Learn Blender 2.8 In 6 Hours - The Complete Masterclass
What you'll learn
- 3d Modeling
- 3d Animation
- Learn Blender 2.8 In 6 Hours
- How to do 3D Modeling using Blender
- Create amazing 3D Animation using Blender
- Model, Animate and Render using Blender 2.8
- UV Unwrapping
- Cycles Renderer
- Low Poly Modeling
- Texturing and Lighting
- Basic Computer Skills
Welcome to Learn Blender 2.8 In 6 Hours! (This course is also 100% compatible with Blender 3)
Ever dreamed of being a 3D Artist but can't afford the very high prices of 3D applications? Well then it's time you take a look at Blender. Blender is 100% Free and Open Source which means it's being developed faster than any other 3D application currently out there. New features are being added all the time, and any existing bugs get fixed very quickly because of the nature of being Open Source.
Blender has completely redesigned it's interface, and I personally think it's one of the most practical and user friendly interfaces available.
This course consists of the following lessons:
The Blender Interface
3D Modeling Basics
Pivots and The 3D Cursor
Using a Reference Image for Modeling
Smooth Shading vs Flat Shading
Adding Lights To Your Scene
Using HDRI Environments
Subdivision Surface Modifier
All About Collections
All About Parenting
Animation Keyframes and The Graph Editor
Material Node Editor
Volumetric Lighting And Fog
Ridged Body Simulations
Rendering Your Animation or Scene
BONUS Lesson - Basic Character Rigging
And of-course much more - in only 6 HOURS!!!
Follow along and become the 3D artist you've always dreamt about.
Let me teach you how to use one of the most exciting 3D Applications out there!
See you in the first lesson!
Who this course is for:
- Anyone interested in the 3D Animation Industry
- Anyone interested in creating 3D Models
- Game Designers
- Game Asset Designers
- 3D Printing Hobbyists
- Anyone interested in the VFX Industry
Ruan Lotter is a Filmmaker, Editor and VFX Artist from Cape Town, South Africa. He has directed and edited several short films, internet commercials and music videos over the last few years. In 2007 he started experimenting with Adobe After Effects, 3dsmax, Maya and PFTrack to name a few of the applications, and never looked back.
He currently works as a VFX Artist and Editor at Zebra Worldwide, doing post-production on international commercials and video projects.
He also runs a YouTube channel called TunnelvizionTV where he teaches people interested in Filmmaking and VFX (visual effects), from around the world, the secrets to many Hollywood VFX techniques.
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