
Explore Substance Painter workflows from basics to advanced, including fill layer and hotkeys, practice with low and high res sci-fi models, UV sets, baking, and exporting textures to Unity.
Import a model in Substance Painter and bake mesh maps to generate normal, ambient occlusion, and curvature maps for procedurally generated smart materials.
Learn to create and manipulate fill layers in a three-dimensional model, exploring color, roughness, metal, and normal maps through the layer properties and channels.
Learn to use fill layers and masks in Substance Painter to control visibility, create masks with selection tools, brushes, and grayscale variations.
Learning to import mesh, Don't forget, Make sure Use UV Tile workflow is checked OFF
Update and bake the mesh and maps for a fill-layer texturing workflow, then explore smart materials and masks from the shelf to texture the model.
Begin texturing the chest and torso of a 3D character in Substance Painter, combining a base texture across three UV maps with smart materials and mask generators.
Master painting workflows in Substance Painter to add customizable dark edge wear on a chest torso model, using brush settings, mask layers, and particle brushes for subtle worn details.
Create the head cloth using fill layers with alpha patterns and masks, and apply missives and immersive effects to craft adjustable breather details in the head torso shader.
Create a head and mask texture in Substance Painter using fill and paint layers, steel dark age, smart material, and mask-driven generator to craft metal and fabric details.
Export textures from Substance Painter to Unity using one texture set, switch between OpenGL and DirectX normal maps, and assign albedo, metallic, roughness, and normal maps.
Welcome to the course Learning Substance Painter All Levels Volume 1: Sci-Fi Theme !
In this course well be taking an in-depth walk through in learning Substance Painters features and expanding on workflows from beginner to advance levels.
Here you will be supplied 2 low models (a beginner model, and an advanced one) in addition to 2 high rez models for download to follow along for a walk through of a step by step approach to learn this industry standard texturing software.
This course will be the first of a series of courses dedicated assisting those with an interested in learning and practicing new texturing techniques through this powerful texturing software.