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Learn to create advance Metroidvania game with Unity & C#
Rating: 4.4 out of 5(11 ratings)
330 students

Learn to create advance Metroidvania game with Unity & C#

Learn to create advance Metroidvania game with Unity & C#
Last updated 2/2024
English

What you'll learn

  • Build 2D Unity Game
  • programming with C#
  • Making 2D Side scroller Design
  • Making Dialogue
  • Making Timeline

Course content

6 sections88 lectures23h 2m total length
  • Introduction2:29
  • New 2D Project2:12
  • Environment Part 113:26
  • Universal Render Pipline12:07
  • Water shader camera5:14

    Duplicate the main camera to a water camera, set orthographic, apply the water shader to a square using the output texture, adjust the camera, and remove the audio listener.

  • Animation part 117:54
  • Animation Part 218:31
  • Animation Part 313:37
  • NPC Movement Script17:47
  • NPC Movement Part 222:42

    Learn to implement NPC boatman movement in Unity by attaching a movement script, configuring idle and moving animator states, and tuning move speed and wait times for responsive behavior.

  • NPC Movement Part 316:08

    Learn to implement NPC movement in Unity for fish and horse units, configuring movement speeds, walk and wait times, animator transitions, and Rigidbody 2D with zero gravity.

  • NPC Movement Part 423:08
  • NPC Sound21:02
  • Animation Combination23:24
  • Player Controller Script Movement19:19

    Create a 2D player controller in Unity with idle and run animations, flip the sprite based on movement, and drive Rigidbody2D velocity from horizontal input, while configuring BoxCollider2D.

  • Door Outline Script22:48
  • Outline Controller Script25:46

Requirements

  • PC

Description

Are you looking for an  Unity course where you will build a  2d game from scratch ? In this course we will create a  game with lots of important things that any game should to make that game nice and beautiful.


If you have completed few beginner courses on Unity and C# and you feel comfortable using them together I believe that you will benefit greatly from this course.

We will use multiple 2d models, animations and tools which have high quality

My hope is that at the end of the course you will have a bigger picture on how to structure the code for your game and make a great game for yourself .

If you think that you could benefit from this course don't hesitate to purchase it.  Saying that I have really put a lot of effort to make sure that you will benefit from the course and learn some useful techniques from setting up lights, Shaders and more

What you will learn at the end of this course

1)make player  that moving around

2)NPC movement and animations

3)Lighting system in 2D game

4)Design Level

5)Transition between Scenes

6)Professional Dialog system with ability to add voice to it

7) Follow Camera

8) How to make Timeline

9)and more

Who this course is for:

  • Everyone