
Welcome to Learning about Microlearning.
Active Learning adds value to your microlearning content in the form of user interaction with the course versus simple consumption.
Spaced Repetition allows for continued engagement with the content in order to overcome the Forgetting Curve.
This is a vivid description of gamification in microlearning courses
EdApp LMS is a leading learning management system focused on microlearning.
An overview of the types of content that can be added to a microlearning course or lesson.
Let's test the content we have created on the mobile device.
Thank you for participating in this course.
Enjoy these helpful podcasts to improve your own instructional design practices.
The attached documents can be helpful in your further exploration of microlearning.
Here are some helpful links to leading microlearning LMSs
Brame, C. J. (2019). Active Learning. Science Teaching Essentials, 61–72. doi: 10.1016/b978-0-12-814702-3.00004-4
Deterding, S., Sicart, M., Nacke, L., Ohara, K., & Dixon, D. (2011). Gamification. using game-design elements in non-gaming contexts. Proceedings of the 2011 Annual Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA 11. doi: 10.1145/1979742.1979575
Kang, S. H. K. (2016). Spaced Repetition Promotes Efficient and Effective Learning. Policy Insights from the Behavioral and Brain Sciences, 3(1), 12–19. doi: 10.1177/2372732215624708
In this course, we will explore the fundamentals of microlearning and what makes learning "micro". Additionally, we'll look at the many elements that create effective microlearning, and what a microlearning course might look like in practical application. Finally, we'll use a microlearning LMS to build microlearning content, then interact with that content from the mobile device.
Our primary learning outcomes are:
1. Understand how active learning, gamification, and spaced repetition contribute to microlearning.
2. Understand how microlearning content is created.
3. Consume an example microlearning course.