingrassia, features fun, easy to follow lessons that will teach you the tools and techniques that Michael uses on a daily basis. You'll find yourself creating this whimsical snowman in no time, with professional looking results.
Michael not only shows you his proven sculpting techniques, but his easy to follow explanations and methods will make learning fun.
In addition to demonstrating effective sculpting techniques, Michael also covers Polypainting to help you texture your completed model for a finished looking portfolio piece.
Techniques taught in this course will work in all versions of ZBrush. We recommend any version from ZBrush (4r8) 2018-up to 2020.
- Digital Art
- 3D Artists
- Graphic Artists
- Digital Sculptors
- Game Art Students
- Game Artists
- 3D Printing
In this ZBrush course, you will learn the common tools and techniques used by instructor Michael Ingrassia to make it fun and easy to learn how to sculpt, detail and Polypaint a stylized whimsical snowman scene. You will progress step by step, beginning with importing base meshes, learning effective techniques for sculpting unique shapes and finally adding color texture with Polypainting. Students can use any version of ZBrush from 2018 up to the newly released 2020.
Michael Ingrassia, a 20-year 3D industry professional, is currently a virtual reality designer providing entertainment experiences to the game and theme park industries. He has also been involved in all phases of commercial, broadcast, and entertainment productions, ranging from products, documentaries, and game design and development.
For the past 15 years, Michael has provided 3D software instruction at various training academies worldwide. His tutorials and courses have been published by Lynda.com, LinkedIn Learning as well as a variety of publications such as 3D Artist and 3D World.
Now Michael proudly offers his new, fun and informative 3D courses, on Udemy!
Before you begin creating the snowman, lets cover how to customize your UI in ZBrush for optimal performance. A custom UI, with your commonly used brushes and tools will help to speed up your production. In this ZBrush training lesson, your instructor will demonstrate how to create and save a customized UI so that you can easily follow along in these tutorials more effectively.
In this lesson, your instructor demonstrates why creating a spherical shape of coal is better by starting with a cube, rather than a sphere. He will demonstrate many options and the reasons why he chooses to create most of his meshes in a 3D program such as Maya before beginning any sculpting in ZBrush.
Now, with our carrot nose started, in this lesson your instructor will share with you a trick he often uses by exporting the base mesh out of ZBrush and into Maya (you may use any 3D program). He will demonstrate how he uses a lattice for easily modifying and correcting the carrot's shape quickly and re-importing it back into ZBrush to continue sculpting.
The first step in creating the snowman's face is now completed and we're ready to begin importing our low poly OBJ base mesh that your instructor created for you in Maya. For this ZBrush sculpting training lesson, you have been provided the base mesh for this project, but you can feel free to model your own should you wish to. Next, your instructor will walk you through each element of the mesh modeling, as well as explaining his approach to creating base meshes so you will understand how the parts were created and why they were created the way they were. You will also learn how to import an OBJ base mesh into ZBrush and how to break apart (Split) each component of the model into individual Subtools. Finally, we'll learn how to rename the components as well as how to duplicate and mirror objects.
We begin sculpting the snowman's clothing starting with his top hat. In this lesson, you will learn proper sculpting methods from Dividing up the mesh count, to obstacles, such as Backface issues, to be aware of that will ruin your sculpt and require redoing a part. We'll cover some of the pitfalls to look out for.
This is a fun lesson and full of many tricks and techniques. We'll create a simple button, but as you'll see it's not as easy as you may think. Once we get the button looking great, your instructor will demonstrate an easy way to add thick stitches to the button holes, completing the look into a nice stylized part.
In this lesson, we'll begin working on a broom complete with bristles. What makes these next 3 lessons unique and interesting is it’s the first time your instructor had sculpted a stylized broom, so it's fun watching him not only problem solve, but you'll both be learning at the same time too!
With 1 bristle completed, now we'll move onto duplicating the remaining bristles in 3D (Maya) creating a nice cluster of straw bristles to fill out the broom. Finally, your instructor will show how he uses a lattice deformer to shape and modify the cluster to manage a nice pleasant final shape.
In this fun lesson, we're going to add a broken seam busting up the top of the hat, adding a split in the seam. This lesson also marks the completion of much of the sculpted parts. All that remains now is a polish pass on all the parts before we begin learning how to add color using Polypainting.
In this powerful lesson, your instructor takes you through his polishing process of adjustments and modifications for each of the parts. We sped up through much of the video but included narration so that you can learn by watching his process, but eliminate the redundancy of repetitive tasks. Still, it’s a very informative lesson to watch in it's entirety.
In this lesson, your instructor will address making heavy modifications and changes to the snowman's scarf to achieve a more authentic shape matching the original concept art. It's a valuable video to watch as your instructor corrects a shape that he felt could be much better than the first attempt.
This lesson tackles a rather complex task -- Mirroring a subtool. Actually, Mirroring is not complex but there are many pitfalls and traps you can find yourself in later on in your production if you are not aware of potential hazards that lie ahead. Your instructor will share with you some simple solutions to make mirroring subtools effectively. We'll be learning some interesting techniques such as reprojecting the sculpt details of the arm and mitten.
Okay, are you ready for some Polypainting? Now, our course gets really interesting and fun! Polypaint, we should mention, is NOT an easy thing to learn as a beginner… at least not by yourself. But, your instructor helps to make it as easy and smooth to learn as possible. Once you understand the correct way to set up your model for Polypainting, you'll probably be using it quite often in your future projects.
We're rounding the corner and the light can finally be seen at the end of this amazing tunnel. In this lesson, your instructor will demonstrate how to paint the snow effectively. He will show how to balance the brightness of the blue by also adding a contrasting orangey/beige color to help tone down the saturation and give the snow a nice pleasant earthy feel.
Congratulations! You're almost at the finish line! In this lesson, your instructor will show a number of final polishes, tweaks and fine tunings to massage the sculpt into its final completion. He will "hit" all the parts with a last color or pinch to bring it all together for a perfect 3-point landing.
“I hope you enjoyed this course and please be sure to share your work on social media and tell your artist friends about this course if you enjoyed it. I sincerely hope you learned a lot and be sure to let me know if you have any questions, suggestions or critiques for future lessons or improvements- Happy Sculpting!” -Michael