
Learn the basic principles to design a museum activity, identify your audience, themes, and formats, and apply learning and teaching styles with evaluation to create a deliverable project.
** AI disclaimer** All my courses are recorded and edited by myself and it is the real me who you will be watching! While I might occasionally use AI to assist some of the steps in the process, I use my pedagogical skills and experience to create the content and make informed decisions about what resources and activities to include making your learning experience as enriching as possible. I take my students seriously and I will be supporting you at all steps of the process.
Explore audience motivations for museum visits—from changing perspectives and seeking inspiration to social connection—then design activities that fit diverse needs, languages, and logistics.
Use the template to help yourself choosing your theme
Shape an experiential activity on the race for longitude by defining clear objectives and outcomes, focusing on navigation concepts, sextant use, and historical clockwork innovations for a young audience.
Draft your activity by defining audience needs, theme, and objects, choosing a format (tour or workshop), planning a one-off experience with learning objectives, learning outcomes, steps, resources, and unlimited creativity.
Find out what are the learning styles you benefit the most from
Apply an inquiry-based teaching style to an interactive museum tour, engaging learners, testing initial knowledge, and guiding discussion on the longitude problem and university versus practical education.
Discover how teaching in museums differs, focusing on conservation, space, and accessibility, and learn to handle collections safely, including replicas and pictures.
Serenity Styling Space
This activity was designed for the V&A in London to create a wellbeing space during a fashion career festival for young people from 16 to 25 years old.
The workshop consisted in three parts:
- a guided observation of an object
- a spread of three small activities: wellbeing bracelet making, mindful dressing of a mannequin and pairing of fabric textures with scents.
- A self-guided activity (downloadable in the resources section)
Learning Ojectives:
- Help participants to learn how to use the V&A collection to enhance their wellbeing
Learning Outcomes:
- Recognise and experience joy and calmness through the observation of historical objects
- Use fashion to develop self-awareness
- Build a positive emotional connection with historical objects.
Kate Greenway Tile
This activity was designed for Burgh House in London to create a online video for families with children of up to 13 years old during the pandemic.
The workshop consisted in two parts:
- An introduction to the object and context
- A step-by-step creative activity that families can follow at home.
Learning Ojectives:
- Encourage families to engage with the museum's collection online
- Offer a creative activity for families that they can explore together from the comfort of their come
Learning Outcomes:
- Know and recognise Kate Greenway style and art.
- Learn basic printing techniques and colour theory
- Build a positive connection among the members of the family.
Evaluate your activity to see what worked and what to refine, focusing on accessibility, clear instructions, adequacy for group, and engagement, with data from surveys or qualitative and quantitative methods.
** AI disclaimer** All my courses are recorded and edited by myself and it is the real me who you will be watching! While I might occasionally use AI to assist some of the steps in the process, I use my pedagogical skills and experience to create the content and make informed decisions about what resources and activities to include making your learning experience as enriching as possible. I take my students seriously and I will be supporting you at all steps of the process.
In this interactive course you will learn the basic principles of how to develop an educational activity in a museum, gallery or heritage site environment.
You will go through a practical step-by-step guide to develop a learning activity that suits the needs and demands of your audiences at the same time that is inclusive, accessible and conservation friendly. The content covers a range of analysis skills from the most basic ‘know your audience’ analysis to pedagogical concepts such as the multiple intelligence applied to museums.
This course will not only give you some practical knowledge on how to develop your own activity but also the opportunity to finish this course with an activity that is ready to be delivered.
The format of the course includes recorded lectures, quizzes and activities, accessible online format and personal mentoring throughout.
The course starts with a practical template that will aid you with the design of your activity. As you go through the content and basic concepts, you will put this in practice by filling up your template. At the end of the course your completed activity template will be your activity ready to be implemented.
Sign up for the course now and achieve your first goal as Museum Educator.