
Explore programming basics with vb-net by learning branching techniques using if statements and select case, illustrated with examples and flowcharts that classify results as pass or excellent.
Learn how to install Visual Basic on the Visual Basic.net platform through this instructional video.
Learn how to implement looping in Visual Basic to control repetition in apps and games, guided by Ayman Khoshouey.
Explore the common uses of Visual Basic and learn how to apply it in practical projects.
Learn to use common controls in Visual Basic for building simple games. Create apps and games with VB-net for non programmers.
Design flow chart for Calculator application vb.net
Editing the flowchart code using VB.net
Examine intermediate VB.NET concepts and project types, then apply variables, constants, arrays, and branching with a flowchart to design an X and O game on a 3x3 board.
Design a game graphical user interface in Visual Basic .NET using picture boxes and labels, arranging nine play coin images with player indicators and an exit and new game button.
Edit Visual Basic .NET code to load a selected image via an open file dialog. Manage turns on nine picture boxes, check winning matrix, and update scores with winner feedback.
The course is designed for students who already use computers or laptops and want to know how are applications and games made of.
We will start from the beginning of designing the flowchart of the program and describe how to convert the flowchart to programming code.
Next, describe the VB dot net statement and variables and efferent types of the controls.
The use of branches in a simple way.
First: An example is creating a simple application about traffic signs.
Second: An example is how to create your own calculator.
Third: A simple board game X&O. and a simple puzzle Game.
Conclusion: How to use programming to convert your ideas to be real and create your own games.
Think what? You can also seal your products to customers in the future.
Fundamental Concepts in Programming Languages were an influential set of lecture notes written by Christopher Strachey for the International Summer School in Computer Programming at Copenhagen in August 1967. It introduced much programming language terminology still in use today, including "R-value" and "L-value", "ad hoc polymorphism", "parametric polymorphism", and "referential transparency".
The lecture notes were reprinted in 2000 in a special issue of Higher-Order and Symbolic Computation in memory of Strachey.[1]
External links[edit]
Higher-Order and Symbolic Computation Volume 13, Issue 1/2 (April 2000) Special Issue in memory of Christopher Strachey
Fundamental Concepts In Programming Languages at the Portland Pattern Repository
Fundamental Concepts In Programming Languages at the College of Information Sciences and Technology at Pennsylvania State University
ACM Digital Library
Great Work in Programming Languages. Collected by Benjamin C. Pierce.
Course Outlines:
Starting from 0 up to competent programming code:
1-How is the computer working?
2-The Principles of computer programming.
3-Flowcharts are the languages between you and the code.
4-Programming languages are the link between you and the computer.
5-Basics of Programming:
Looping.
Branching.
Variables.
Classes.
Subs.
6-First example of an application [Traffic control]
7-Second practical application [Calculator]
8-Tic Tac Toe games from scratch.
All applications EXE files and source codes are attached with its lectures.