
Daniel Brown guides beginners through SketchUp Pro 2015, modeling a house from sketches, photos, and measurements, creating walls, windows, stairs, fireplaces, kitchens, scenes, and photorealistic renderings.
Set up the Sketchup template from the welcome screen or preferences, choose feet and inches or metric units, and apply construction documentation templates before starting a document in plan view.
Learn to set up SketchUp Pro 2015 toolbars and templates, customize the large toolset, and organize views and styles across Mac and PC, with undo and redo.
Explore what's new in SketchUp 2015, including improved performance for large models, a 64-bit Windows and Mac release, integrated rotated rectangle tool, a new three-point arc tool, and streamlined licensing.
Learn to access and organize SketchUp Pro 2015 course working files by copying them to the desktop, using the player's open working files option, and saving from DVD or Mac.
Learn to use the line tool in Sketchup Pro 2015 with a two-click process, snapping to axes, typing distances, and inferring points to create edges and faces.
Explore the rectangle and rotated rectangle tools in SketchUp Pro 2015, using two-click workflows to set origin and opposite corner with width and height.
Select the circle tool to create a two-click circle with origin and radius, note its 24-sided default, and learn to change sides or radius by typing values and pressing s.
Learn to use the polygon tool in SketchUp Pro 2015 by typing the sides, setting the origin and radius, and note the hard edges when extruded versus circles.
Explore SketchUp 2015 arc tools, including the two-point arc, tangent arcs, the pie tool, and the three-point arc, with tips for precise placement and edge cutting.
Explore the freehand tool to click and drag to draw contours, creating elements and stacking contours in SketchUp Pro 2015, with a preview of 3D modeling in the next chapter.
Navigate SketchUp in 3D by using a three-button mouse to orbit, pan, and zoom, adjust field of view or focal length, and use zoom extents with Shift Z.
Use push pull tool in SketchUp to create a 12-foot gable roof from a 20 by 20 rectangle. Then set a 5:12 pitch with the line, move, and protractor tools.
Learn to create a cross gable roof in SketchUp with the Follow Me tool using a profile and a guided path, then refine geometry with measure and inferencing.
Model a mansard roof in SketchUp with offset and auto fold to bevel edges and raise surfaces. Use move, scale, and push/pull for attic geometry and the gambrel roof.
Draw a gambrel roof in sketchup pro 2015 using the arc tool's three-click process, explode the curve, and push/pull from a 2d floor plan to build a 3d house.
learn how to measure a floor plan for sketchup with corner-based measurements and rough dimensions. capture elevations and openings to prepare for tracing with the line tool.
Trace wall dimensions in SketchUp using the line tool from the origin, then set guides with the tape measure tool for precise cabinet and appliance placement.
Offset exterior walls and push/pull to extrude in sketchup to varied ceiling heights—116, 95.5, and 86.5 inches—while cleaning geometry with eraser, inferencing, and wall breaks.
Master creating door and window openings in SketchUp Pro 2015 by using guides, move and copy tools, and push/pull edits to accurately cut openings and align walls.
Learn to clean up stray geometry in SketchUp by erasing unwanted edges, retracing erased edges with the line tool, duplicating the door, and deleting faces for a render-ready model.
Organize the model by creating groups to separate the first and second floors, then use outliner, layers, and scenes to manage views and keep geometry independent.
Create second floor footprint atop the first floor, defining hallway and master bedroom. Use measurements, move, and offset with the follow me tool to form interior walls and staircase opening.
Create additional openings in a SketchUp Pro 2015 model by deleting guides, pushing walls, offsetting edges, and using push/pull for doors and windows, then organize with outliner and layers.
Master SketchUp shortcuts for hiding and isolating geometry, customize keys like h, ctrl+h, and u for unhide all, and use groups and the outliner to organize models.
discover how the outliner in sketchup reveals a hierarchy of groups and components, lets you rename, hide, lock, explode, convert to components, and quickly edit textures for large models.
Learn how to use layers to control visibility in SketchUp, why layers don’t control geometry, and how groups keep geometry separate while assigning objects to first and second floor layers.
Save and switch between scenes in SketchUp to control camera location, visible layers, hidden geometry, and shadow settings.
Adjust SketchUp's field of view from 30 to 60 degrees for interiors, compare focal lengths like 35, 50, or 100 millimeters, and save views as scenes.
Divide faces to separate living spaces, adjust textures on floors, and use an area tool to calculate per-floor areas for the first and second floors.
Learn to calculate areas in SketchUp Pro 2015 with the area tool and entity info. Select faces, hold shift to add to total, and estimate hardwood flooring from floor area.
Use the paint bucket tool to apply textures in sketchup pro 2015, applying them inside the group and adjusting tiling to five feet by five feet.
Import a wood texture in SketchUp Pro 2015, place it on the floor, and scale it to two feet, then sample with the eyedropper to apply it correctly.
Import and position a texture on the floor in SketchUp Pro 2015, scale to five inches per plank, 25 inches total, and rotate and align with texture position tools.
Adjust texture color in SketchUp or Photoshop, weighing quick in-app edits against fuller control. Use the color wheel, hue/saturation/brightness, and a magnifying glass, noting global changes and reset options.
Link textures to an external editor in SketchUp preferences, edit in Photoshop using stamp and sample tools, save to update the texture, and adjust width and height after cropping.
Learn to hide edges with the eraser tool by selecting edges (shift) without erasing them, smoothing room transitions and concealing exterior seams for a single-piece look.
Create ceilings with varied heights, crown molding with the Follow Me tool, and roof beams using move copy in SketchUp Pro 2015, while organizing geometry by grouping and layers.
Assign group geometry to specific layers (first floor, second floor, ceiling) instead of layer 0, then use scenes to hide or reveal ceilings during floor detailing.
Apply ceiling textures in SketchUp by importing a 2x2 tile texture and centering it on the drop ceiling, then use the Follow Me tool to create crown molding.
Create crown molding in SketchUp by forming a 2x2 inch profile, applying the Follow Me tool along the profile, and using copy in place for floor openings.
Use copy paste in place to create the opening between the first and second floors, fix layer placement for crown molding, and push/pull and erase edges for a flush surface.
Learn when to use groups and components to create and modify stair geometry in sketchup pro 2015, using follow me and copy tools to build railings and duplicates.
learn to create a staircase in SketchUp by forming a tread with a tape measure and rectangle, converting it to a component, and duplicating steps.
Learn to add riser detail to a stair in SketchUp Pro 2015 by editing a single component, with changes reflected across all instances, using lines, arcs, push/pull, and erase.
Make the bottom landing unique by turning the component into a new definition, then use push/pull, arc tool, and offset to create a clean, curved stair landing.
Create spindle components in SketchUp Pro 2015 and place them on the staircase every third step using move, copy, and divide with a two-inch offset and a half-inch radius.
Learn to add a railing in SketchUp Pro 2015 by creating a profile, using Follow Me for the railing path, building components, and duplicating along stairs.
Organize your SketchUp model by nesting railing components and stairs into a single staircase group, using the outliner to manage first and second floor elements, then create windows and doors.
Learn to create doors and windows with simple frames in SketchUp Pro 2015, using the 1001 tools plugin to auto generate from profiles.
Learn to model a front window frame in SketchUp Pro 2015, select appropriate detail for close-up or wide renders, and apply light blue transparency at about 20 percent.
Model a double hung window in SketchUp Pro 2015 by drawing a rectangle, dividing it, extruding top and bottom sashes as a component, and applying translucent and silver materials.
Discover how to install SketchUp plug-ins via the extension warehouse, sign in with Gmail, search and install the 1001 tools plugin, and manage extensions in preferences.
Create vertical walls with defined thickness and height, then group for clean isolation. Add wall openings, doorframes, and options for rectangular, beveled, or recessed frames.
Demonstrate using the window frame tool from the thousand one bit tools plug-in to create a 3x4 foot opening, a beveled frame with glazing as a separate group.
Learn to build a fireplace in SketchUp Pro 2015 by modeling the base, mantle, and columns, then apply simple textures such as tile and branches while simplifying complex geometry.
Begin creating the fireplace mantle by forming the top 48.5 inches tall and 48 inches wide, the sides, and the middle piece using guides and push/pull in sketchup pro 2015.
Model a mantle column in SketchUp Pro 2015 by building a base, circular profile, and arc, using Follow Me and components, then copy and push pull to complete the mantle.
Create the mantle’s geometry, a support piece from the column to the shelf using arcs and push pull. Group parts, offset edges, extend lines, push pull faces, and apply textures.
Apply textures to the fireplace by importing tile and image textures, adjust scale, and group faces for clean mapping. Use shift for distortion and paint bucket for a beige base.
Are you looking to learn 3D design and modeling in a hands-on way? This course shows how to use Sketchup's many tools through a central project of modeling a home from scratch. This course is designed for the absolute beginner, meaning no prior experience with SketchUp or 3D modeling is required.
You will start by learning how to set up the template and toolbars, as well as the basic drawing tools, such as the line, rectangle and rotated rectangle, circle, and freehand tool. You will then jump into learning how to create different roof types. Dan will show you how to organize the model, create the second floor and additional openings, and import and edit textures. This video tutorial also covers how to create the ceiling, staircase, doors and windows, fireplace, and kitchen. You will learn how to use the 3D warehouse and add furniture, model furniture from a photograph, and create the exterior of the home. Finally, you will learn how to create a rendering composite in Photoshop, create a presentation with layout, and render and export.
Once you have completed this computer based training course, you will be fully capable of using the tools available in SketchUp to create your own 3D models.