NEW! Substance Painter All Levels Volume 1
4.6 (221 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
1,462 students enrolled

NEW! Substance Painter All Levels Volume 1

A comprehensive walkthrough in 3D texturing using the latest software in game production workflows.
Bestseller
4.6 (221 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
1,462 students enrolled
Created by Sean Fowler
Last updated 3/2020
English
English [Auto]
Current price: $34.99 Original price: $49.99 Discount: 30% off
5 hours left at this price!
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This course includes
  • 5 hours on-demand video
  • 11 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • - Learn to navigate the user interface of Substance Painter
  • - Importing provided 3D meshes in for scene setup
  • - Walkthrough in how to bake maps with provided high rez meshes onto low rez models, for procedural texturing processes
  • - Gain a heavy focus to fill layer style texturing and how it differs from paint layers workflow
  • - Learn how to add and manipulate color, roughness, metallic and emissive channels through masks and generators to output amazing detail in a small amount of time
  • - How to update the mesh of the models UVS and change out normals maps between Direct x and OpenGL
  • - Understanding of Substance Painters built in rendering system IRAY
  • - A step by step walkthrough process in exporting and importing the models and textures into the Unity game engine for set up
  • - Create customized smart materials to save to the library shelf, and how to transfer those materials across a model with more than one UV map
  • - By the end of this course you have a solid foundation to the fundamentals in Character Texturing work flow and pipeline, through Substance Painter
Requirements
  • Either a free demo or a license version of Substance Painter 2018 or 2019
Description

Welcome to the course Learning Substance Painter  All Levels Volume 1: Sci-Fi Theme !

In this course well be taking an in-depth walk through in learning Substance Painters features and expanding on workflows from beginner to advance levels.

Here you will be supplied 2 low models (a beginner model, and an advanced one) in addition to 2 high rez models for download to follow along for a  walk through of a step by step approach to learn this industry standard texturing software.

This course will be the first  of a series of courses dedicated assisting those with an interested in learning and practicing new texturing techniques through this powerful texturing software.

Who this course is for:
  • This course is for all levels of 3D artist interested in learning Substance Painter and its texturing techniques for 3D assets for gaming, and rendering.
  • Anyone who wishes to further practice existing 3D texturing techniques in character texturing for either games or cinematic with the supplied 3D Sci-Fi character model.
  • Anyone aspiring to break into the gaming industry who wishes to be equipped with the latest in 3D game art texturing techniques
Course content
Expand all 22 lectures 05:12:05
+ Sections 2 Introductory to Basics of Substance Painter
6 lectures 01:25:00
Lesson 3 Model Import and Map Baking
12:27
Lesson 4 Paint Layer Workflow
10:37
Lesson 5 Fill Layers Intro Components
14:28
Lesson 6 Fill Layers And Masks
14:01
Lesson 7 Fill Layers And Generators
12:21
+ Section 3 Sci - Character Chest and Torso
7 lectures 01:38:22
Lesson 8 Sci Fi Character Getting Started
13:34
Lesson 9 Materials Smart Materials Editing Mesh
18:06
Lesson 11 Chest Torso Part 2
12:11
Lesson 12 Chest Torso Part 3
16:34
Lesson 14 Chest Torso Finishing Up
11:13
+ Section 4 Sci - Character Arms and Legs
3 lectures 43:04
Lesson 15 Arms Armor Part 1
15:29
Lesson 16 Arms Secondary Texture Part 2
12:25
Lesson 17 Legs
15:10
+ Section 5 Head and Emissive Effects
3 lectures 40:17
Lesson 18 Head Part 1
12:25
Lesson 19 Head Part 2
12:02
Lesson 20 Head Part 3
15:50
+ Section 6 Exporting to Unity and Iray
2 lectures 33:57
Lesson 21 Exporting Textures
15:05
Lesson 22 Iray
18:52