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Learn Unity Engine and C# by creating a real top down RPG
Rating: 4.2 out of 5(626 ratings)
2,658 students

Learn Unity Engine and C# by creating a real top down RPG

Learn Unity engine and C# while developing a fast and efficient workflow for creating a top down RPG and future projects
Created byMichael Doyon
Last updated 11/2017
English
English [Auto],Portuguese [Auto],

What you'll learn

  • Create a 2D Top down game
  • Create and implement RPG elements in a video game
  • Use the latest tools from Unity Technology
  • Learn Workflow tips to speed up the development of your games

Course content

10 sections51 lectures7h 47m total length
  • Obtaining the required softwares3:24

    We download the required software to start developing the game.

  • Creating our layout7:40

    We setup our engine's layout, to facilitate work.

  • Obtaining Art Atlas3:27

    We download our Art for the game.

  • Source Code and Project Files1:17

    Source code and project files are available here, in the lesson's resources.

  • Requesting Help2:33

    Please make sure to ask for help if you're blocked! Nothing is worst than spending 4 or more hours on a litte mistake. We're here to help :)

Requirements

  • Basic coding knowledge
  • Basic understanding of mathematics (order of operations, addition, subtraction, multiplication)

Description

If you are interested in quickly developing an amazing top down RPG while learning tricks of the trade to speed up your workflow in Unity, or just looking to learn how to use the engine to its full potential then you've come to the right place.

In this Unity course, you will:

  • Detect collisions, receive user input, and create player movements

  • Use the Animator and animations to save precious coding time

  • Use the new Tilemap system

  • Collect and destroy game objects

  • Navigate the Unity Engine

  • Use C# Inheritence

  • And more!


Who this course is for:

  • Anyone who wants to learn Unity
  • Anyone who wants to learn how to create a 2D Game using very minimal and optimal art
  • Anyone who wants to learn more about Collision Detection
  • Anyone who wants to learn about Inheritence
  • Anyone who wants to learn how to create a Combat System
  • Anyone who wants to learn how to use Unity Messages
  • Anyone who wants to learn the new TileMap tool
  • Anyone who wants to learn Multi-Sprite Editing
  • Anyone who wants to learn to code