
Explore the Blender mirror modifier by modeling one side of a half cube and mirroring across the X, Y, or Z axis, with merge and clipping options.
Learn how to use the subdivision surface modifier in Blender to smooth models by adding subdivisions, balancing render and viewport settings, and using loop cuts for efficient smoothing.
Proportional editing lets you move a face and influence surrounding faces, with adjustable area via the mouse wheel and profiles like smooth, sharp, random, or linear for organic shapes.
Learn how to create parent-child relationships in Blender, using shift-click to select active and target objects, and apply Ctrl+P to set a parent, so children rotate with the parent.
Learn uv unwrapping in blender to flatten 3d models for texture mapping, mark seams, unwrap faces, stitch edges, and pack islands with manual and smart uv project approaches.
Create volumetric fog by scaling a large cube and using a principled volume shader; adjust density and color, then render with cycles from a top spotlight with world lighting disabled.
Master Blender camera settings to control perspective, focal length, and depth of field, including lock camera to view and focus distance. Use background images and composition guides to refine renders.
Master how to render your Blender scene as a still image, image sequence, or video by configuring render engine, sampling, resolution, frame range, formats, and output paths.
Welcome to Blender Masterclass: Learn Blender in only 6 Hours! (This course is 100% compatible with Blender 3.x)
Ever dreamed of being a 3D Artist but can't afford the very high prices of 3D applications? Well then it's time you take a look at Blender. Blender is 100% Free and Open Source which means it's being developed faster than any other 3D application currently out there. New features are being added all the time, and any existing bugs get fixed very quickly because of the nature of being Open Source.
Blender has completely redesigned it's interface, and I personally think it's one of the most practical and user friendly interfaces available.
This course consists of the following lessons:
The Blender Interface
3D Modeling Basics
Pivots and The 3D Cursor
Using a Reference Image for Modeling
Smooth Shading vs Flat Shading
Adding Lights To Your Scene
Using HDRI Environments
Modifiers Overview
Array Modifier
Mirror Modifier
Boolean Modifier
Solidify Modifier
Subdivision Surface Modifier
Proportional Editing
All About Collections
All About Parenting
Animation Keyframes and The Graph Editor
Materials Basics
UV Unwrapping
Material Node Editor
Volumetric Lighting And Fog
Ridged Body Simulations
Cloth Simulations
Camera Settings
Rendering Your Animation or Scene
BONUS Lesson - Basic Character Rigging
And of-course much more - in only 6 HOURS!!!
Follow along and become the 3D artist you've always dreamt about.
Let me teach you how to use one of the most exciting 3D Applications out there!
See you in the first lesson!